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Post-apocalyptic strategy game Fogpiercer Now Available on PC via Steam, GOG, the Microsoft Store, and PC Game Pass

Hooded Horse & Mad Cookies Studio have announced that their roguelite post-apocalyptic strategy game Fogpiercer has arrived on PC via SteamGOG, and the Microsoft Store, as well as PC Game Pass.

Watch the official launch trailer here

Battle through a perilous winter wasteland in search of safety in a world where survival depends on careful optimization of train loadout and the deck of cards that come with it. Pick the right carriages, and utilize a multitude of action cards to shunt, harpoon, or otherwise blast enemies out of the way (and, with the right skills, into each other).

Players will endure a constant barrage from ravenous bandits as they speed through the branching map – delivering cargo, engaging with points of interest, or dealing with the competing factions across two biomes. Exploit each driver’s unique skills to bolster the train’s arsenal, whether that’s by rousing ghostly units, summoning epic environmental hazards, or literally manipulating time. 

The game is localized from English into German, French, Spanish, Italian, Polish, Czech, Hungarian, Turkish, Ukrainian, Russian, Brazilian Portuguese, Simplified Chinese, Traditional Chinese, Korean, and Japanese.

Fogpiercer is available on PC via SteamGOG, and the Microsoft Store for $19.99 / £17.99 / €19.99 / ¥1,980 & is also available on PC Game Pass.


About Hooded Horse™


Hooded Horse is a publisher of deep strategic and tactical games, including Manor Lords, Against the Storm, MENACE, Old World, Norland, Heroes of Might and Magic: Olden Era, and 9 Kings. With people and partners around the world, our goal is to empower and support developers in doing what they do best: creating world-class experiences for their audiences.

You can find out more about us on our Steam publisher page or website, as well as our social channels: TwitterBlueskyFacebookYouTube, and Discord.



About Mad Cookies Studio™


Mad Cookies Studio is an independent company based in Slovakia. Founded in 2020 by four friends with a passion for games (and later, trains), their mission is to create experiences with mechanical depth. Their debut title was the trainless Cardbob, which released in 2023. They are currently working on roguelike deckbuilding game, Fogpiercer, which has trains.

You can find out more via the studio’s official website, as well as Twitter, and Discord.

Roguelite Action Platformer Dragon is Dead Now Available Physically for PS5 and Nintendo Switch

Meridiem is pleased to announce 2D dark fantasy hack and slash, roguelite action platformer Dragon is Dead developed by Team Sunset is now available physically for PS5 and Nintendo Switch.  Dragon is Dead offers tons of customization fun with different character skill trees and legendary equipment.
 

Dragon is Dead is published worldwide digitally and in North America physically by PM Studios®, with Meridiem responsible for crafting the game’s European physical Guernian Edition, overseeing its design and manufacturing and packing it with collectable extras, including a special sleeve, character cards and the Lore of Guernian!
 

In this dark fantasy action roguelite, death is only the beginning. As an immortal Successor, slash through corrupted lands, master three distinct classes, and keep your legendary gear to return stronger after every fall. The Black Dawn awaits.
 

Play as an immortal Successor 

You are a Successor, an immortal warrior empowered by the gods Lu, Ashuran, and Harnia. When you die, you revive with your gear, runes, and unlocks intact and head back out from Cliffshire to push further into corrupted zones.
 

Choose your Successor 

You’ll start as the Spellblade and unlock additional Successors as you progress. Each has its own skill tree, weapons, and playstyle.
 

Playable Classes 

  • Spellblade – Element-focused hybrid with close and mid-range attacks built around fire, frost, and lightning. 
  • Berserker – Heavy melee bruiser that trades its own HP and positioning for huge damage and armor.  
  • Hunter – Mobile ranged fighter using thrown weapons, poison, and beast abilities to apply damage over time and control space.

2D Roguelite Hack-and-Slash Combat 

Combat revolves around precise dodges, reading telegraphed attacks, and committing to aggressive combos. Areas are multi-layered 2D stages that reshuffle enemy layouts, hazards, and loot each run. When you fall, you lose gold and temporary bonuses, but your gear and runes stay with you and form the base of your next attempt.
 

Loot, runes, and artefacts 

Hunt Elites and Bosses to claim Rune Stones, then craft them into Legendary and Mythic equipment. Runes and class skill trees interact to define your build, while artefacts you pick up mid-run stack into powerful synergies.
 

Uncover the Black Dawn 

The dragon Guernian has fallen, and his Corruption twists the world. You must fight your way to the Citadel at the centre of the rift. But be warned: the history you know is a lie. Track down major bosses, piece together the fragments of the past, and discover what the Black Dawn is really doing with the Corruption.
 

Watch the trailer here 

Dragon is Dead – Guernian Edition is now available physically for PlayStation 5 and Nintendo Switch. The game is available digitally worldwide through PM Studios.
 

For more info, visit https://meridiem-games.com

 


About Meridiem 

We are Meridiem, a video game publisher and distributor in love with its culture, which we protect and pass on in order to preserve it. We do this by fostering talent through investment in independent projects with potential, bringing back classic titles, promising indies and AAA games while continuing to support the physical format.

When we stop working on video games, we celebrate by playing video games. https://meridiem-games.com/  #PLAYTOREMEMBER.
 


 About PM Studios  

PM Studios is a game developer and publisher dedicated to championing indie innovation and delivering bold, unforgettable gaming experiences to players around the world. Founded in 2008 and headquartered in Las Vegas, with international operations in Seoul, Korea, PM Studios brings deep expertise in development, distribution, and publishing — with a growing slate of acclaimed titles and popular franchises across console, PC, and mobile.
 

At PM Studios, creativity comes without compromise. We empower creators, connect communities, and invite players everywhere to unleash their wonder. Come play. www.pm-studios.com
 


 About Team Suneat 

Team Suneat is an indie game dev team made up of 4 industry veterans who have been working together for many years. A subsidiary of PM Studios, Team Suneat is bringing their action game expertise to Dragon is Dead – due to launch in 2024. 

Closed Beta Registration Now Open for Vibrant Afro-Brazilian Mythology-based Roguelite Talaka

Publisher Acclaim and Brazilian indie studio Potato Kid today announced that registration is now open for the Talaka Closed Beta, giving players an opportunity for an early look at this fast-paced, combat-driven roguelite that brings Afro-Brazilian mythology to life in a vivid, hand-painted world. You can register for the Talaka Closed Beta now on the official PlayAcclaim Discord Server.

Players interested in participating in the Talaka closed beta can register from July 8th through July 16th. 

To register for the beta, PlayAcclaim Discord users should navigate to the #talaka-beta-request channel on the PlayAcclaim Discord server and send a message requesting access to the Closed Beta. Then, a member of the PlayAcclaim team will assign them a role in the Talaka Closed Beta Discord channel and grant them access to the game and provide further info when the beta begins on July 16.

The two-week Closed Beta runs from July 16th through July 30th, giving players access to Talaka’s first couple of worlds, where they’ll battle their way through corrupted spirits, twisted legends, and celestial beasts.

“We are so excited to get feedback from players in this beta. At Potato Kid, we strongly believe that as a studio the only way to accomplish our goal of delivering an outstanding game is by listening carefully to players during development,” said Paulo Luis Santos, studio head & founder of Potato Kid. “We have been deep down in development for quite some time, and it’s easy to get tunnel vision. We are confident  that fresh perspectives from gamers will go a long way in polishing and improving Talaka, making it the best it can be.”

“As Roguelite players ourselves, we know that balancing can make or break a game like this – and we are eager to get data and feedback to iterate on it and make the game feel fair in the early, mid and late stages.”

To celebrate the announcement, Acclaim and Potato Kid have shared a new trailer, offering a look at what players can expect as they take their first steps into Talaka’s vibrant, watercolor realm teeming with ancient gods, mighty monsters, and powerful magic.

Watch the Talaka Closed Beta Trailer Here 

Register for the Talaka Closed Beta Here

First revealed at last year’s PlayAcclaim Showcase, Talaka is a fast-paced, combat-driven roguelite that brings Afro-Brazilian mythology to life in a vivid, hand-painted world.

Players take on the role of a young warrior who once believed in the old legends — the stories of Orisha gods, mystical creatures, and ancient realms. But as time passed, the myths faded. Forgotten by the world, the legends have begun to unravel, twisting into chaos and breaking the harmony between worlds.

Now, players must journey across dreamlike landscapes, reconnect with divine forces, and uncover why the myths have gone rogue. With the Orisha by their side, they’ll fight to restore balance before the stories vanish forever.

Talaka will launch on Steam and modern platforms in early 2027. For more information, visit the game’s official website.

About Potato Kid:


Potato Kid is an independent Brazilian studio formed by three games industry veterans with over 30 combined years of experience. Guided by the principles of being small and efficient, playing smart with technology and market instinct, and staying true to what the team believes is meaningful to make, the studio operates on a lean, efficient model, creating unique, creative, and highly polished games shaped by direct player feedback and built to resonate with gamers. Its first title, Talaka, is an Action Roguelike set in Brazilian mythology, published by Acclaim, targeting a Q1 2027 release.

About Acclaim:

Originally founded in 1987, Acclaim established itself as a leading global developer, publisher, and mass marketer, bringing beloved franchises such as Mortal Kombat, Turok, and NBA Jam into homes worldwide. today, Acclaim carries its legacy forward with an unwavering commitment to supporting talented indie developers and delivering high-quality, premium indie games to a global audience. Acclaim’s modern revival stands as a testament to the strength and enduring appeal of its iconic brand.

Party-based Roguelite Luminas: Parasite Reign Early Access Launches On Steam July 24th

 Indie developer SOTO Game Studio is proud to announce that their debut game, Luminas: Parasite Reign, will officially release on Steam in Early Access on July 24th, 2026. This summer, fight massive enemy waves, defeat unique bosses, unlock powerful treasures, and build synergies through multiple skill paths in this single-player, party-based survivor roguelite.
 

Watch the release date trailer here

A Party-Based Bullet Heaven

Welcome to the voxel world of Luminas: Parasite Reign, a party-based roguelite where the key to survival is strategy. Control up to three unique Luminas, magical beings fighting back against the monstrous Parasites corrupting the world of Solaris Land. With waves of enemies, epic boss battles, and evolving abilities, every run is a fight for survival and a chance to grow stronger.
 


Build Your Dream Team

There are eight different Luminas to choose from, each with unique spells and playstyles to define your party. Glass Cannon builds, Tank builds, Death/Revive builds, and more are available to fit your unique playstyle. Over twenty parasites are out there dying to devour you, so build the team you know can beat them back!
 


Evolve, Combine, Progress

Luminas can evolve during your runs and gain extra abilities and stats, and certain Lumina pairs can even combine their abilities to create combos. You can even leverage rule-changing corruptions that expand the roster and up enemy difficulty to introduce fresh new challenges. With so many paths to evolve, combine, learn, and corrupt, each run feels fresh, new, and full of discovery.
 

Surviving the Storm, Together!

This Early Access launch will include three dynamic maps, eight playable Luminas, and over 90 treasures to discover and combine. Player feedback during Early Access will help shape new modes, Luminas, spells, maps, and bosses as Solaris Land continues to evolve. Are you ready to awaken the power within and stand against the Parasite tide?
 

Full Game Features:

  • Collect 8 different Luminas and optimize each of their individual elemental spell abilities to take your build in the direction of your choice 
  • 64 Spells Offering Endless Party-Based Synergy Combinations, allowing you to create the strongest synergies imaginable through different team layouts
  • Over 90 Pieces of Treasure to pick and choose from, offering customizable equippable bonus effects across all Luminas 
  • Unlock Skill Trees and Evolutionary Upgrades to continually adapt your team to the ever-growing threats on Solaris. 
  • 3 World Map Biomes, each offering unique new special bosses and parasitic encounters.  
  • Robust Endgame options that allow you to control the difficulty, the number of parasites, and more in each map for a continually fresh and evolving game.
     

Wishlist Luminas: Parasite Reign now on Steam to be notified the moment it launches on July 24th. Stay connected with all the latest from SOTO Game Studio on their socials: YouTube, X, and visit their Discord to join community discussions. 
 


About SOTO Game Studio

We’re a small team of three friends working at an independent digital agency in Greece, each coming from different worlds, marketing, development, and creative. Luminas: Parasite Reign is our first step into game development, born from a mix of curiosity, late-night design talks, and a shared love for roguelites.

Incremental x Infinite Progression Roguelite “Limitless Survivor” Will Launch July 24th

Indie studio Tam Lab has announced that the incremental x infinite progression roguelite Limitless Survivor will officially launch on Steam on July 24, 2026 for $3.99 USD / €4.15 EUR (Japan: 530 JPY). Furthermore, the game has successfully surpassed 10,000 wishlists on Steam, and the currently available playable demo has received a “Positive” rating from user reviews.

Watch the Official Trailer here

Game Overview

Limitless Survivor is an incremental action game that seamlessly blends idle mechanics with roguelite elements. Players can infinitely power up their characters by collecting crystals and artifacts, as well as performing “Prestige” to conquer the deepest depths of the dungeon. The game also features an autoplay function for automated, hands-free resource collection.

Key Features of “Limitless Survivor”

1. Stat Enhancement via Crystal Collection: Use crystals gathered within the dungeons to permanently upgrade your character’s base stats.

2. Permanent Progression via Artifacts Collecting: Dropped artifacts provides permanent boosts to your stats and skill efficacy. If you acquire duplicate artifacts, their effects stack and scale up your power significantly.

3. Skill Acquisition and Upgrades: Upon leveling up inside the dungeon, players can learn and upgrade up to 5 different skills. Customize your unique combat style freely by combining various abilities.

4. Random Option (OP) System: Equipment and items obtained from treasure chests come with randomized bonus modifiers (Options). These include powerful effects such as “Trigger an explosion upon defeating an enemy” or “Chain Lightning chance on hit,” offering highly varied build combinations.

5. Autoplay for Idle Farming: By activating the Autoplay Mode, the game automatically gathers crystals and artifacts without requiring manual controls. Players can easily alternate between active strategic progression and idle grinding.

6. Prestige System: Initiating a “Prestige” resets temporary stage progress but boosts future crystal acquisition rates and artifact drop probabilities, drastically increasing the training efficiency of subsequent runs.

Content Creation and Video Streaming Guidelines

Tam Lab highly welcomes and encourages corporate creators, independent streamers, and casual players to broadcast gameplay footage, share screenshots on social media, and stream gameplay videos.


Important Links

Steam Page 

Official Tam Lab YouTube Channel
Official Tam Lab X (Twitter)

Dark Fantasy Dice Dungeon Crawling Roguelite Dice Crawler Announced by Solo Developer Karol Sollich

Solo developer Karol Sollich has announced Dice Crawler, a dark fantasy dice-based dungeon crawler currently in development, with a Steam page now live.

At the bottom of the dungeon lies the rotting corpse of a dead god, festering and devouring the land above. Descend into the depths. Slay the monsters. Resurrect the god.

Dice Crawler is a roguelite RPG where a team of heroes must traverse into the deepest chasm of a dying dungeon. The game’s core hook is physical dice – used not just for combat rolls, but thrown as weapons, used to open chests, unlock new heroes, and drive every major decision in the dungeon.

KEY FEATURES:

Dice-based combat system – roll for skills, or hurl the dice itself as a weapon.

Team of heroes with unique abilities.

Roguelite progression through a dark fantasy dungeon.

Dark tone with meta storytelling elements.


Dice Crawler is a solo project from Karol Sollich, a developer returning to independent development following the industry layoffs of 2024–2026.

The game is targeting a release in mid-2027.

STEAM PAGE

TRAILER

Demo Out Now for Tactical Rougelite Cloudbreaker on Steam

Ready to take to the skies? The demo for Ballast Studio’s Cloudbreaker, an upcoming tactical roguelite survivorslike, is out now on Steam! This is your chance to dive in and begin transforming your ship into an engine of destruction ahead of Steam Next Fest this June.


It’s the worst case scenario: Haven is sinking. Power is waning, food is dwindling, and gathering the engine parts to defend against Biotes grows more difficult by the day. As a Cloudbreaker, it’s your mission to recover a Bloil Crystal to ensure Haven’s survival for generations to come.
 

Your ship is your greatest weapon. As you tear through hordes of the lingering biotech experiments of past civilization known as Biotes, continue upgrading your ship’s arsenal by securing new engine parts and equipping them in the Engine Grid: an inventory management puzzle system. Each engine part interacts with the grid differently, and if you’re strategic about it, you can create powerful synergies. As you upgrade, regenerate, and grow more powerful, you’ll find it easier to cut through new layers of cloud and get closer to the Bloil Crystal each run.

About Cloudbreaker

  • Explore & Survive – Descend through a dangerous sky-world filled with ruins, resources, and waves of enemies as you push deeper into the clouds.
  • Engine Grid System – Upgrade your ship using an inventory management puzzle system where Engine Part placement determines your power and build.
  • Build Synergies – Combine unique Engine Parts and relics to create powerful interactions that evolve your strategy every run.
  • Unlockable Airships – Expand your fleet with ships that feature distinct Engine Grid layouts and abilities, supporting varied playstyles.
  • Deep Customization – Upgrade ships and weapons through dedicated upgrade trees to tailor each run to your preferred strategy.
  • Boss Battles – Take on bosses and mini-bosses that test your build and execution.
  • Full Controller Support – Play with Keyboard + Mouse or full Controller support.


Haven is awaiting your arrival, download the Cloudbreaker demo today on Steam! Don’t forget to drop a wishlist to show the devs some love, and also stay up-to-date on the latest Cloudbreaker news. 


Useful Links
Steam
Website
Bluesky
YouTube
Discord
TikTok

About Ballast Games
Ballast Games is a two-person studio from Nova Scotia, Canada. They are setting out to hand craft concise, aesthetically considered games. 

Mythological Roguelite Immortal Wayfarer Coming Soon to Steam

P Games and Yifang Studio have officially announced Immortal Wayfarer, a captivating new blend of turn-based tactical roguelike, grid-based dungeon crawling, and RPG mechanics. The game will be coming to Steam soon, and players can wishlist Immortal Wayfarer on Steam now!

ABOUT THE GAME

Immortal Wayfarer puts a refreshing twist on the classic roguelike formula, offering a unique experience that balances deep strategy with a forgiving, accessible approach. Thanks to its innovative Time Rewind mechanic, players can turn back the clock right before a fatal mistake to historical tactical blunders. Meanwhile, the Free Gear Recovery system allows adventurers to reclaim their core equipment at no cost, ensuring that defeat feels like a step forward rather than a punishing setback. At its heart, Immortal Wayfarer revives the golden age of grid-based, step-by-step dungeon crawlers, challenging players to treat every room as a rewarding turn-based tactical puzzle.
 

KEY FEATURES

  • Master Grid-Based, Step-by-Step Combat: Every encounter plays out like a chess match. Calculate tile distances, funnel dangerous mobs into narrow corridors, and trigger flawless item chains entirely at your own pace, free from the stress of real-time pressure.
  • Synergy Across 100+ Items & Eastern Talismans: Experiment with over a hundred unique mythologically-inspired tools. Whether utilizing gourds that swallow enemies whole or crafting powerful Taoist talismans, creativity is your ultimate weapon to overcome seemingly impossible encounters.
  • Stress-Free, Forgiving Mechanics: Never fear a misplaced step. The Time Rewind feature lets you undo a crisis and try a fresh approach, while Free Gear Recovery turns every defeat into a valuable learning curve rather than a frustrating grind.

ABOUT 2P GAMES

2P Games was founded in China by a small team of experts from the Asian games industry with a decade of professional experience. They are behind the release of successful indie gems like Sultan’s Game, Immortal Life, Dust to the End, Greedland, The Hungry Lamb, and Looper Tactics. For more information on 2P Games and its products, please visit 2pgames.net/links. Or join the 2P Games Discord Server.

Evolutionary Roguelite Everything is Crab Now Available on PC via Steam and Epic Games Store

The origin of a new species is here! The evolutionary roguelite Everything is Crab is emerging from the ocean and bursting forth onto PC via Steam and Epic Games Store, with an SRP of $9.99/£6.99/€9.99 and a 10% launch discount on Steam.

Everything is Crab is the debut game from Odd Dreams Digital, a small team who began as individual, experienced developers and have now merged into a multi-headed indie beast. With the help of purple shore indie publisher Secret Mode, the team have raised and nurtured Everything is Crab from a fantastic idea into an even better full release.

Become Darwin, an amorphous blue blob with infinite potential, thrown into a living ecosystem where you need to feed and avoid becoming food. Fight and flee as you feast on fruit, fungi, and/or flesh to level up. Choose from over 100 evolutions and more than 20 specializations granting new arms, legs, wings, eyes, fur, and so much more to help you carve out your own niche on the evolutionary tree.
 

Violence isn’t always the answer! Everything is Crab lets you play your way, from aggressive carnivores to peace-loving vegans, and everything in between. Go with all-out aggression and kill everything in sight, charm others to do your dirty work, or take a sneaky route and chow down on carrion while your enemies are distracted. Try out new genetics at the start of each run for new bonuses and splice genetics together to create over 200 unique starting builds for further playstyle experimentation.
 

Face off against enormous boss monsters by either taking them down in epic battles or dodging their attacks until they run away crying. Roam all day and night through rain-soaked greenery, dusty deserts and frozen tundras in search of points of interest to give your creature a stats boost. Witness the rapid evolution of everything else around you and adapt to survive as the fittest… or get Darwin’d trying.
 

Up the ante with twenty levels of pressure, providing new twists and tribulations to your runs. Take on 12 ferocious challenges that will test all your skills, from overwhelming environments to ridiculous boss rushes, with more to come in the future. Look back on all your stats and the variations of animals you meet in your Codex. Complete achievements to unlock fresh cosmetics for your evolutions and give Darwin some additional flair. And don’t forget to save a GIF of your funky little creature at the end of each run to show off your weird and wonderful creation.
 

Everything is Crab is available now on PC via Steam and Epic Games Store. A paid Supporter Pack containing four ghost crab-themed cosmetic items is also available, with an SRP at $4.99/£3.99/€4.99.
 

About Secret Mode

Secret Mode is an independent publisher and the winner of the MCV/Develop Indie Publisher of the Year 2025 award, Ukie Best UK Publisher 2024 award, and the Debug Indie Game Best Influencer Marketing 2025 award. In March 2025 Emona Capital LLP, a financial investor with deep expertise in the gaming industry, partnered with CEO Ed Blincoe and CPO James Schall in the successful buyout of Secret Mode. Published titles include triple-BAFTA-winner Still Wakes the Deep, A Little to the Left, Wobbledogs, Loddlenaut, and Escape the Backrooms.
 

For more information visit: wearesecretmode.com

Follow us: X | Facebook | Instagram | YouTube | LinkedIn
 

About Odd Dreams Digital
 

Odd Dreams Digital is a small independent video game studio comprised by international veterans and based in Malmö. The studio’s motto is ‘Find the odd’, referring to our drive to add a little bit of oddness to any genre, formula or game we craft.

Solo Studio Lone Piggy Reveals roguelite deckbuilder “KEGS OF ETERNITY”

Solo studio Lone Piggy today unveiled Kegs of Eternity, a roguelite deckbuilder set in a ruined dwarven settlement. The Steam page is up now and a playable demo is planned for late 2026 and Early Access launching in early 2027.

In Kegs of Eternity, players guide one of seven stubborn dwarves through procedurally generated dungeons, build decks across runs, brew beers with mechanical effects, and drag hard-earned loot back to a hub that begins as smoking rubble and grows back into a thriving dwarven settlement as they progress. Every dungeon room is a real space the player walks through – a classic Zelda-style top-down view for exploration, side-view when combat begins.

The pitch is “Slay the Spire’s deckbuilding having a baby with Darkest Dungeon’s metagame, with a sprinkling of classic Zelda dungeon crawling.” Each dwarf has a distinct deck, perk tree, and starting loadout. Beers brewed at the Tavern are packed into provisions and cracked open mid-dungeon – some buff stats, some cure ailments, some carry hangovers on the way back out.

Between runs, the settlement drives long-term progression: rebuild the Blacksmith for new gear, restore the Tavern to brew stronger beers, upgrade the Great Hall for permanent run bonuses. Every building unlocks a fresh reason to dive back in.

The game also ships with a built-in weekly poll system. Players vote in-game, on what gets built next – a direct community feedback channel intended to shape development in Early Access.

“This is a game I’ve been wanting to make for nine years. Not continuously, but always in the back of my head – never really parked, just adding something here or there as time allowed. Coming back to solo dev to actually build it has been worth every late night,” said Petrucio, who shipped Marvel’s Iron Man VR and Batman: Arkham Shadow with Camouflaj before founding Lone Piggy.

Kegs of Eternity will appear in Steam Deckbuilders Fest from May 4-11, 2026, as a wishlist-stage entry. A playable demo is planned for late 2026, ahead of Early Access in early 2027.

KEY FEATURES
– Seven playable dwarves, each with a distinct deck, perk tree, and starting kit
– A hybrid camera that toggles between top-down dungeon exploration andside-view  tactical combat
– Procedural dungeons built from hand-authored, fully traversable rooms
– A persistent settlement hub: rebuild buildings, unlock cards, brew beers, earn run-wide bonuses
– A deep brewing system with beers that buff, debuff, heal, and occasionally hurt
– Weekly in-game polls that let players directly influence ongoing development
– A full campaign with branching missions and meaningful pre-run provisioning choices

AVAILABILITY
Steam page
Reveal trailer
Demo: planned for late 2026
Early Access: early 2027

ABOUT LONE PIGGY
Lone Piggy is the solo studio of Petrucio, who worked on Marvel’s Iron Man VR and Batman: Arkham Shadow with Camouflaj before returning to independent development. Kegs of Eternity is the studio’s debut title.