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Codename CURE II Set To Launch on Steam July 24th, Bringing a Day-One DLC Pack

Free-to-play cooperative first-person shooter Codename CURE II that drops five-player squads into the aftermath of a zombie apocalypse, is set to launch on Steam July 24th, 2026. Developed by Raptor Byte and published by indie.io, it arrives alongside the Combat Specialist Pack, a $9.99 DLC discounted 20% at launch that adds new weapons, attachments, and military-inspired cosmetics for every class. Players curious to get a head start can already try the game’s core mechanics and co-op gameplay through the demo, currently live on Steam.

Codename CURE II places you in the boots of an elite military squad tasked with executing a dangerous plan to eliminate a zombie scourge. Assembling a team of up to five soldiers, you and your squad will tackle dynamic objective-based missions, fighting through hordes of infected with a dynamic gore system that reacts to every encounter, scavenging for resources to fuel your arsenals and adapting to the ever-changing threats of a post-apocalyptic world. Tactical coordination and resource management are key to survival against overwhelming odds in this class-based shooter, where even the AI enemies adapt to the gear your squad has unlocked.

The game also distinguishes itself with flexible playstyles and accessibility in mind. While built for online co-op, Codename CURE II supports offline play with AI bots, letting solo players experience the full campaign without needing a team. Adjustable difficulty settings and custom volume controls round out an experience designed to welcome players of different needs and preferences.

Key features:

  • Five-Player Co-operative Action: Assemble a squad of up to five friends or play offline with AI bots to tackle intense missions together.
  • Dynamic Objective Missions: Navigate procedurally generated scenarios where no two mission runs are ever the same, demanding fresh strategic thinking and teamwork every time.
  • Resource Scavenging: Search the environment for supplies to customize and upgrade weapons, ensuring your squad is ready for any encounter.
  • Class-Based Combat: Choose from five distinct player classes, each offering unique abilities to complement different tactical approaches.

Squads looking to gear up further can pick up the Combat Specialist Pack, launching alongside the base game at $9.99 with a 20% discount at launch. The pack adds new firearms, tactical attachments, and cosmetic gear, giving players new ways to customize their loadout from day one.

Codename CURE II follows the original Codename CURE, which reached over two million players on Steam. The sequel rebuilds that experience with modern tools and expanded systems, while keeping its focus on cooperative gameplay, replayability, and mission-driven action against the infected.

“In making Codename CURE II, we wanted to recapture what made the original so fun, but modernize and improve upon pretty much everything. From dynamic gore systems to additional enemy types, cool but limited features present in the first game, such as maps having pre-set branching paths, evolved here into a full procedural generation system where no two mission runs are ever the same. Each class now has a full selection of weapon and attachment options, more competent/believable AI systems which even utilise the gear you have unlocked when filling roles. After many years of development, we’re very excited to get this into the hands of gamers, both existing fans and new players alike,” said Raptor Byte. 

Codename CURE II launches free-to-play on Steam July 24, 2026.


ABOUT RAPTOR BYTE
Raptor Byte is a two-person independent studio made up of a UK-based programmer and a US-based 3D artist, specializing in free-to-play, class-based multiplayer shooters. Their debut title, the original Codename CURE, earned a Very Positive rating on Steam across more than 16,00 user reviews and accumulated over 2.5 million players. Codename CURE II is their most ambitious project to date. 

ABOUT INDIE.IO
indie.io is home to over 100 of the world’s best independent video games and developers. Our platform was built to provide independent developers with the resources, services, and management tools needed for success. Through collaboration and passion, we strive to cultivate a diverse and vibrant gaming landscape that resonates with players and creators alike!

Party-based Roguelite Luminas: Parasite Reign Early Access Launches On Steam July 24th

 Indie developer SOTO Game Studio is proud to announce that their debut game, Luminas: Parasite Reign, will officially release on Steam in Early Access on July 24th, 2026. This summer, fight massive enemy waves, defeat unique bosses, unlock powerful treasures, and build synergies through multiple skill paths in this single-player, party-based survivor roguelite.
 

Watch the release date trailer here

A Party-Based Bullet Heaven

Welcome to the voxel world of Luminas: Parasite Reign, a party-based roguelite where the key to survival is strategy. Control up to three unique Luminas, magical beings fighting back against the monstrous Parasites corrupting the world of Solaris Land. With waves of enemies, epic boss battles, and evolving abilities, every run is a fight for survival and a chance to grow stronger.
 


Build Your Dream Team

There are eight different Luminas to choose from, each with unique spells and playstyles to define your party. Glass Cannon builds, Tank builds, Death/Revive builds, and more are available to fit your unique playstyle. Over twenty parasites are out there dying to devour you, so build the team you know can beat them back!
 


Evolve, Combine, Progress

Luminas can evolve during your runs and gain extra abilities and stats, and certain Lumina pairs can even combine their abilities to create combos. You can even leverage rule-changing corruptions that expand the roster and up enemy difficulty to introduce fresh new challenges. With so many paths to evolve, combine, learn, and corrupt, each run feels fresh, new, and full of discovery.
 

Surviving the Storm, Together!

This Early Access launch will include three dynamic maps, eight playable Luminas, and over 90 treasures to discover and combine. Player feedback during Early Access will help shape new modes, Luminas, spells, maps, and bosses as Solaris Land continues to evolve. Are you ready to awaken the power within and stand against the Parasite tide?
 

Full Game Features:

  • Collect 8 different Luminas and optimize each of their individual elemental spell abilities to take your build in the direction of your choice 
  • 64 Spells Offering Endless Party-Based Synergy Combinations, allowing you to create the strongest synergies imaginable through different team layouts
  • Over 90 Pieces of Treasure to pick and choose from, offering customizable equippable bonus effects across all Luminas 
  • Unlock Skill Trees and Evolutionary Upgrades to continually adapt your team to the ever-growing threats on Solaris. 
  • 3 World Map Biomes, each offering unique new special bosses and parasitic encounters.  
  • Robust Endgame options that allow you to control the difficulty, the number of parasites, and more in each map for a continually fresh and evolving game.
     

Wishlist Luminas: Parasite Reign now on Steam to be notified the moment it launches on July 24th. Stay connected with all the latest from SOTO Game Studio on their socials: YouTube, X, and visit their Discord to join community discussions. 
 


About SOTO Game Studio

We’re a small team of three friends working at an independent digital agency in Greece, each coming from different worlds, marketing, development, and creative. Luminas: Parasite Reign is our first step into game development, born from a mix of curiosity, late-night design talks, and a shared love for roguelites.

Scholar Adventure: Mystery of Silence Now Available on Consoles

Following a successful launch on Steam, DevilishGames and Making Enemies are happy to announce that Scholar Adventure: Mystery of Silence is now available on Nintendo Switch, PS5, Xbox One, and Xbox Series X|S.
 

In this first installment of the Scholar Adventure series, you step into the shoes of William, a young writer searching for inspiration for his debut novel. His quest leads him to a remote abbey where the monks have taken a strict vow of silence. What began as a peaceful literary retreat soon spirals into a disturbing mystery: within the monastery walls lies a dark secret that was never meant to be uncovered.
 

Inspired by the golden age of 1990s point-and-click adventures, Mystery of Silence blends atmospheric pixel art with a narrative rich in suspense and dark humor. You will explore haunting environments, solve clever inventory-based puzzles, and uncover the truths hidden deep within the abbey.
 

With an estimated playtime of 2 to 3 hours, the game offers a focused, intense, and carefully crafted experience designed to keep players immersed until its conclusion. The console versions reinforce DevilishGames’ and Making Enemies’ commitment to bringing this first installment of the Scholar Adventure series to a wider audience, while also laying the groundwork for future stories within its narrative universe.
 

Platforms: Nintendo Switch, PlayStation 5, Xbox One, Xbox Series X|S, Steam, iOS, and Android.

Languages: English, Spanish, French, Portuguese, Catalan, Basque, and Galician.

Release date: July 3.


Important Links:

YouTube Trailer

Nintendo eShop

Microsoft Store

PlayStation Store

Steam

App Store

Google Play


About DevilishGames

DevilishGames (Spherical Pixel S.L.) is a video game studio based in Villena, Spain, with over 25 years of experience in creating and publishing games for multiple platforms. During this time, it has developed and published more than 150 titles, reaching over 100 million people worldwide.

Currently, the company operates in two distinct lines of business. The first focuses on the development of advertising and educational video games for clients through its agency Spherical Pixel. The second is centered on the creation of innovative and experimental independent video games, which it publishes under the name DevilishGames on PC, mobile devices, and consoles.

Among its most notable titles are Cutout Village, Path to Mnemosyne, Onirike, King Lucas, and Minabo – A walk through life.

About Making Enemies Making Enemies (Ayose Trujillo) is an independent developer from Las Palmas de Gran Canaria who is entering the world of video games with Mystery of Silence, his first title. With a professional background in creative and advertising direction, Ayose aims to create experiences with a strong visual style marked by pixel art and carefully crafted storytelling. His work draws inspiration from classic games of the 80s and 90s, updating gameplay while embracing a contemporary creative vision.

The soundtrack and sound effects are created by Antonio Vozmediano, a Sound Artist from Madrid. With 16 years of experience composing and 6 years producing his own music for both personal and external projects, he has developed a wide stylistic range, standing out especially for his orchestral approach.

Sci-Fi Idle RPG Lost Vessel launches free-to-play July 6th

Indie studio Lazy Frog Games has announced that its sci-fi idle RPG Lost Vessel launches free-to-play on July 6, 2026 on Steam (Windows and Steam Deck) and in any web browser at lost-vessel.com. Built by a solo developer over months of weekly updates with a live community, Lost Vessel is an idle game designed around a simple contrarian idea: the grind should lead you toward other players, not leave you alone with a spreadsheet.

Most idle games end with you watching numbers climb by yourself, forever. Lost Vessel spends its early game building deep solo progression – skills, a melee/ranged/void combat triangle, a forge with rare legendary procs, mastery tracks, prestige, and body-mod implants – and then pours all of it into a cooperative endgame: shared expeditions, a server-wide world boss, and faction construction projects that unlock new content for everyone.

Key features:

  • Idle-to-co-op, not idle-to-lonely. Your solo progression feeds a genuine cooperative endgame instead of trailing off into an empty number-go-up loop.
  • Free forever, cosmetic-only. The entire game is free, every system, no paywalls and no quality-of-life locked behind a wall. Optional Supporter Packs are purely cosmetic. There is no pay-to-win, ever.
  • One save, everywhere. Play in a browser tab, continue on Steam or a Steam Deck. The same account and progress travel with you across every device.
  • Start in seconds, no signup. Guest accounts let players drop straight in with no account wall; register later only if you want to.
  • PvP that doesn’t grief. Opt-in Faction War lets players compete for territory without losing their progress to punishing invasions.
  • Real depth for the idle crowd. Multiple gathering and crafting skills, deterministic daily bounties, a legendary forge, prestige (Reawakening), implants, and hundreds of achievements, all built on a “benefit if you idle, come out ahead if you play active” design.

“Every idle game I loved eventually left me alone with a spreadsheet,” said Simon Haberl, founder of Lazy Frog Games“I wanted to find out if all that solo progression could pour into something you do with people instead. That’s the whole reason Lost Vessel exists.”

Availability:

Lost Vessel launches July 6, 2026, free-to-play on Steam (Windows + Steam Deck) and browser.
Steam
Play now in browser


About Lazy Frog Games
Lazy Frog Games is a one-person independent studio founded by Simon Haberl. Lost Vessel is its first title, built in the open with its player community and released free-to-play with a strict no-pay-to-win commitment. More at lazyfrog.games.

2D Roguelike Platformer Pit Panic launching July 21st on PC and consoles

Flying Rat Studio is happy to announce that Pit Panic will launch on July 21, 2026 for PC, PS5, Xbox Series X|S, Nintendo Switch, and Nintendo Switch 2.

Pit Panic is a fast-paced 2D rogue-like platformer about escaping a collapsing Aztec temple. Very loosely inspired by games like Spelunky, it combines quick runs, deadly traps, treasure hunting, and constant improvisation with its own focus on vertical movement, digging, grappling hook action, and handcrafted level design.

Players dig their own way up, jump and climb at high speed, use a mysterious grappling hook, collect treasure, trade health for powerful upgrades, defeat ancient bosses, and try to survive more than 1,000 handcrafted levels.

Every run brings a new challenge across four distinct biomes filled with traps, enemies, environmental puzzles, and split-second decisions. After escaping the temple, players can continue the challenge through daily runs, leaderboards, and custom levels.

A free demo is still available to try on Steam

Key features:

  • Fast-paced 2D rogue-like platforming
  • Very loosely inspired by games like Spelunky
  • More than 1,000 handcrafted levels
  • Grappling hook movement, digging, climbing, and environmental interaction
  • Four unique biomes with their own enemies, bosses, and puzzles
  • Daily challenges, leaderboards, and custom levels
  • Launching July 21, 2026 on PC, PS5, Xbox Series X|S, Nintendo Switch, and Nintendo Switch 2

Pit Panic is both developed and published by Flying Rat Studio.


Links:

Pit Panic website
Flying Rat Studio website

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MineGeon: Renegades Delayed until July 28th

Kickstone Studio just announced that MineGeon: Renegades will be delayed from July 14th to July 28th to give them time to incorporate feedback from the recent Steam Next Fest demo and further refine the game, ensuring the most polished experience for players. In this sci-fi co-op, descend deep into the layers of mysterious planet PAIMO with your team of Renegades as you mine for riches, fight off the persistent Scavengers, and unearth the secrets hidden below the surface.

About MineGeon: Renegades:

  • Descend Together – Play solo or online with up to two friends as you fight through bullet-hell chaos, gather valuable minerals, and survive the dangerous depths of PAIMO.
  • Risk It All for Riches – The deeper you descend, the deadlier the dangers and the bigger the rewards become. Cash out your minerals safely or keep pushing your luck for an even bigger score.
  • Choose Your Renegade – Play as Trevor the Gunslinger, Marshall the Tank, or Ari the Engineer, each bringing unique weapons, abilities, and strengths into the depths.
  • Build Wild Synergies – Combine Gadgets, Weapons, and Ultimates to create devastating builds, powerful combos, and wildly different playstyles every run.
  • Explore the Depths of PAIMO – Descend through 6 hand-crafted biomes packed with hostile factions, ancient technology, hidden lore, environmental hazards, and deadly enemies.
  • Choose Your Path – Discover mysterious monoliths that let the team vote on branching routes, shaping every expedition deeper into the MineGeon.
  • Every Expedition Evolves – Experiment with evolving builds, randomized upgrades, branching paths, and unpredictable encounters where no two descents feel the same.
  • Customize Your Space Base – Access the Galactic Express PC to buy over 200 items, decorations, and themed objects from the biomes you explore and customize the interior of your ship to your liking. Organize your base, visit other Renegades’ ships online, and show off your setup to the community.

Ready to descend into the depths of PAIMO and risk everything for the ultimate payday? Wishlist the game today on Steam to stay up-to-date on the latest updates, and join the growing community on Discord.


Useful Links
Steam
Discord
YouTube
X
Website

About Kickstone Studio

KickStone Studio is an indie game development company based in Santiago, Chile, founded in 2023 by Cristóbal Pizarro and Nicolás Moreno. Our focus is on creating unique and engaging gaming experiences that combine creativity, strong narratives, and innovative mechanics.

Incremental x Infinite Progression Roguelite “Limitless Survivor” Will Launch July 24th

Indie studio Tam Lab has announced that the incremental x infinite progression roguelite Limitless Survivor will officially launch on Steam on July 24, 2026 for $3.99 USD / €4.15 EUR (Japan: 530 JPY). Furthermore, the game has successfully surpassed 10,000 wishlists on Steam, and the currently available playable demo has received a “Positive” rating from user reviews.

Watch the Official Trailer here

Game Overview

Limitless Survivor is an incremental action game that seamlessly blends idle mechanics with roguelite elements. Players can infinitely power up their characters by collecting crystals and artifacts, as well as performing “Prestige” to conquer the deepest depths of the dungeon. The game also features an autoplay function for automated, hands-free resource collection.

Key Features of “Limitless Survivor”

1. Stat Enhancement via Crystal Collection: Use crystals gathered within the dungeons to permanently upgrade your character’s base stats.

2. Permanent Progression via Artifacts Collecting: Dropped artifacts provides permanent boosts to your stats and skill efficacy. If you acquire duplicate artifacts, their effects stack and scale up your power significantly.

3. Skill Acquisition and Upgrades: Upon leveling up inside the dungeon, players can learn and upgrade up to 5 different skills. Customize your unique combat style freely by combining various abilities.

4. Random Option (OP) System: Equipment and items obtained from treasure chests come with randomized bonus modifiers (Options). These include powerful effects such as “Trigger an explosion upon defeating an enemy” or “Chain Lightning chance on hit,” offering highly varied build combinations.

5. Autoplay for Idle Farming: By activating the Autoplay Mode, the game automatically gathers crystals and artifacts without requiring manual controls. Players can easily alternate between active strategic progression and idle grinding.

6. Prestige System: Initiating a “Prestige” resets temporary stage progress but boosts future crystal acquisition rates and artifact drop probabilities, drastically increasing the training efficiency of subsequent runs.

Content Creation and Video Streaming Guidelines

Tam Lab highly welcomes and encourages corporate creators, independent streamers, and casual players to broadcast gameplay footage, share screenshots on social media, and stream gameplay videos.


Important Links

Steam Page 

Official Tam Lab YouTube Channel
Official Tam Lab X (Twitter)

Wild West Supermarket Simulator Available Now on PC & Current-Gen Consoles

Shopkeepers, your time has come. Shop management sim Wild West Supermarket Simulator, set in the iconic era of the Wild West, has shed its Early Access status and moved into full release version 1.0 on PC today as well as current-gen consoles with optimized controls and visuals.


After welcoming shopkeepers into a dusty run-down ghost town since its Early Access debut in August 2025, Wild West Supermarket Simulator has been continuously expanded and polished based on the community’s invaluable feedback, from shelf management systems to new customer types and quality-of-life improvements. With the release of version 1.0, the complete vision arrives with full controller support, optimized mechanics and much more. Additionally, for the first time in Wild West Supermarket Simulator history, players on current-gen consoles can saddle up and experience the gratifying cozy chore gameplay of running a general store, expanding, decorating and stacking the shelves.

You are not limited to your shop though. Help expand and rebuild the town to lure more customers with varied demands into your ever-growing shop. Hire helpers to assist you with chores like stacking the shelves, working the cash register or keeping your storage in order.

About the game:

The Wild West during the prime of the Gold Rush. The year is 1850. It was an offer you couldn’t refuse: Take over a prosperous General Store on the main street of a thriving town. What they forgot to mention: The store is a mere shadow of its former self in the middle of a ghost town. After the gold was gone, so were most of the people. But you want to live the American Dream and no one can stop you.

Show your business acumen and iron will to make it to the top. Start stacking shelves, set prices in an ever-changing business environment and take care of the supply of goods. Make sure your customers’ evolving needs are satisfied and hire helpers so you can focus on optimizing your profits.

Stock shelves with over 70 different goods, set prices in an ever-changing economy, hire helpers and take on dynamic events and minigames, from tomahawk-throwing contests to shooting range challenges. Revive the town around you to maximize your store appeal, attract new customers and make a hefty profit. For an extra challenge, the “Realistic Prices” mode tightens margins and demands sharper business instincts.

Wild West Supermarket Simulator is available now on current-gen consoles and in version 1.0 on PC via Steam, GOG and Epic Games Store. Head over to the official product pages for more details.

Links:
The Release Trailer on YouTube
Wild West Supermarket Simulator on Steam
Wild West Supermarket Simulator on GOG
Wild West Supermarket Simulator on EGS
Wild West Supermarket Simulator on PlayStation Store
Wild West Supermarket Simulator on Xbox Store


About SunDust


SunDust, a label of Toplitz Productions, focuses on charming indie games with a lot of heart and soul. The spectrum of casual-oriented titles ranges from user-friendly simulations to exuberant party games as well as other accessible and entertaining game concepts. At SunDust, indie studios with character can find a stage to give free rein to their creative ideas, personal flair and individual style.

Railway Management Simulator Rail Estate July 16th 2026 Release Date Announced

Indie studio Holonautic is excited to announce that their upcoming railway management sim Rail Estate is finally coming to Steam on July 16th, 2026! The title, which was initially announced as a multiplayer-first experience earlier this year, has now been expanded to include a full single-player campaign, a top-to-bottom redesign of the game visuals, a new cargo hauling system, new biomes, and many other additional gameplay elements.

Watch the Release Date Announcement Trailer here

As an aspiring rail tycoon, Rail Estate puts you in control of your very own railway management company in the golden age of the train. Your goal is to outsmart up to 7 other players while you compete to become the country’s biggest transportation business. To achieve that, you’ll have to carve yourself a spot among other industry titans. Outbid your opponents as you gain control of the country’s most important routes, then carefully manage your resources and connections to maximize revenue. Upgrade your trains and cars to boost income from each trip, improve your lines to make them faster and more competitive, move cargo and people throughout the country, and do everything in your power to grow your empire as you keep your opponents in check!

Designed with both strategy and management sim players in mind, Rail Estate merges elements from the two genres. Resource management is at the heart of every decision but knowledge and quick thinking will ultimately decide who comes up on top. Play against other players in both co-op or free for all modes or hone your skills through a full single player campaign. Study the competition and react to their moves, adapt to dynamic terrain and biomes, and fight to keep your profits climbing at any cost.
 

The launch of Rail Estate on July 16th marks the end of a long journey that saw Holonautic venture into the world of non-VR games for the first time, with support from both players and the wider gaming community as a whole. Speaking on the approaching release date, Holonautic co-founder Roger Küng said: “We knew we had something special when one of our early playtesters said: “It’s truly a capitalist’s wet dream game. It’s very cutthroat and so true to life, it’s actually incredible.”.


Key Features

  • Single Player Campaign: Conquer a series of scenarios, outsmart a diverse cast of rivals on changing maps, and unlock features as you claim your title as the ultimate railroad tycoon.
  • Blind auction system: place the highest bid to secure access to the most profitable rail connections in the land – but be careful not to overspend!
  • Network building strategy: upgrade key lines to dominate routes and undercut rivals, improving your stations, trains, and cars to maximise profits;
  • Procedurally generated world maps: use the terrain to your advance on ever-changing maps – no two games will be the same;
  • Multiplayer and single player modes: challenge yourself against the computer or compete with up to 7 open players in free-for-all or Team v Team multiplayer modes;


About Holonautic
Holonautic is an award-winning independent game studio with a reputation for pushing technical boundaries and exploring unique player interactions. After establishing a successful track record in the VR industry with titles like Surgineer and the double Auggie Award-winning Hand Physics Lab (2021 “Best Game or Toy” and “Best Indie Creator”), the studio is expanding into the world of PC and console gaming.
 

Our philosophy is simple: we only release games we can’t stop playing ourselves.

The journey to Rail Estate was born from a rigorous R&D process where dozens of game ideas were evaluated and multiple prototypes were put to the test. Known for being our own harshest critics, we filter every project through a high-standard lens of polish and mechanical depth. Rail Estate emerged as the clear winner: a strategy game so engaging that it demanded to be our first “flat-screen” release. We are dedicated to creating unique and addictive experiences that prioritize gameplay above all else.

The Last Gas Station Adds Fishing, New Rewards, and Helpful Automation Options in New Update

 The Last Gas Station, the cozy management simulator about running the world’s last surviving gas station, has received a major free content update. It introduces fishing as an entirely new activity, alongside new automation features and rewards that make life at the station even cozier.

You can now take a break from serving customers to spend time by the water. Fishing spots have been added across the map, allowing players to discover and catch a variety of fish, including rare and unusual species. Every catch contributes to a collection journal, and completing collections unlocks new decorations for the station. The update also introduces new automation options for station owners looking to streamline their operations. A new purchasing upgrade can automatically order fuel and goods, while recruitable kitten miners assist with checkout, warehouse work, and deliveries. 

To celebrate the update, the game is available at a 22% discount during the Steam Summer Sale until July 9th, 2026. Additional content updates for The Last Gas Station are planned as part of its post-launch roadmap.


Useful Links

Steam
Discord
X

About Alawar

Alawar is an independent video game developer and publisher founded in 1999. Specializing in midcore and casual games, the company extends its creative influence across PCs, video game consoles, and mobile devices. Alawar’s key titles include the Beholder series, Do Not Feed the MonkeysKarate SurvivorNecrosmithWall World series, and an array of other releases.