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STARSHIP JOB SIMULATOR CONTACT PROTOCOL, COMING TO PC AND CONSOLES SPRING 2027


Kinetic Publishing and Cold Zephyr Games have announced Contact Protocol, a starship job simulator set in a gritty cassette-future full of spaceships and CRTs. Coming to PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2 in Spring 2027.

Revealed as part of Kinetic Publishing’s first wave of titles at the Kinetic Publishing ShowcaseContact Protocol has you take on the role of a security officer onboard the starship Pale Horse, a GalCo mining vessel setting course to Jupiter’s largest moon. You’ll have to assess the intentions of approaching ships, compare the information they provide against company records, and determine whether they are friend or foe.

This is no simple admin job, however – as discrepancies are interrogated and requests for information are sent, the unknown ship approaches ever closer. Uncertainty can lead to disaster for the Pale Horse if a passing ship means harm, but choose to fire torpedoes out of caution and you just might doom a ship full of innocents. All the while the company is watching, with the threat of legal action looming if paperwork is mismanaged.

Contact Protocol is inspired by the simple premise that, when under pressure and inundated with information, people do not make good decisions!” said Mick Hunter, Lead Designer at Cold Zephyr Games. “We’ve engineered the game so that the player’s cognitive load is at its highest whenever they are faced with a difficult moral decision – and we want to challenge them to make choices that they won’t regret later down the line. It’s about towing the line between doing the job, and doing the right thing.”

Contact Protocol Features:

  • Investigate, Interrogate, Engage: Cross-reference incoming data bursts against company recordsprod for answers to explain discrepancies, and destroy incoming ships that don’t meet the mark
  • Multi-task: Fix contact frequencies, check hull images, and recover corrupted data – all while answering comms
  • Choices matter: Your decisions will affect your relationships with the crew and their narratives and will have knock-on effects throughout the solar system
  • Procedural starships: No two encounters will be the same, and no outcome can be predicted
  • A painted universe: Discover a striking sci-fi world as sketchy and hard-edged as the game’s distinct art style

Contact Protocol will launch on PC via Steam, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2 in Spring 2027.

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About Kinetic Publishing

Launched in 2026, Kinetic Publishing is the publishing label of Kinetic Games, the UK-based developer behind 27+ million selling horror phenomenon Phasmophobia.

Founded to champion innovation within the indie game development space, Kinetic Publishing aims to offer the level of support that would have benefitted Phasmophobia creator Daniel Knight at the start of his journey, and to help developers make incredible games without compromising their creative vision.

In 2027, Kinetic Publishing is launching gritty starship job simulator Contact Protocol and open world witch-tech delivery game Crescent County, followed by PRECOGNITIONShellbound, and Aether Wizard Life in 2028. For more on Kinetic Publishing, visit the official website and follow them on YouTubeTwitchInstagram, TikTokX, and Bluesky.


About Cold Zephyr Games

Cold Zephyr Games was founded by former students from the London College of Communication, with one goal in mind – make games that make you think. Starting with Contact Protocol, the team’s debut title, Cold Zephyr Games aims to create interactive experiences that incorporate ethics, information, and the inner workings of the human brain in playful and unique ways.

GRIZZY AND THE LEMMINGS – CRAZY PARTY IS OUT NOW ON CONSOLES AND PC


Balio Studio and French animation studio HARI have launched Grizzy and the Lemmings – Crazy Party, available now digitally on Nintendo Switch (Nintendo Switch 2 compatible), PlayStation 5, Xbox Series X|S, Steam and the Epic Games Store, priced at 35.99 GBP / 39.99 EUR / 39.95 USD / 6,490 JPY . The launch trailer is live, and every store link is gathered on the game’s official page.

The first console game adapted from the series, Crazy Party offers 50 mini games, 6 game modes and 5 boards drawn from the show’s settings, for 1 to 4 players in local multiplayer, in 30 languages. Like the series, which has run for ten years in 200 territories without a single line of dialogue, the game is understood by watching: every round opens with a briefing in pictures and button icons.

WHAT YOU ACTUALLY PLAY

Each player controls a Lemming. All of them are after the same thing: Grizzy’s jar of Yummy spread.

Grizzy is closing in on his fridge, and the only way to hold him off is to throw his own dinner in his face. A bear turns his back at the end of the path, and the lemmings have to creep towards the jar without being caught moving. A lemming launcher smashes down a castle, and the loot goes to whoever grabs it first. A throwing contest is held where the projectile is… a lemming. A kart race means weaving between power-ups and one badly parked bear. And multicoloured chickens have to be herded into a pen they have absolutely no intention of entering.

Fridge Frenzy, Freeze or Fry!, Smash Castle, Launch Party, Drift Rush, Cluck Rush: six mini games out of fifty, six settings, six ways to fight over the same jar of Yummy.

EVERYONE IN THE SAME ROOM

Crazy Party is played by 1 to 4 players locally on every platform. No online play, no chat, no interaction with strangers: a deliberate choice for a game rated PEGI 3. When there are fewer than four of you, the empty slots are held by computer-controlled opponents, across all six modes and all fifty mini games. Along the way, 32 of the 40 Lemmings are unlocked by playing (from the pirate lemming to the penguin lemming) and 150 stickers await collectors.

“We built this game with one clear goal: for kids and parents to have fun and laugh together,” says Massimo Baglio, Co-Founder and CEO of Balio Studio. “That’s what we saw throughout our playtests, and from now on, it happens in your living room.”

Balio Studio was founded in Mons by three brothers, Massimo, Frédéric and Adriano Baglio, and has fifteen people today. Crazy Party is the first title the studio publishes itself.

KEY FEATURES

  • 50 mini games spanning action, reflex, timing and co-operative challenges
  • 6 game modes for different group sizes and session lengths
  • 5 boards inspired by the series: Ranger’s House, Nutty Hill Road, the Diamond Mine, the Yummy Factory and the Lunar Base
  • 40 characters, 32 of them unlockable, and 150 collectible stickers
  • 1 to 4 players in local multiplayer on every platform
  • Empty player slots are held by computer-controlled opponents
  • No online play, no chat, no interaction with strangers
  • Available in 30 languages

The game launches complete. Balio Studio then plans free content updates with new mini games.

Only one thing left to do: gather the family, pick your lemming, and start the first round.

ASSETS

Official game page and all store links
Launch trailer
Announcement trailer

Review codes remain available on request for Nintendo Switch, PlayStation 5, Xbox Series X|S and Steam.


ABOUT BALIO STUDIO

Balio Studio is an independent video game developer and publisher based in Mons, Belgium. Founded by three brothers, Massimo, Frédéric and Adriano Baglio, the studio has fifteen people and creates console and PC games focused on accessible, family friendly experiences. Grizzy and the Lemmings – Crazy Party is the first title it publishes itself.

PRESS CONTACT

Adriano Baglio
Co-Founder and Creative Director, Balio Studio
press@baliostudio.com
https://baliostudio.com

Tactical Deckbuilder Montabi Now Available on Nintendo, Xbox, & PC Storefronts


Indonesian developer Mankibo and publisher Akupara Games have released creature-collector roguelike deckbuilder Montabi on Nintendo Switch 1+ 2, Xbox One + Xbox Series X|S, and PC for $19.99 USD. After months of Trainers building teams and testing runs in the demo, the full roster, city, and campaign are now live to experience today.

Get Montabi Today: 
Steam | XBOX Switch

On a quest to save the city, you’ll tame a roster of unique Montabi, each with their own abilities, in order to battle your way through unforgiving streets. You’ll strategize on a tactical 3×3 battlemap, evolve your Montabi into more powerful forms, and unlock new cards that keep your options fresh — no run ever plays the same way. 

Features:

  • Build Your Deck By Taming – If you’re going to be the big hero and save the city, you’ve gotta get some Montabi! Each Montabi has a unique set of skills, giving you endless combinations for team synergies. Collect equipment and charms and utilize them to chart the path to victory!
  • Evolve, Learn New Skills – Train your Montabi to grow stronger, unlocking new moves to enhance your team’s strategy. As they level up, your Montabi evolve into more powerful forms, gaining new card abilities and expanding your tactical options. If you work together, there’s nothing you and your Montabi can’t achieve!
  • Outsmart Your Opponents – Deploy your best strategies to beat up the bad guys in a unique 3×3 grid-based system. With every Montabi’s unique abilities, you’ll have endless options to outthink the competition and win the day. Just make sure you rest up at a cafe every now and then to recover those hit points!
  • Choose Your Trainer – Select from diverse trainers, each with a unique playstyle. Do you wanna put your team in the perfect position, get right up in their faces and duke it out, or buff up your Montabi with a hearty meal? When the city’s at stake, everyone pitches in! Just make sure to stay safe! Like the king in chess, if your trainer is defeated, the game ends.
  • Try Every Montabi – Choose your favorite of the 22 starters and start battling! Since each evolutionary line has a unique deck, your playstyle options are endless. With 500+ cards to choose from, every run is unique!

Contact Information
richard@akuparagames.com 


About Mankibo
What if there was a place that welcomed everyone, regardless of their background, physical condition, education, or experience? A place where people are treated with respect, compassion, and provided with a safe environment to have fun and create what they believe in—a fun game! And so, here we are—a group of playful Manki, striving to make games accessible for everyone to enjoy. We may not be the best of the best, but together, let’s defy all odds. We hope to inspire other companies to do the same: to open more opportunities for people, regardless of their circumstances.
For more information, visit: Mankibo.com

About Akupara Games
Akupara Games is an indie game publisher based in Los Angeles, California. Using extensive knowledge and experience in development, they support their developers through an involved and personalized pipeline to bring games to communities of players who are looking for their next enveloping experience. Their vision is to help bring stories to life and usher in the next line of gaming classics. For more information, visit: AkuparaGames.com

Emergency Room Simulator Set to release August 13th on PC, Xbox Series X|S and PS5


Simulation publishers Aerosoft and developer Caipirinha Games are proud to announce that Emergency Room Simulator, the high stakes medical room simulator, is coming to Steam for PC, PS5, and Xbox Series X|S this August 13.
 

Steam Page Teaser Link
 

Emergency Room Simulator sees players take on the role of a doctor working the front lines of a busy emergency department, in an environment where every decision matters and every second can mean the difference for your patient’s survival. From calm diagnostic moments to sudden, high-pressure emergencies, the game delivers an immersive and authentic look at the realities of emergency medicine, in the frontlines of healthcare. Players will clock in for their shifts in a detailed and realistic hospital environment, equipped with authentic medical tools and procedures. Every shift presents new challenges, requiring players to examine patients, ask the right questions, run diagnostic tests, and carefully document findings before deciding on the correct course of treatment.
 

Emergency Room Simulator promises an interactive journey into the world of emergency hospital staff, where you must stay calm under pressure, prioritize patients based on urgency, and make critical judgment calls that directly impact outcomes. With hands-on, interactive medical procedures and dynamic gameplay pacing, Emergency Room Simulator tests your reflexes, decision-making, and composure when it matters most.
 

Key Features:
 

  • Medical Detective Work: Examine patients, ask targeted questions, run diagnostic tests, and log your findings in the patient chart
  • You’re the Doctor: Diagnose and treat your patients independently
  • Your Choices Matter: Prioritize diagnoses at your own discretion and decide which path to take first
  • Save Lives Under Pressure: Perform time-critical emergency treatments where every second counts
  • Realistic Treatment Procedures: Treat wounds, administer medication, and handle injuries using real medical procedures
  • Authentic ER Setting: Move through a detailed, immersive hospital environment with realistic medical equipment
  • Dynamic Gameplay: Experience a balanced mix of quiet moments and sudden, high-stakes emergencies 

Are you ready for your first shift? Wishlist the game today!
 

You can also follow Aerosoft on TikTokFacebookYouTubeBlueSkyXLinkedIn, and Instagram, or visit the official website.
 



About Aerosoft:

Aerosoft GmbH was founded in 1991 at Paderborn/Lippstadt Airport and develops add-on software for Microsoft Flight Simulator. From 2002 onwards, add-ons for Train Simulator were also developed. Since 2007, Aerosoft has expanded its spectrum to include other simulations, including On the Road, OMSI 2, Autobahn Police Simulator, and City Bus Manager. In 2016, Aerosoft published the two successful simulators, Fernbus Coach Simulator in cooperation with FlixBus and Emergency Call 112 – The Fire Fighting Simulation. Aerosoft is also responsible for the flight simulators Microsoft Flight Simulator 2020 and XPlane 12 exclusively in Europe. With over 40 permanent employees, Aerosoft GmbH is one of the leading software publishers in the field of traffic simulations worldwide.

Dark 3D platformer Bobo and the Chest of Nightmares Xbox Store Page Now Live

Indie studio Polycast Labs is proud to announce that Bobo and the Chest of Nightmares, a dark 3D platformer collectathon inspired by the golden era of early 2000’s gaming, has its official store page live and ready for wishlisting on Xbox Series X|S and Xbox One.
 
The Xbox community can now show their support for the project by adding the title to their Wishlist directly through the Microsoft Store by clicking here
 
A Love Letter to early 2000s Classics on the Xbox Ecosystem

Bobo and the Chest of Nightmares brings back the pure, nostalgic magic of early 2000’s icons like Spyro the DragonBanjo-Kazooie, and Voodoo Vince. Blending acrobatic exploration, light combat, and environmental secret-hunting within a twisted, Tim Burton-inspired carnival of dreams, the game puts players in the oversized shoes of Bobo, a clumsy but golden-hearted circus jester.

During a high-stakes performance, Bobo accidentally cracks open the legendary “Chest of Nightmares,” inadvertently unleashing the DreamMaster: an ancient malevolent entity who freezes the kingdom in an eternal twilight and twists beautiful dreams into living nightmares. Guided by a mysterious floating companion, Bobo must rely on his fluid agility, chaining together double-jumps, wall-slides, and umbrella glides, to recover lost EchoMares and restore laughter to a fractured kingdom.

 
Why Wishlisting Matters for a Historic Solo Project

Developed entirely by a single person, David Ho, over the course of just one year, Bobo and the Chest of Nightmares represents a monumental technical achievement for independent game development.
“Seeing Bobo’s official store page live on Xbox is an incredibly rewarding milestone for me as a solo developer,” says David Ho, Founder and Solo Developer at Polycast Labs. “For an indie studio, every single addition to a Wishlist makes a monumental difference. It is the absolute best way for players to show their support, ensuring the Xbox ecosystem gives the game visibility on launch day and helping prove that classic, character-driven 3D platformers are still very much alive in the hearts and controllers of the community.”
 
Key Gameplay Features:
 

  • MASTER THE JESTER’S ACROBATICS: Chain together double-jumps, wall-slides, and umbrella glides to effortlessly navigate treacherous, highly vertical gothic realms from the very beginning of the adventure.
  • SOLVE MACABRE PUZZLES: Put your wits to the test! Manipulate the environment, decipher intricate mechanisms, and unlock hidden paths reminiscent of classic 3D adventure games.
  • EXPLORE A WHIMSICAL NIGHTMARE: Dive into the secrets of the Twilight Circus hub. Scavenge for Twilight Shards, rescue upgrade-driven Nightmare Wisps, and hunt down rare Voodoo Dolls tucked away in every corner.
  • CHART YOUR OWN PATH: Select your next challenge from the central hub and tackle realms in any order. Discover multiple routes and creative solutions designed to reward every playstyle and platforming skill level!
  • SURVIVE THEATRICAL BOSSES: Face spectacular, larger-than-life foes at the end of each world. Stack floating DreamMasks for visual health protection and unleash the invulnerable “Dreamburst” state to conquer your fears!

Players can head over to the Microsoft Store right now and add Bobo and the Chest of Nightmares to their Xbox Wishlist to be notified immediately the moment the game becomes available for purchase on October 30th, 2026.
 
To learn more about the game and view the official press kit to download press assets, please visit the links below.

Useful Links:

Scholar Adventure: Mystery of Silence Now Available on Consoles

Following a successful launch on Steam, DevilishGames and Making Enemies are happy to announce that Scholar Adventure: Mystery of Silence is now available on Nintendo Switch, PS5, Xbox One, and Xbox Series X|S.
 

In this first installment of the Scholar Adventure series, you step into the shoes of William, a young writer searching for inspiration for his debut novel. His quest leads him to a remote abbey where the monks have taken a strict vow of silence. What began as a peaceful literary retreat soon spirals into a disturbing mystery: within the monastery walls lies a dark secret that was never meant to be uncovered.
 

Inspired by the golden age of 1990s point-and-click adventures, Mystery of Silence blends atmospheric pixel art with a narrative rich in suspense and dark humor. You will explore haunting environments, solve clever inventory-based puzzles, and uncover the truths hidden deep within the abbey.
 

With an estimated playtime of 2 to 3 hours, the game offers a focused, intense, and carefully crafted experience designed to keep players immersed until its conclusion. The console versions reinforce DevilishGames’ and Making Enemies’ commitment to bringing this first installment of the Scholar Adventure series to a wider audience, while also laying the groundwork for future stories within its narrative universe.
 

Platforms: Nintendo Switch, PlayStation 5, Xbox One, Xbox Series X|S, Steam, iOS, and Android.

Languages: English, Spanish, French, Portuguese, Catalan, Basque, and Galician.

Release date: July 3.


Important Links:

YouTube Trailer

Nintendo eShop

Microsoft Store

PlayStation Store

Steam

App Store

Google Play


About DevilishGames

DevilishGames (Spherical Pixel S.L.) is a video game studio based in Villena, Spain, with over 25 years of experience in creating and publishing games for multiple platforms. During this time, it has developed and published more than 150 titles, reaching over 100 million people worldwide.

Currently, the company operates in two distinct lines of business. The first focuses on the development of advertising and educational video games for clients through its agency Spherical Pixel. The second is centered on the creation of innovative and experimental independent video games, which it publishes under the name DevilishGames on PC, mobile devices, and consoles.

Among its most notable titles are Cutout Village, Path to Mnemosyne, Onirike, King Lucas, and Minabo – A walk through life.

About Making Enemies Making Enemies (Ayose Trujillo) is an independent developer from Las Palmas de Gran Canaria who is entering the world of video games with Mystery of Silence, his first title. With a professional background in creative and advertising direction, Ayose aims to create experiences with a strong visual style marked by pixel art and carefully crafted storytelling. His work draws inspiration from classic games of the 80s and 90s, updating gameplay while embracing a contemporary creative vision.

The soundtrack and sound effects are created by Antonio Vozmediano, a Sound Artist from Madrid. With 16 years of experience composing and 6 years producing his own music for both personal and external projects, he has developed a wide stylistic range, standing out especially for his orchestral approach.

Souls-like FPS Guns of Eschaton Announced, Set in Viktor Antonov’s Apocalyptic Dying West

Publisher 4Divinity and developer Eschatology Entertainment have today announced Guns of Eschatona mystical Western first-person shooter fused with a Souls-like challenge and the final original universe envisioned by the late Viktor Antonov, the art director behind some of the most memorable worlds in videogames including Half Life 2 and Dishonored

Set in nineteenth-century America, Guns of Eschaton draws upon iconic historical figures and mythic Old West archetypes, reimagined within a fantastical apocalyptic world where every enemy encounter carries the risk of death. 

Face the apocalypse in the announcement trailer here

Guns of Eschaton sends you on a journey from the West to the East Coast through a dying America. In this apocalyptic world, every enemy encounter becomes a test of preparation, resource management, and survival. 

Players will learn to tackle enemy encounters through the use of specialized ammunition, well-timed parries, precise dashes, and the Codex, which reveals enemy weaknesses through its Sequence Points system. Together, these core mechanics form the foundation of the game’s strategic combat. Just remember: Every. Shot. Counts. 

“We are incredibly honoured to be revealing Guns of Eschaton, the final project shaped by the extraordinary vision of Viktor Antonov,” shares Fuad Kuliev, Studio Head at Eschatology Entertainment. “From the earliest stages of development, I had the privilege of shaping this world together with Viktor: where ideas, themes, and concepts evolved through his talent into the world players will see today. Viktor’s imagination and creative legacy have been a constant source of inspiration throughout development, and this game is the result of an incredible collaborative effort from our entire team to bring that vision to life. We are proud to share it with players around the world in partnership with our publisher, 4Divinity.” 

Key Features

  • Every bullet counts: Face off in deliberate, high-stakes gunfights where preparation matters as much as aim. Study enemies through the Codex to uncover weaknesses, execute calculated parries, and wield mystic abilities granted to you by the occult. 
  • Build your legendary gunslinger: Customize your playstyle with deep character progression and flexible buildcrafting. Experiment with a vast arsenal of firearms, ammunition types, occult powers, talismans, armor, and consumables. Combine active and passive abilities, find powerful synergies, and learn deadly tricks from legendary gunslingers.
  • Explore an occult apocalyptic west: Roam the Apocalyptic West like never before. Created by the legendary Viktor Antonov, the world blends 19th-century frontier Americana with occult horror. 
  • Ride alone or together: Experience this unforgiving world alone or alongside allies, with full solo and co-op progression allowing players to tackle every challenge however they wish. 

Wishlist Guns of Eschaton on the following platforms:

Steam

PlayStation 

Xbox

Find out more at: https://www.4divinity.com/gunsofeschaton 


About Eschatology Entertainment

Eschatology Entertainment is a PC and console game development studio with a fully remote team of 75 professionals across 8 countries.

Founded by experienced game industry veterans, Eschatology Entertainment is dedicated to creating a new generation of immersive, hardcore gameplay experiences that combine distinctive worlds, deep mechanics, and meaningful player choice.

Backed by leading games industry investors GEM Capital, The Games Fund, and KRAFTON, Eschatology Entertainment combines world-class creative talent with the support of some of the industry’s most respected strategic partners.

The studio’s debut title, Guns of Eschaton, is the first Souls-like FPS set in an apocalyptic Western, delivering a challenging and atmospheric experience where every encounter, every decision, and every shot matters.


About 4Divinity

4Divinity Pte. Ltd., the publishing arm of GCL Global Holdings Ltd. (Nasdaq: GCL) is dedicated to developing and publishing premium interactive entertainment that reflects authentic creativity and story-telling. By combining regional insight with international reach, 4Divinity champions original intellectual properties and sustainable growth, forging strategic partnerships to expand its global presence to shape the future of interactive entertainment. It aims to deliver impactful experiences that inspire, entertain, and endure. 

Learn more at https://www.4divinity.com/  


About GCL Global Holdings

GCL Global Holdings Ltd. (“GCL”) is a holding company incorporated in the Cayman Islands(GCL together with its subsidiaries, the “GCL Group”). Through its operating subsidiaries, GCL Group unites people through its ecosystem of content and hardware in games and entertainment, enabling creators to deliver engaging experiences to gaming communities worldwide with a strategic focus on the rapidly expanding Asian gaming market. Drawing on a deep understanding of gaming trends and market dynamics, GCL Group leverages its diverse portfolio of digital and physical content as well as multimedia peripherals to bridge cultures and reach global audiences by introducing Asian-developed IP across consoles and PCs. 

Learn more at http://www.gclglobalholdings.com 

Maseylia: Echoes of the Past Confirmed for Consoles with Physical Editions Announced for PS5 and Nintendo Switch

Nejcraft is proud to announce its partnership with French indie studio Sol Brothers to bring Maseylia: Echoes of the Past to consoles. Following the game’s upcoming PC launch on June 19, 2026, the movement-driven 3D Metroidvania is planned for PlayStation 5, Xbox Series X|S, and Nintendo Switch, with physical editions confirmed for PS5 and Nintendo Switch.

First images of the retail editions are being revealed today, giving players an early look at the upcoming physical releases.

Inspired by Metroid Prime, Pseudoregalia, and Hollow Knight, Maseylia: Echoes of the Past is a true 3D Metroidvania built around freedom of movement, deep exploration, and non-linear progression. Set within a vast interconnected sci-fi world, players gradually unlock powerful traversal abilities that transform how they navigate the environment, revealing hidden routes, long-forgotten secrets, and entirely new possibilities for exploration.

Maseylia’s Key Features

  • Explore a vast interconnected 3D Metroidvania world.
  • Discover powerful abilities that unlock new paths, shortcuts, and secrets.
  • Traverse 6 unique biomes, each with its own atmosphere, enemies, and boss encounter.
  • Uncover the mysteries of a world abandoned after a devastating alien invasion.
  • Find hidden upgrades, optional areas, sequence breaks, and rewards for curious explorers.
  • Enjoy 10–15 hours of gameplay for the main ending, with significantly more content for completionists.
  • Available in 12 languages at launch.

Physical Editions

To celebrate the console announcement, physical editions for PS5 and Nintendo Switch have also been revealed. Published by Nejcraft, these editions bring Maseylia: Echoes of the Past to store shelves for players who prefer a boxed copy of their adventures.

Physical preorders are now live.

The full contents of the physical editions will be revealed in the coming weeks, but if you already know you want a boxed copy of Maseylia, you can secure yours today and be among the first supporters of the game.

Preorder here

Not ready to preorder yet? Sign up for Nejcraft’s newsletter and they’ll let you know as soon as the complete physical edition contents are announced.


Console Release Information

Platforms
PS4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch

Physical Editions
PS5, Nintendo Switch

Estimated Retail Price
Digital Edition: 17€
Physical Edition: 35€ (contents to be announced)

Game Overview

  • 10–15 hours of gameplay
  • 6 unique biomes
  • 6 major bosses
  • 12 languages available at launch

About Sol Brothers

Maseylia: Echoes of the Past is developed by Sol Brothers, an independent French game studio founded by Victor Abresol. The project has been developed over several years with support from talented musicians and family members contributing to various aspects of development and promotion. 

About Nejcraft

Nejcraft is a Czech-based publisher with over four years of experience in co-development, porting, distribution, and publishing. As developers themselves, the team keeps things personal and straightforward—no corporate hoops, just a small crew that knows each project inside and out. 

Alongside game development and publishing, Nejcraft is expanding into physical releases and collector-focused editions, including the physical edition of Laysara: Summit Kingdom. 

Links

Steam

PlayStation

Trailer

Website