Search for:

Satirical Phone‑Repair Adventure ‘In Trusted Hands’ Now Available On All Major Console Platforms

Indie studio HGISoft and console publisher Games Harbor proudly announce the official worldwide launch of satirical phone‑repair adventure In Trusted Hands on Nintendo Switch, Xbox One, Xbox Series X|S, and PlayStation 4/5.

Become a phone repair technician with access to the personal data of your customers — a responsibility that quickly turns into a series of moral dilemmas. Your choices will shape their destinies.


Gameplay trailer can be watched here


ABOUT THE GAME :


In Trusted Hands is a satirical narrative simulator that explores modern fears surrounding privacy and the loss of personal data. Drawing on over 20 years’ experience in the device repair industry, the game turns everyday incidents from repair shops into humorous, dramatic, and occasionally unsettling interactive stories.


Players take on the role of a phone repair technician who has full technical access to customers’ devices — and, by extension, their private lives. Each repair presents a new ethical dilemma: should they remain professional or delve deeper into messages, photos, and apps, potentially influencing the fate of the city’s residents?


Beyond repairs, players can purchase used phones and sell spare parts to expand their workshop. They can even become involved in covert operations. A chance encounter with a secret agent could see the technician become an undercover government informant, adding an espionage element to the experience.


Every action has consequences. A seemingly harmless decision such as copying the genome of a rare plant to help solve a food shortage, can trigger unexpected ripple effects. In In Trusted Hands, even the best intentions can lead to unpredictable outcomes.
 
Details:

  • Developer: HGISoft;
  • Console Publisher: Games Harbor;
  • Genre: A satirical narrative-driven phone repair simulator;
  • Platforms:

Nintendo Switch

PlayStation 4/5

Xbox One, Xbox Series X/S

Cozy Farm & Restaurant Management Sim “Farm To Table” to release in Early Access sooner than planned

indieGiant Games is thrilled to announce that Farm to Table will arrive on Steam Early Access sooner than planned. The Early Access launch has been moved forward from May 11th to May 9th, giving players two extra days to get their hands dirty.

Following Subnautica 2‘s recent release date reveal, Outbound also announced its new launch date, which landed on the exact same day as indieGiant Games’ originally planned Early Access release. While the team is genuinely excited for both games, they also wanted Farm to Table to have its own moment for their players. The decision was made to open the restaurant doors a little earlier so players can enjoy the game at their own pace without feeling rushed between big releases.

Visit the Steam Page here
 

About Farm to Table

Farm to Table is a solo-developed cozy farming and restaurant management sim with base-building elements, set on a colorful island. Players build their restaurant from scratch, grow ingredients in their backyard, cook and serve meals, and explore the island to gather, fish, and expand their menu. As the business grows, they unlock new systems, hire staff, and transform a small garden into a thriving restaurant.


About indieGiant Games

indieGiant Games is a two-person indie studio based in Istanbul, Türkiye, powered by a solo developer and a community manager. Following their debut title Survivors of the Dawn, the studio continues to create games they are excited to play and share with players around the world.

Cozy-Weird ‘Snowguelike’ Froggy Hates Snow launching on PC and consoles May 7th

Digital Bandidos and solo developer Crying Brick today announced that Froggy Hates Snow, the charmingly strange “snowguelike” survival roguelite, will launch for PC & consoles on May 7th


A demo is available now on Steam and Xbox, with Steam progress carrying over to the full game.
In Froggy Hates Snow, you guide a small frog beyond the safety of his heat bubble and into a frozen wilderness filled with treasure, secrets, and danger. By digging through deep interactive snow and reshaping the terrain around you, you will uncover gems and upgrades that help you survive longer, push further, and discover more with every run.


But Froggy Hates Snow is more than a survival challenge. Alongside its roguelite progression, combat, and risk-reward decision-making, the game has a distinctly cozy and offbeat tone, combining playful exploration, oddball charm, and a world that feels as inviting as it is unpredictable.


Players can also activate Peaceful Mode for a monster-free experience focused entirely on digging, discovery, and exploring at their own pace. As you unlock and upgrade your equipment – such as flamethrowers, snowblowers and drills – clearing snow becomes a relaxing, powerwashing-style experience as you seek to completely uncover each map.


Each run offers different ways to play. Players attempt to survive ten waves of shadowy creatures and take on the deadly level boss that follows, or search for the escape door and collect enough keys to unlock it before the boss arrives. How far they venture, how long they stay exposed to the cold, and how aggressively they play is entirely up to them.


Key features in Froggy Hates Snow include:
 

  • Dig, Tunnel, Reshape – Use a unique snow-digging mechanic to carve paths through the world, uncover treasure, and turn the terrain itself into part of your strategy
  • Cozy, Quirky, and a Little Chaotic – Play as one of ten lovable coat-wearing frogs, each with their own unique abilities and quirks in a frozen world that blends warmth, weirdness, and danger
  • Two Paths to Victory – Battle through ten waves of enemies and defeat the boss, or find the escape door and enough keys to make it out alive
  • Build It Your Way – Experiment with flexible upgrades, unlockables, and run-defining choices that support a range of playstyles
  • From Shovels to Flamethrowers – Clear snow and fight back with an expanding arsenal that includes snowblowers, dynamite, cluster bombs, flamethrowers, and more
  • Amazing Allies – Recruit helpful companions, from penguins and owls through to flame-throwing robots, to help explore and survive
  • Peaceful Mode – Turn off enemy encounters entirely for a more relaxed experience centered on digging, discovery, and exploration
  • Highly Replayable Runs – New treasures, dangers, upgrades, and routes help make every attempt feel fresh

“It’s been amazing to watch players and creators connect with Froggy Hates Snow,” said developer Serhii ‘Serge’ Riabtsev. “I always wanted it to feel a little unusual. It has danger and pressure, but it also has this cozy, playful side where you can just enjoy digging through the snow and seeing what you find. Getting to finally share the release date feels really special.”


“From the moment we played it, we knew Froggy Hates Snow had a personality all its own,” said Steve Escalante, CEO of Digital Bandidos. “It’s odd but charming, instantly watchable, and full of the kind of emergent moments that players and creators love. What makes it especially exciting is that it can feel tense and replayable one minute, then surprisingly cozy and relaxing the next.”

Players can wishlist Froggy Hates Snow on Steam, PlayStation Store and Xbox Store now.

For more information about this title and others from Digital Bandidos, visit www.digitalbandidos.com. Media inquiries can be directed to press@digitalbandidos.com.


About Digital Bandidos
Digital Bandidos, established by Versus Evil veterans Steve Escalante and Lance James, is a new publisher with a secret behind its mask: decades of combined experience in indie and AAA game publishing, hundreds of titles published, and a lifelong passion to empower independent developers and their creations – no matter who is publishing their games. In addition to publishing Bullet Heaven hits Soulstone Survivors and Let Them Come: Onslaught, the company also created Indie Fan Fest, a curated digital exhibition to highlight upcoming indie games ahead of Steam’s Next Fest events. www.digitalbandidos.com.


About Crying Brick
Founded in 2025, Crying Brick is the developer of cozy-core survival game Froggy Hates Snow. Based in Poland, the studio consists of Serhii ‘Serge’ Riabtsev, a sole Ukrainian developer who loves frogs as much as he hates the cold.

Arcade shoot ‘em up OBLITACRATER available now on PS5, Xbox Series X|S and Steam

 Indie developer Strangely Named is excited to confirm that their latest title, OBLITACRATER, is out now on PS5 & Xbox Series X|S, alongside its full release on Steam. Built around high-risk, high-reward runs, in OBLITACRATER you will battle an onslaught of enemy swarms while managing a single, ever-growing score that can be lost in an instant.

Capturing the essence of arcade classics like Space Invaders, OBLITACRATER blends pick-up-and-play accessibility with modern roguelike design and bold, fast-paced action. Players battle through endless waves of enemies and adapt their ship with powerful upgrades. But the real challenge is knowing when to escape.


In OBLITACRATER, every drop onto the beautifully stylised planet is a high-stakes gamble as you’re always contributing to one single running score. The goal is to build up your score, rise through the leaderboards and decide on the best moment to end your run because death in OBLITACRATER hits harder than ever. Your running score (and leaderboard position) reset to zero when you’re defeated, effectively putting you back to square one. It’s your choice how you want to play. Do you risk one more drop with your powerful loadout, or escape safely and continue building your score in the next run?

As you progress through each run you’ll have the opportunity to unlock powerful upgrades to your ship, which range from stat boosts, like increased movement speed, to secondary fire modes, like rockets and mines. The riskiest (and often most fun) options are the random upgrades, which could give you a powerful upgrade… or a painful downgrade.

Key Features:

  • 10 Horrifying (and yet oddly cute) alien critters to blast!
  • Ranked, Friends and Timed Leaderboards
  • 50 unique upgrades
  • A range of high powered weaponry including Rockets, Lasers and Mines
  • Fast paced movement and dodging
  • Smooth Traversal on a full 3D spherical planet
  • Support for hundreds of enemies on screen
  • Challenge yourself in Dead Run Mode, where just one hit from an enemy is lethal

Excited to see players across all platforms drop in for the first time, developer Sen says: “We’re thrilled for players to drop into OBLITACRATER and start climbing the leaderboards. We’ll be right there with you, chasing that number one spot. And once you’ve got the hang of things, jump into Dead Run mode, where the real challenge begins!”

Demo for 3-D Co-Op Platformer Limbot Now Available on Steam

Following a successful playtest, Ionized Studios has launched the official Steam demo for Limbot, giving players an even bigger taste of the colorful cardboard carnage ahead of the full game’s release later this July on Steam, Xbox and Nintendo Switch.

Limbot is a co-op 3D platformer with a twist that sees up to 4 players work together to control a giant cardboard robot with each player taking command of different limbs. Whether you’re stomping through city streets, flailing your way across jungle platforms, or toppling headfirst into scenery, coordination or lack thereof is the key to your victories and spectacular failures.

“Seeing players throw themselves into Limbot and having a blast during the Steam playtest was an absolute joy to watch,” said Aaron, developer at Ionized Studios. “To give players a better slice of what to expect in the full game, the official demo adds even more levels, new enemies, new upgrades and the first rather silly boss fight.”

Key Features:

  • Play with up to 4 players and control limbs individually, or go alone and master the bot in solo play!
  • Smash, stomp, and crash through a paper-craft world tour as you flatten cities, jungles, and underwater environments into pulp.
  • Take on 20 demo levels, including Limbot’s first boss fight!
  • Limbot is launching later this July on Steam, Xbox and Nintendo Switch

Steam Page

XBOX

Website

Media Contact: contact@ionized.tech
 

About Ionized Studios:

Ionized Studios, known for their debut hit IronWolf VR (Steam, 2022), is back with their next project, Limbot. IronWolf VR, a co-op game, achieved a firm following and boasts a 94% positive score from over 1,000 reviews. Limbot aims to build on that successful foundation of multi-crew chaos and camaraderie, but swaps the deep-sea setting of ballast tanks and hydroplanes for a wackier world featuring cardboard arms and legs.

Valkyrie Initiative Announces Fast-Paced 2D Platformer Kettlebell: Inferno Hotel

Valkyrie Initiative and solo developer 70`Strike today announced Kettlebell: Inferno Hotel, a fast-paced 2D platformer inspired by the 16-bit classics of the ’90s, coming to PC via Steam and GOG as well as PS4, PS5, Xbox One, Xbox Series X|S, and Nintendo Switch. Packed with humor, destruction, grotesque enemies, and pure hellish energy, the game sends players into a bizarre underworld where the circles of Hell have been reimagined as the floors of a chaotic infernal hotel

Watch the official announcement trailer here

In Kettlebell: Inferno Hotel, players take control of Mr. K, an ordinary office clerk and all-around decent guy whose fate takes a darkly comic turn after a ridiculous accident sends him straight to Hell instead of Heaven. There, he arrives at the gates of the Inferno Hotel, a surreal place where each floor has its own rules, atmosphere, and dangers. With the hotel in chaos and its floors sealed off, Mr. K must fight his way through every trial in search of an audience with the Boss to set this cosmic mistake right.

The game will take players through nine floors of the Inferno Hotel and more than forty handcrafted levels, blending fast and dynamic platforming with strange mechanics, grotesque enemies and bosses, and surreal locations ranging from fiery factories to a park of homeless souls. Built around the spirit of the Mega Drive and Super Nintendo era, the game combines familiar retro sensibilities with fresh ideas, satirical humor, and an offbeat personality of its own.

To celebrate the announcement, Valkyrie Initiative has also opened Steam Playtest sign-ups for the game. Players who take part in the Playtest and meet certain conditions will have the chance to earn a range of exclusive in-game rewards, which will be granted at the full launch of the game. These rewards include a golden kettlebell skin, a smelly kettlebell skin, and a stylish yellow shirt for Mr. K.

Some of these rewards will require genuine skill. Players who complete every level in the Playtest build with an S Rank will unlock the Steam achievement “Golden Run”, qualifying them for the top reward, provided they also wishlist the game and follow Valkyrie Initiative’s publisher page on Steam. Additional rewards can be unlocked through other Playtest achievements and participation requirements. The Playtest start date will be announced at a later time.

“After working on the dark and demanding world of Skelethrone, I wanted to create something lighter, stranger, and more playful without losing the sense of challenge and personality that makes action games memorable,” said Ksayfar (Dmitriy Bukhtatov), solo developer at 70`Strike. “Kettlebell: Inferno Hotel is my love letter to the weird energy of ’90s platformers — games like Earthworm JimBoogermanBubba ’n’ Stix, and Sonic — filtered through a bizarre vision of Hell inspired by The Divine Comedy. It’s fast, surreal, hand-crafted, and intentionally a little unhinged.”

Key features of Kettlebell: Inferno Hotel include:

  • Fast-paced, dynamic 2D platforming
  • Two gameplay modes: Classic with limited lives, and Arcade, where players cannot die but lose more points when hit
  • Over 40 levels spread across nine floors of the Inferno Hotel
  • Grotesque enemies and bosses
  • Surreal locations and bizarre underworld humor
  • Hand-drawn pixel art and frame-by-frame animation
  • A retro-inspired soundtrack composed by the developer, blending jazz, ’80s disco, blues, and more

Players can wishlist the game and request access to the Steam Playtest here

70`Strike is the solo development label of Ksayfar (Dmitriy Bukhtatov). Following work on Skelethrone: The Chronicles of Ericona, Bukhtatov began development on Kettlebell: Inferno Hotel as a more playful and eccentric project inspired by classic ’90s platformers, hand-drawn pixel animation, and a whimsical reinterpretation of Hell.About Valkyrie Initiative

Valkyrie Initiative is a publisher focused on bringing distinctive games to players across multiple platforms. The company works with development partners on publishing, platform releases, and community-facing initiatives for original indie and mid-core titles.

NACON UNVEILS NEW ACTION RPG ‘HUNTER: THE RECKONING – DEATHWISH’ FROM TEYON

During the Xbox Partner Showcase, NACON and the studio Teyon were pleased to unveil their new project set in the World of Darkness™ universe: Hunter: The Reckoning – Deathwish. One of the most iconic licenses in the role-playing game world returns 20 years after the release of the last video game in this universe. In this first-person, single-player action RPG, players take on the role of a monster hunter in an expansive version of New York, tracking their prey among citizens unaware of the secret world surrounding them. Hunter: The Reckoning – Deathwish will be released on PS5, Xbox Series X|S, and PC via Steam in summer 2027.

Watch the Announcement Trailer:
ESRB | PEGI


Hunter: The Reckoning – Deathwish immerses players in a dark New York where vampires, werewolves, and other supernatural horrors lurk and scheme in the shadows. Players assume the role of a Hunter, or humans who have discovered the horrifying truth that monsters secretly rule our world and decided to track them down. Players customize their Hunter just like the tabletop RPG and explore the city at their own pace, searching for clues and side quests that may give them an edge against enemies as powerful as they are dangerous.

To achieve their goal, Hunters must prepare and adapt their approach to each creature’s lair whether through brute force, stealth, or cunning. With a wide range of ranged and melee weapons at their disposal, players can engage monsters in intense combat. Throughout the adventure, they join a cell of hunters and team up with five companions, each with their own story and unique personality, providing valuable support during hunts. Players can also build relationships with them and even pursue romances.


Throughout the campaign, Hunters shape their own story by making important decisions both in dialogue as well as during missions. Each choice can lead to multiple outcomes and influence the story’s conclusion and may also damage their reputation with allies or put them under scrutiny from law enforcement, adding new obstacles to their already perilous journey.

“We knew NACON and Teyon had something special the moment we saw Deathwish” Jess Lanzillo, Creative Director at White Wolf for World of Darkness, said. “Teyon has a deep understanding of what makes Hunter: The Reckoning a compelling setting, and Deathwish embodies our vision of bringing it to life. NACON has helped bring several World of Darkness games to our fans, and the team at Teyon is in good hands.”

Hunters have one clear mission: stand between monsters and the innocent. Because if they don’t, who will?

Hunter: The Reckoning – Deathwish will be available on PS5, Xbox Series X|S, and PC via Steam in summer 2027.


About NACON
A company within the BIGBEN group, NACON was created in 2019 to optimize its expertise and leverage synergies in the video game market. Comprising 16 development studios, AA game publishing, and the design and distribution of premium gaming peripherals, NACON brings 40 years of experience to benefit the world’s gaming community. This unified center of excellence strengthens NACON’s position in the market and creates unique opportunities for innovation and competitive advantages. www.corporate.nacongaming.com 

About Teyon
Teyon is a video game development studio founded in Kraków, Poland in 2006. The company develops games for PC, PlayStation and Xbox platforms, with production teams based in Kraków and Łódź and a branch office in Tokyo. The studio is supported by a multidisciplinary team of over 150 developers. The studio focuses on action titles for the global market, including licensed projects such as Terminator: Resistance (2019), RoboCop: Rogue City (2023) and RoboCop: Rogue City – Unfinished Business (2025). Teyon develops narrative-driven single-player experiences built around established IP and original concepts, combining technical production capabilities with in-house creative direction across all stages of development. More information on www.teyon.com.

About White Wolf Publishing
White Wolf is the premier supernatural entertainment franchise, home to iconic properties including Vampire: The Masquerade, Werewolf: The Apocalypse, Hunter: The Reckoning, and more. Set in White Wolf’s World of Darkness universe, these properties tell mature stories of monster-perspective entertainment across gaming, streaming, literature, and digital media, exploring what it means to be human through supernatural eyes. Since 1991, White Wolf has defined creature-focused storytelling for sophisticated audiences worldwide. For more information visit www.white-wolf.com.

Indie racer Retro Drive: Revamped heading to Steam,PS4,PS5, & Xbox consoles March 17th

Steam, PlayStation, and Xbox players, fire up your engines for neon highway domination! Retro Drive: Revamped—the definitive synthwave arcade racer—launches March 27th across Steam, PS4/PS5, and Xbox, bringing laser-gate chaos, cop chases, and an authentic ’80s soundtrack that hits harder than a redline burnout.

Synthwave Soundtrack by Genre Legends

What truly sets Retro Drive: Revamped apart is its unforgettable synthwave soundtrack featuring legendary artists including Fantom ’87, Sunglasses Kid, New Arcades, Neon Nox, Michael Oakley, and many more synthwave pioneers. This is a soundtrack you’ll want to return to no matter the decade, perfectly complementing the high-octane racing action with authentic ’80s atmosphere.

Pure Retro Racing Action

Burn rubber through the neon-lit streets of Retropolis in this indie arcade racer steeped in ’80s nostalgia. Players will dodge deadly laser gates and outrun relentless police while chasing friends across vibrant, retro tracks. The game delivers precision racing mechanics wrapped in a stunning visual package that captures the essence of the Reagan era.

Key Features:

  • Heart-pounding gameplay with precise, challenging track mechanics
  • Customizable cars to rule the neon roads in style
  • VHS collectibles packed with authentic ’80s movie references
  • Retrofuturistic adventure with competitive high-score gameplay
  • Immersive storyline following a college student’s journey to catch up with friends

Critical Acclaim

“Retro Drive Revamped is a great-sounding blast from the past” – OpenCritic

“There was a precise retrofuturistic vision for the look and feel of this game, and I think the developers realised that vision stupidly well” – BestNerdLife

“There is something strangely addictive, or hypnotising, about Retro Drive Revamped” – TheSixAxis

About the Game: Retro Drive: Revamped is published by No Gravity Games & Development and developed by Retro Drive Studio Ltd. This game offers both single-player adventure and competitive high-score gameplay.

Turn the volume up, put the pedal to the metal, and get ready to race through the most authentic ’80s experience!

Watch the trailer here

About No Gravity Games & Development:
No Gravity Games & Development  is an indie boutique publisher specialized in console publishing and building up to games value. https://nogravitygames.com/

TomorrowHead Studio announces 28 April release date for WILL: Follow The Light on PC, PS5 and Xbox Series X|S

 International independent game developer TomorrowHead Studio today announced on the Future Games Show that its highly anticipated Unreal Engine 5 narrative adventure, WILL: Follow The Light, will launch on 28 April for PC, PS5, and Xbox Series X|S.


See the Release Date Announcement trailer for WILL: Follow The Light here

About WILL: Follow the Light


WILL: Follow The Light is a story-driven first-person adventure puzzle game about a perilous personal journey through the harsh northern latitudes. Players assume the role of Will, a lighthouse keeper on a remote island in the northern seas whose routine is upended when an unexpected radio message reveals a sudden disaster has struck his hometown and his only son is missing. Determined to find him, Will sets out on a journey aboard his sailing yacht, “Molly.”


Key Features of WILL: Follow The Light:

 

  • A stunning northern wilderness – Breathtaking northern landscapes on land and sea, brought to life in Unreal Engine 5.
  • Deep exploration and traversal systems – Realistic sailing and dog sledding mechanics allow players to explore a vast world.
  • A story of fathers and sons – A compelling narrative adventure in a mysterious setting with puzzles, secrets, and revelations in every chapter.
  • Testing puzzles and challenges – Players will solve puzzles rooted in real life, chart their path using an authentic weather station, and traverse snowy trails by dog sled.
  • A cinematic adventure – Experience Will’s story through narration and environmental storytelling.
  • Original soundtrack – An atmospheric blend of experimental textures and unique instruments.

“We are excited to announce the imminent release of WILL: Follow the Light,” said Roman Novikov, Founder and Game Director at TomorrowHead Studio. “We hope our community and new players will be excited to see the game launch so soon, and we hope players will enjoy the game when it launches next month for PC, PS5, and Xbox.”


Players can wishlist WILL: Follow the Light on SteamPlayStation 5, and Xbox Series X|S now. Keep up to date with TomorrowHead Studio on the official websiteTwitter/XYouTubeTiktokInstagram and Reddit.


Media Contact
Honest Public Relations
tomorrowhead@honest-pr.com


About TomorrowHead Studio
Headquartered in Spokane, Washington, TomorrowHead Studio is an independent, self-funded, and self-publishing game developer. Driven by a passion for travel, the team aims to share that enthusiasm with players by sending them on journeys to explore new places and worlds. With a strong background in CGI, they are eager to deliver realistic visuals and unique adventures, fully immersing players in the narratives they create.

‘Technological Innovation Meets Timeless Class’ in New Formula Legends Update Now Available

3DClouds has launched a massive new update for their celebrated console and PC racer, Formula Legends

This indie racer which straddles the line between arcade and sim has attracted a cult following across PC, PlayStation, Xbox and Nintendo platforms since launch in September, including regular additions of new cars, fan-requested features like steering wheel support, physics improvements and more.

Today’s update features both free and premium DLC components and is out now for PC, PlayStation and Xbox platforms. Nintendo is set to get the content later this month.

Check out the new trailer to learn more here

NEW FREE CONTENT – Late 2020s Car, Late 50s Championship, Temple of Speed Track 

3DClouds has introduced lots of new content to Formula Legends since launch, and this update is no different. Introducing the new Late 2020s racing car based on the cutting edge of current open-wheel technology. This new car introduces new moment-to-moment racing challenges associated with battery charge management, boost deployment and switching between low downforce (A Mode) and high downforce modes (B Mode). You can use this Late 2020s racing car in time trial mode and custom mode. 

Flanking this modern new creation is the introduction of a classic Late 1950s vehicle, so players can compare motorsport’s earliest technology with its latest. Accompanying the Late 1950s vehicle is a brand new late 50s championship, new teams , drivers and a new flavour of ‘The Temple of Speed’ circuit. This new Vintage configuration is terrifyingly fast and features gargantuan banked curving as well as more era-specific challenges. 

This free new content expands the core Formula Legends experience to playfully capture over 70 years of open-wheel motorsport – spanning 19 different eras of rules and regulations and 14 locations featuring 33 different track configurations. Formula Legends is not an experience that is light on content.

NEW PAID DLC – Late 2020s Season Pack

In addition to the free content detailed above, players who want to be fully immersed in the new season can purchase the new Late 2020s Season Pack. This premium expansion (priced at £4.99 GBP / €4,99 Euros / $5.99 USD) adds new teams, drivers & liveries all wrapped up in a new championship mode dedicated to the modern era and a brand new track! Azerbaijan will be a challenge to the most experienced racer; providing fast, technical, free-flowing sections and lengthy straights that require expert energy management lap-to-lap.

This DLC includes:

  • 7 new teams
  • 14 new drivers with unique helmets
  • 16 new liveries (2 per team)
  • 1 new Story Mode championship
  • Updated next-generation season rules
  • 1 new track: Azerbaijan


Formula Legends will continue to receive new features and new content as it speeds towards its one year anniversary this September. The talented team at 3DClouds is already working on online multiplayer implementation and will have plenty more to share over the coming months.

If you’d like to learn more about Formula Legends and any of its free updates or paid DLC, please search for Formula Legends on Steam, Epic Games Store, PlayStation Network, Nintendo eShop and Xbox Games Store.

3DClouds has also partnered up with esteemed publisher Microids to bring a physical edition of Formula Legends (featuring all DLC and more goodies) to retailers on 4th June. To pre-order Formula Legends – Legacy Edition (PlayStation 5, Xbox Series X|S, and Nintendo Switch), please visit the official Microids website or ask your local retailer about the game.

If you’d like to offer 3DClouds your feedback on Formula Legends and be part of the game’s growing and passionate community, please visit the official 3DClouds Discord channel. Grazie! 

####

About 3DClouds
3DClouds is one of Italy’s biggest and most prolific video game development studios. Located in the outskirts of Milan, the developer boasts veterans from Microsoft and Milestone as well as some of the brightest development talent in Italy. Known for producing celebrated licensed video games including Paw Patrol WorldTransformers: Galactic TrialsHot Wheels: Monster Trucks Stunt Mayhem and more; 3DClouds is also developing and publishing their own original IP including the swashbuckling RPG adventure Trident’s Tale and the cherished sim-cade racer, Formula Legends.
END