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Hand-Drawn Metroidvania Fallen Tear: The Ascension Leaving Early Access on September 16th

 


Indie dev Winter Crew Studios today announced that Fallen Tear: The Ascension, its hand-drawn story-driven metroidvania, will launch in 1.0 on Steam on September 16th, 2026 for $24.99 / €24.99 / £21.99, with a 2-week 10% launch discount . This full launch concludes the Early Access period that kicked off in March 2026, which has already earned a “Very Positive” rating from players.

Watch the Fallen Tear: The Ascension Release Date Trailer Here

Set in the high-fantasy world of Raoah, Fallen Tear: The Ascension follows Hira, a mysterious child fated to stand against ancient gods, through a Metroidvania built around the Fated Bonds system – allies with distinct combat and traversal abilities that reshape how players fight and explore. The game mixes traditional hand-drawn animation and full voice acting with fast, skill-based combat and JRPG-inspired storytelling.

Fallen Tear’s Early Access version launched with 10 interconnected regions, 6 main bosses (and 3 optional bosses), 10 Fated Bonds contained within the game’s opening act. The full launch roughly doubles the game’s content: 10 additional major regions with interconnected areas, 5 new main bosses and 19 new optional side bosses and 11 new Fated Bonds, each with their own abilities and story moments. Hira’s progression expands with 3 additional Ascensions, 6 new Hunter Skills, 4 new Elemental Imbuements and 16 new Mastery Skills spanning Tier III and Tier IV – with full combat, progression and exploration systems available at launch. Altogether, the 1.0 release offers 35 to 40 hours of story content, and more than 80 hours for players chasing full completion!

“Early Access let us build Fallen Tear: The Ascension alongside the community that plays it, and their feedback shaped everything from combat balance to how the Fated Bonds feel in a fight,” said Stephen Manalastas, Creative Director at Winter Crew Studios. “On September 16th the story finally comes together, with new regions, new bonds and an ending we’ve been building toward since we started this project.”

Key Features:

  • Fated Bonds – Forge bonds with allies across Raoah, each granting unique combat and traversal abilities that change how you fight and explore.
  • Hand-Drawn World – Explore lush forests, lost cities and forgotten ruins rendered in traditional hand-drawn animation with full voice acting.
  • Skill-Based Combat – Slash, parry and dodge through the Ascension and Hunter skill trees and switch tactics mid-fight against bosses that keep you guessing.
  • Multiple Endings – Shape Hira’s fate through the bonds you form and the choices you make on the way to one of several possible endings.
  • The Temple of Oras – Customize a personal hub high above Raoah and fill it with allies met throughout the journey.

Fallen Tear: The Ascension launches on Steam on September 16th, 2026, featuring full audio in English and text localization support for English, German, Brazilian Portuguese and Simplified Chinese; with further languages (Spanish, French, Italian, Turkish, Korean, and Japanese) arriving after launch. Wishlist Fallen Tear: The Ascension now on Steam

Fallen Tear: The Ascension on Socials:

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About Winter Crew Studios
Winter Crew Studio is the original game development team under CMD Studios, based in the Philippines. Founded in 2020, Winter Crew focuses exclusively on creating original, high-quality video games and is currently developing its debut title, Fallen Tear: The Ascension. While this is Winter Crew’s first original game, the team brings years of experience through CMD Studios, having collaborated with international clients ranging from AAA game developers to world-class animation studios. As storytellers and passionate gamers, we are dedicated to creating memorable experiences that engage, inspire, and leave a lasting impact on players around the world.


About CMD Studios
With a passion for creation, we understand that our reality is only limited by what we can imagine. Making stories come to life is something we continuously pursue. The CMD Studios has already worked with different AAA game companies and corporations all over the world. The company has been progressing by creating quality work and building an excellent relationship with clients – knowing the value of having a good attitude and prioritizing effective communication. Our vision has always been to build with greatness, to work with kindness, and to inspire with purpose.

Maseylia: Echoes of the Past Confirmed for Consoles with Physical Editions Announced for PS5 and Nintendo Switch

Nejcraft is proud to announce its partnership with French indie studio Sol Brothers to bring Maseylia: Echoes of the Past to consoles. Following the game’s upcoming PC launch on June 19, 2026, the movement-driven 3D Metroidvania is planned for PlayStation 5, Xbox Series X|S, and Nintendo Switch, with physical editions confirmed for PS5 and Nintendo Switch.

First images of the retail editions are being revealed today, giving players an early look at the upcoming physical releases.

Inspired by Metroid Prime, Pseudoregalia, and Hollow Knight, Maseylia: Echoes of the Past is a true 3D Metroidvania built around freedom of movement, deep exploration, and non-linear progression. Set within a vast interconnected sci-fi world, players gradually unlock powerful traversal abilities that transform how they navigate the environment, revealing hidden routes, long-forgotten secrets, and entirely new possibilities for exploration.

Maseylia’s Key Features

  • Explore a vast interconnected 3D Metroidvania world.
  • Discover powerful abilities that unlock new paths, shortcuts, and secrets.
  • Traverse 6 unique biomes, each with its own atmosphere, enemies, and boss encounter.
  • Uncover the mysteries of a world abandoned after a devastating alien invasion.
  • Find hidden upgrades, optional areas, sequence breaks, and rewards for curious explorers.
  • Enjoy 10–15 hours of gameplay for the main ending, with significantly more content for completionists.
  • Available in 12 languages at launch.

Physical Editions

To celebrate the console announcement, physical editions for PS5 and Nintendo Switch have also been revealed. Published by Nejcraft, these editions bring Maseylia: Echoes of the Past to store shelves for players who prefer a boxed copy of their adventures.

Physical preorders are now live.

The full contents of the physical editions will be revealed in the coming weeks, but if you already know you want a boxed copy of Maseylia, you can secure yours today and be among the first supporters of the game.

Preorder here

Not ready to preorder yet? Sign up for Nejcraft’s newsletter and they’ll let you know as soon as the complete physical edition contents are announced.


Console Release Information

Platforms
PS4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch

Physical Editions
PS5, Nintendo Switch

Estimated Retail Price
Digital Edition: 17€
Physical Edition: 35€ (contents to be announced)

Game Overview

  • 10–15 hours of gameplay
  • 6 unique biomes
  • 6 major bosses
  • 12 languages available at launch

About Sol Brothers

Maseylia: Echoes of the Past is developed by Sol Brothers, an independent French game studio founded by Victor Abresol. The project has been developed over several years with support from talented musicians and family members contributing to various aspects of development and promotion. 

About Nejcraft

Nejcraft is a Czech-based publisher with over four years of experience in co-development, porting, distribution, and publishing. As developers themselves, the team keeps things personal and straightforward—no corporate hoops, just a small crew that knows each project inside and out. 

Alongside game development and publishing, Nejcraft is expanding into physical releases and collector-focused editions, including the physical edition of Laysara: Summit Kingdom. 

Links

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