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Emergency Room Simulator Set to release August 13th on PC, Xbox Series X|S and PS5


Simulation publishers Aerosoft and developer Caipirinha Games are proud to announce that Emergency Room Simulator, the high stakes medical room simulator, is coming to Steam for PC, PS5, and Xbox Series X|S this August 13.
 

Steam Page Teaser Link
 

Emergency Room Simulator sees players take on the role of a doctor working the front lines of a busy emergency department, in an environment where every decision matters and every second can mean the difference for your patient’s survival. From calm diagnostic moments to sudden, high-pressure emergencies, the game delivers an immersive and authentic look at the realities of emergency medicine, in the frontlines of healthcare. Players will clock in for their shifts in a detailed and realistic hospital environment, equipped with authentic medical tools and procedures. Every shift presents new challenges, requiring players to examine patients, ask the right questions, run diagnostic tests, and carefully document findings before deciding on the correct course of treatment.
 

Emergency Room Simulator promises an interactive journey into the world of emergency hospital staff, where you must stay calm under pressure, prioritize patients based on urgency, and make critical judgment calls that directly impact outcomes. With hands-on, interactive medical procedures and dynamic gameplay pacing, Emergency Room Simulator tests your reflexes, decision-making, and composure when it matters most.
 

Key Features:
 

  • Medical Detective Work: Examine patients, ask targeted questions, run diagnostic tests, and log your findings in the patient chart
  • You’re the Doctor: Diagnose and treat your patients independently
  • Your Choices Matter: Prioritize diagnoses at your own discretion and decide which path to take first
  • Save Lives Under Pressure: Perform time-critical emergency treatments where every second counts
  • Realistic Treatment Procedures: Treat wounds, administer medication, and handle injuries using real medical procedures
  • Authentic ER Setting: Move through a detailed, immersive hospital environment with realistic medical equipment
  • Dynamic Gameplay: Experience a balanced mix of quiet moments and sudden, high-stakes emergencies 

Are you ready for your first shift? Wishlist the game today!
 

You can also follow Aerosoft on TikTokFacebookYouTubeBlueSkyXLinkedIn, and Instagram, or visit the official website.
 



About Aerosoft:

Aerosoft GmbH was founded in 1991 at Paderborn/Lippstadt Airport and develops add-on software for Microsoft Flight Simulator. From 2002 onwards, add-ons for Train Simulator were also developed. Since 2007, Aerosoft has expanded its spectrum to include other simulations, including On the Road, OMSI 2, Autobahn Police Simulator, and City Bus Manager. In 2016, Aerosoft published the two successful simulators, Fernbus Coach Simulator in cooperation with FlixBus and Emergency Call 112 – The Fire Fighting Simulation. Aerosoft is also responsible for the flight simulators Microsoft Flight Simulator 2020 and XPlane 12 exclusively in Europe. With over 40 permanent employees, Aerosoft GmbH is one of the leading software publishers in the field of traffic simulations worldwide.

Roguelite Action Platformer Dragon is Dead Now Available Physically for PS5 and Nintendo Switch

Meridiem is pleased to announce 2D dark fantasy hack and slash, roguelite action platformer Dragon is Dead developed by Team Sunset is now available physically for PS5 and Nintendo Switch.  Dragon is Dead offers tons of customization fun with different character skill trees and legendary equipment.
 

Dragon is Dead is published worldwide digitally and in North America physically by PM Studios®, with Meridiem responsible for crafting the game’s European physical Guernian Edition, overseeing its design and manufacturing and packing it with collectable extras, including a special sleeve, character cards and the Lore of Guernian!
 

In this dark fantasy action roguelite, death is only the beginning. As an immortal Successor, slash through corrupted lands, master three distinct classes, and keep your legendary gear to return stronger after every fall. The Black Dawn awaits.
 

Play as an immortal Successor 

You are a Successor, an immortal warrior empowered by the gods Lu, Ashuran, and Harnia. When you die, you revive with your gear, runes, and unlocks intact and head back out from Cliffshire to push further into corrupted zones.
 

Choose your Successor 

You’ll start as the Spellblade and unlock additional Successors as you progress. Each has its own skill tree, weapons, and playstyle.
 

Playable Classes 

  • Spellblade – Element-focused hybrid with close and mid-range attacks built around fire, frost, and lightning. 
  • Berserker – Heavy melee bruiser that trades its own HP and positioning for huge damage and armor.  
  • Hunter – Mobile ranged fighter using thrown weapons, poison, and beast abilities to apply damage over time and control space.

2D Roguelite Hack-and-Slash Combat 

Combat revolves around precise dodges, reading telegraphed attacks, and committing to aggressive combos. Areas are multi-layered 2D stages that reshuffle enemy layouts, hazards, and loot each run. When you fall, you lose gold and temporary bonuses, but your gear and runes stay with you and form the base of your next attempt.
 

Loot, runes, and artefacts 

Hunt Elites and Bosses to claim Rune Stones, then craft them into Legendary and Mythic equipment. Runes and class skill trees interact to define your build, while artefacts you pick up mid-run stack into powerful synergies.
 

Uncover the Black Dawn 

The dragon Guernian has fallen, and his Corruption twists the world. You must fight your way to the Citadel at the centre of the rift. But be warned: the history you know is a lie. Track down major bosses, piece together the fragments of the past, and discover what the Black Dawn is really doing with the Corruption.
 

Watch the trailer here 

Dragon is Dead – Guernian Edition is now available physically for PlayStation 5 and Nintendo Switch. The game is available digitally worldwide through PM Studios.
 

For more info, visit https://meridiem-games.com

 


About Meridiem 

We are Meridiem, a video game publisher and distributor in love with its culture, which we protect and pass on in order to preserve it. We do this by fostering talent through investment in independent projects with potential, bringing back classic titles, promising indies and AAA games while continuing to support the physical format.

When we stop working on video games, we celebrate by playing video games. https://meridiem-games.com/  #PLAYTOREMEMBER.
 


 About PM Studios  

PM Studios is a game developer and publisher dedicated to championing indie innovation and delivering bold, unforgettable gaming experiences to players around the world. Founded in 2008 and headquartered in Las Vegas, with international operations in Seoul, Korea, PM Studios brings deep expertise in development, distribution, and publishing — with a growing slate of acclaimed titles and popular franchises across console, PC, and mobile.
 

At PM Studios, creativity comes without compromise. We empower creators, connect communities, and invite players everywhere to unleash their wonder. Come play. www.pm-studios.com
 


 About Team Suneat 

Team Suneat is an indie game dev team made up of 4 industry veterans who have been working together for many years. A subsidiary of PM Studios, Team Suneat is bringing their action game expertise to Dragon is Dead – due to launch in 2024. 

Scholar Adventure: Mystery of Silence Now Available on Consoles

Following a successful launch on Steam, DevilishGames and Making Enemies are happy to announce that Scholar Adventure: Mystery of Silence is now available on Nintendo Switch, PS5, Xbox One, and Xbox Series X|S.
 

In this first installment of the Scholar Adventure series, you step into the shoes of William, a young writer searching for inspiration for his debut novel. His quest leads him to a remote abbey where the monks have taken a strict vow of silence. What began as a peaceful literary retreat soon spirals into a disturbing mystery: within the monastery walls lies a dark secret that was never meant to be uncovered.
 

Inspired by the golden age of 1990s point-and-click adventures, Mystery of Silence blends atmospheric pixel art with a narrative rich in suspense and dark humor. You will explore haunting environments, solve clever inventory-based puzzles, and uncover the truths hidden deep within the abbey.
 

With an estimated playtime of 2 to 3 hours, the game offers a focused, intense, and carefully crafted experience designed to keep players immersed until its conclusion. The console versions reinforce DevilishGames’ and Making Enemies’ commitment to bringing this first installment of the Scholar Adventure series to a wider audience, while also laying the groundwork for future stories within its narrative universe.
 

Platforms: Nintendo Switch, PlayStation 5, Xbox One, Xbox Series X|S, Steam, iOS, and Android.

Languages: English, Spanish, French, Portuguese, Catalan, Basque, and Galician.

Release date: July 3.


Important Links:

YouTube Trailer

Nintendo eShop

Microsoft Store

PlayStation Store

Steam

App Store

Google Play


About DevilishGames

DevilishGames (Spherical Pixel S.L.) is a video game studio based in Villena, Spain, with over 25 years of experience in creating and publishing games for multiple platforms. During this time, it has developed and published more than 150 titles, reaching over 100 million people worldwide.

Currently, the company operates in two distinct lines of business. The first focuses on the development of advertising and educational video games for clients through its agency Spherical Pixel. The second is centered on the creation of innovative and experimental independent video games, which it publishes under the name DevilishGames on PC, mobile devices, and consoles.

Among its most notable titles are Cutout Village, Path to Mnemosyne, Onirike, King Lucas, and Minabo – A walk through life.

About Making Enemies Making Enemies (Ayose Trujillo) is an independent developer from Las Palmas de Gran Canaria who is entering the world of video games with Mystery of Silence, his first title. With a professional background in creative and advertising direction, Ayose aims to create experiences with a strong visual style marked by pixel art and carefully crafted storytelling. His work draws inspiration from classic games of the 80s and 90s, updating gameplay while embracing a contemporary creative vision.

The soundtrack and sound effects are created by Antonio Vozmediano, a Sound Artist from Madrid. With 16 years of experience composing and 6 years producing his own music for both personal and external projects, he has developed a wide stylistic range, standing out especially for his orchestral approach.

2D Roguelike Platformer Pit Panic launching July 21st on PC and consoles

Flying Rat Studio is happy to announce that Pit Panic will launch on July 21, 2026 for PC, PS5, Xbox Series X|S, Nintendo Switch, and Nintendo Switch 2.

Pit Panic is a fast-paced 2D rogue-like platformer about escaping a collapsing Aztec temple. Very loosely inspired by games like Spelunky, it combines quick runs, deadly traps, treasure hunting, and constant improvisation with its own focus on vertical movement, digging, grappling hook action, and handcrafted level design.

Players dig their own way up, jump and climb at high speed, use a mysterious grappling hook, collect treasure, trade health for powerful upgrades, defeat ancient bosses, and try to survive more than 1,000 handcrafted levels.

Every run brings a new challenge across four distinct biomes filled with traps, enemies, environmental puzzles, and split-second decisions. After escaping the temple, players can continue the challenge through daily runs, leaderboards, and custom levels.

A free demo is still available to try on Steam

Key features:

  • Fast-paced 2D rogue-like platforming
  • Very loosely inspired by games like Spelunky
  • More than 1,000 handcrafted levels
  • Grappling hook movement, digging, climbing, and environmental interaction
  • Four unique biomes with their own enemies, bosses, and puzzles
  • Daily challenges, leaderboards, and custom levels
  • Launching July 21, 2026 on PC, PS5, Xbox Series X|S, Nintendo Switch, and Nintendo Switch 2

Pit Panic is both developed and published by Flying Rat Studio.


Links:

Pit Panic website
Flying Rat Studio website

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Souls-like FPS Guns of Eschaton Announced, Set in Viktor Antonov’s Apocalyptic Dying West

Publisher 4Divinity and developer Eschatology Entertainment have today announced Guns of Eschatona mystical Western first-person shooter fused with a Souls-like challenge and the final original universe envisioned by the late Viktor Antonov, the art director behind some of the most memorable worlds in videogames including Half Life 2 and Dishonored

Set in nineteenth-century America, Guns of Eschaton draws upon iconic historical figures and mythic Old West archetypes, reimagined within a fantastical apocalyptic world where every enemy encounter carries the risk of death. 

Face the apocalypse in the announcement trailer here

Guns of Eschaton sends you on a journey from the West to the East Coast through a dying America. In this apocalyptic world, every enemy encounter becomes a test of preparation, resource management, and survival. 

Players will learn to tackle enemy encounters through the use of specialized ammunition, well-timed parries, precise dashes, and the Codex, which reveals enemy weaknesses through its Sequence Points system. Together, these core mechanics form the foundation of the game’s strategic combat. Just remember: Every. Shot. Counts. 

“We are incredibly honoured to be revealing Guns of Eschaton, the final project shaped by the extraordinary vision of Viktor Antonov,” shares Fuad Kuliev, Studio Head at Eschatology Entertainment. “From the earliest stages of development, I had the privilege of shaping this world together with Viktor: where ideas, themes, and concepts evolved through his talent into the world players will see today. Viktor’s imagination and creative legacy have been a constant source of inspiration throughout development, and this game is the result of an incredible collaborative effort from our entire team to bring that vision to life. We are proud to share it with players around the world in partnership with our publisher, 4Divinity.” 

Key Features

  • Every bullet counts: Face off in deliberate, high-stakes gunfights where preparation matters as much as aim. Study enemies through the Codex to uncover weaknesses, execute calculated parries, and wield mystic abilities granted to you by the occult. 
  • Build your legendary gunslinger: Customize your playstyle with deep character progression and flexible buildcrafting. Experiment with a vast arsenal of firearms, ammunition types, occult powers, talismans, armor, and consumables. Combine active and passive abilities, find powerful synergies, and learn deadly tricks from legendary gunslingers.
  • Explore an occult apocalyptic west: Roam the Apocalyptic West like never before. Created by the legendary Viktor Antonov, the world blends 19th-century frontier Americana with occult horror. 
  • Ride alone or together: Experience this unforgiving world alone or alongside allies, with full solo and co-op progression allowing players to tackle every challenge however they wish. 

Wishlist Guns of Eschaton on the following platforms:

Steam

PlayStation 

Xbox

Find out more at: https://www.4divinity.com/gunsofeschaton 


About Eschatology Entertainment

Eschatology Entertainment is a PC and console game development studio with a fully remote team of 75 professionals across 8 countries.

Founded by experienced game industry veterans, Eschatology Entertainment is dedicated to creating a new generation of immersive, hardcore gameplay experiences that combine distinctive worlds, deep mechanics, and meaningful player choice.

Backed by leading games industry investors GEM Capital, The Games Fund, and KRAFTON, Eschatology Entertainment combines world-class creative talent with the support of some of the industry’s most respected strategic partners.

The studio’s debut title, Guns of Eschaton, is the first Souls-like FPS set in an apocalyptic Western, delivering a challenging and atmospheric experience where every encounter, every decision, and every shot matters.


About 4Divinity

4Divinity Pte. Ltd., the publishing arm of GCL Global Holdings Ltd. (Nasdaq: GCL) is dedicated to developing and publishing premium interactive entertainment that reflects authentic creativity and story-telling. By combining regional insight with international reach, 4Divinity champions original intellectual properties and sustainable growth, forging strategic partnerships to expand its global presence to shape the future of interactive entertainment. It aims to deliver impactful experiences that inspire, entertain, and endure. 

Learn more at https://www.4divinity.com/  


About GCL Global Holdings

GCL Global Holdings Ltd. (“GCL”) is a holding company incorporated in the Cayman Islands(GCL together with its subsidiaries, the “GCL Group”). Through its operating subsidiaries, GCL Group unites people through its ecosystem of content and hardware in games and entertainment, enabling creators to deliver engaging experiences to gaming communities worldwide with a strategic focus on the rapidly expanding Asian gaming market. Drawing on a deep understanding of gaming trends and market dynamics, GCL Group leverages its diverse portfolio of digital and physical content as well as multimedia peripherals to bridge cultures and reach global audiences by introducing Asian-developed IP across consoles and PCs. 

Learn more at http://www.gclglobalholdings.com 

Wild West Supermarket Simulator Available Now on PC & Current-Gen Consoles

Shopkeepers, your time has come. Shop management sim Wild West Supermarket Simulator, set in the iconic era of the Wild West, has shed its Early Access status and moved into full release version 1.0 on PC today as well as current-gen consoles with optimized controls and visuals.


After welcoming shopkeepers into a dusty run-down ghost town since its Early Access debut in August 2025, Wild West Supermarket Simulator has been continuously expanded and polished based on the community’s invaluable feedback, from shelf management systems to new customer types and quality-of-life improvements. With the release of version 1.0, the complete vision arrives with full controller support, optimized mechanics and much more. Additionally, for the first time in Wild West Supermarket Simulator history, players on current-gen consoles can saddle up and experience the gratifying cozy chore gameplay of running a general store, expanding, decorating and stacking the shelves.

You are not limited to your shop though. Help expand and rebuild the town to lure more customers with varied demands into your ever-growing shop. Hire helpers to assist you with chores like stacking the shelves, working the cash register or keeping your storage in order.

About the game:

The Wild West during the prime of the Gold Rush. The year is 1850. It was an offer you couldn’t refuse: Take over a prosperous General Store on the main street of a thriving town. What they forgot to mention: The store is a mere shadow of its former self in the middle of a ghost town. After the gold was gone, so were most of the people. But you want to live the American Dream and no one can stop you.

Show your business acumen and iron will to make it to the top. Start stacking shelves, set prices in an ever-changing business environment and take care of the supply of goods. Make sure your customers’ evolving needs are satisfied and hire helpers so you can focus on optimizing your profits.

Stock shelves with over 70 different goods, set prices in an ever-changing economy, hire helpers and take on dynamic events and minigames, from tomahawk-throwing contests to shooting range challenges. Revive the town around you to maximize your store appeal, attract new customers and make a hefty profit. For an extra challenge, the “Realistic Prices” mode tightens margins and demands sharper business instincts.

Wild West Supermarket Simulator is available now on current-gen consoles and in version 1.0 on PC via Steam, GOG and Epic Games Store. Head over to the official product pages for more details.

Links:
The Release Trailer on YouTube
Wild West Supermarket Simulator on Steam
Wild West Supermarket Simulator on GOG
Wild West Supermarket Simulator on EGS
Wild West Supermarket Simulator on PlayStation Store
Wild West Supermarket Simulator on Xbox Store


About SunDust


SunDust, a label of Toplitz Productions, focuses on charming indie games with a lot of heart and soul. The spectrum of casual-oriented titles ranges from user-friendly simulations to exuberant party games as well as other accessible and entertaining game concepts. At SunDust, indie studios with character can find a stage to give free rein to their creative ideas, personal flair and individual style.

Maseylia: Echoes of the Past Confirmed for Consoles with Physical Editions Announced for PS5 and Nintendo Switch

Nejcraft is proud to announce its partnership with French indie studio Sol Brothers to bring Maseylia: Echoes of the Past to consoles. Following the game’s upcoming PC launch on June 19, 2026, the movement-driven 3D Metroidvania is planned for PlayStation 5, Xbox Series X|S, and Nintendo Switch, with physical editions confirmed for PS5 and Nintendo Switch.

First images of the retail editions are being revealed today, giving players an early look at the upcoming physical releases.

Inspired by Metroid Prime, Pseudoregalia, and Hollow Knight, Maseylia: Echoes of the Past is a true 3D Metroidvania built around freedom of movement, deep exploration, and non-linear progression. Set within a vast interconnected sci-fi world, players gradually unlock powerful traversal abilities that transform how they navigate the environment, revealing hidden routes, long-forgotten secrets, and entirely new possibilities for exploration.

Maseylia’s Key Features

  • Explore a vast interconnected 3D Metroidvania world.
  • Discover powerful abilities that unlock new paths, shortcuts, and secrets.
  • Traverse 6 unique biomes, each with its own atmosphere, enemies, and boss encounter.
  • Uncover the mysteries of a world abandoned after a devastating alien invasion.
  • Find hidden upgrades, optional areas, sequence breaks, and rewards for curious explorers.
  • Enjoy 10–15 hours of gameplay for the main ending, with significantly more content for completionists.
  • Available in 12 languages at launch.

Physical Editions

To celebrate the console announcement, physical editions for PS5 and Nintendo Switch have also been revealed. Published by Nejcraft, these editions bring Maseylia: Echoes of the Past to store shelves for players who prefer a boxed copy of their adventures.

Physical preorders are now live.

The full contents of the physical editions will be revealed in the coming weeks, but if you already know you want a boxed copy of Maseylia, you can secure yours today and be among the first supporters of the game.

Preorder here

Not ready to preorder yet? Sign up for Nejcraft’s newsletter and they’ll let you know as soon as the complete physical edition contents are announced.


Console Release Information

Platforms
PS4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch

Physical Editions
PS5, Nintendo Switch

Estimated Retail Price
Digital Edition: 17€
Physical Edition: 35€ (contents to be announced)

Game Overview

  • 10–15 hours of gameplay
  • 6 unique biomes
  • 6 major bosses
  • 12 languages available at launch

About Sol Brothers

Maseylia: Echoes of the Past is developed by Sol Brothers, an independent French game studio founded by Victor Abresol. The project has been developed over several years with support from talented musicians and family members contributing to various aspects of development and promotion. 

About Nejcraft

Nejcraft is a Czech-based publisher with over four years of experience in co-development, porting, distribution, and publishing. As developers themselves, the team keeps things personal and straightforward—no corporate hoops, just a small crew that knows each project inside and out. 

Alongside game development and publishing, Nejcraft is expanding into physical releases and collector-focused editions, including the physical edition of Laysara: Summit Kingdom. 

Links

Steam

PlayStation

Trailer

Website