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Sci-Fi Idle RPG Lost Vessel launches free-to-play July 6th

Indie studio Lazy Frog Games has announced that its sci-fi idle RPG Lost Vessel launches free-to-play on July 6, 2026 on Steam (Windows and Steam Deck) and in any web browser at lost-vessel.com. Built by a solo developer over months of weekly updates with a live community, Lost Vessel is an idle game designed around a simple contrarian idea: the grind should lead you toward other players, not leave you alone with a spreadsheet.

Most idle games end with you watching numbers climb by yourself, forever. Lost Vessel spends its early game building deep solo progression – skills, a melee/ranged/void combat triangle, a forge with rare legendary procs, mastery tracks, prestige, and body-mod implants – and then pours all of it into a cooperative endgame: shared expeditions, a server-wide world boss, and faction construction projects that unlock new content for everyone.

Key features:

  • Idle-to-co-op, not idle-to-lonely. Your solo progression feeds a genuine cooperative endgame instead of trailing off into an empty number-go-up loop.
  • Free forever, cosmetic-only. The entire game is free, every system, no paywalls and no quality-of-life locked behind a wall. Optional Supporter Packs are purely cosmetic. There is no pay-to-win, ever.
  • One save, everywhere. Play in a browser tab, continue on Steam or a Steam Deck. The same account and progress travel with you across every device.
  • Start in seconds, no signup. Guest accounts let players drop straight in with no account wall; register later only if you want to.
  • PvP that doesn’t grief. Opt-in Faction War lets players compete for territory without losing their progress to punishing invasions.
  • Real depth for the idle crowd. Multiple gathering and crafting skills, deterministic daily bounties, a legendary forge, prestige (Reawakening), implants, and hundreds of achievements, all built on a “benefit if you idle, come out ahead if you play active” design.

“Every idle game I loved eventually left me alone with a spreadsheet,” said Simon Haberl, founder of Lazy Frog Games“I wanted to find out if all that solo progression could pour into something you do with people instead. That’s the whole reason Lost Vessel exists.”

Availability:

Lost Vessel launches July 6, 2026, free-to-play on Steam (Windows + Steam Deck) and browser.
Steam
Play now in browser


About Lazy Frog Games
Lazy Frog Games is a one-person independent studio founded by Simon Haberl. Lost Vessel is its first title, built in the open with its player community and released free-to-play with a strict no-pay-to-win commitment. More at lazyfrog.games.

2D Roguelike Platformer Pit Panic launching July 21st on PC and consoles

Flying Rat Studio is happy to announce that Pit Panic will launch on July 21, 2026 for PC, PS5, Xbox Series X|S, Nintendo Switch, and Nintendo Switch 2.

Pit Panic is a fast-paced 2D rogue-like platformer about escaping a collapsing Aztec temple. Very loosely inspired by games like Spelunky, it combines quick runs, deadly traps, treasure hunting, and constant improvisation with its own focus on vertical movement, digging, grappling hook action, and handcrafted level design.

Players dig their own way up, jump and climb at high speed, use a mysterious grappling hook, collect treasure, trade health for powerful upgrades, defeat ancient bosses, and try to survive more than 1,000 handcrafted levels.

Every run brings a new challenge across four distinct biomes filled with traps, enemies, environmental puzzles, and split-second decisions. After escaping the temple, players can continue the challenge through daily runs, leaderboards, and custom levels.

A free demo is still available to try on Steam

Key features:

  • Fast-paced 2D rogue-like platforming
  • Very loosely inspired by games like Spelunky
  • More than 1,000 handcrafted levels
  • Grappling hook movement, digging, climbing, and environmental interaction
  • Four unique biomes with their own enemies, bosses, and puzzles
  • Daily challenges, leaderboards, and custom levels
  • Launching July 21, 2026 on PC, PS5, Xbox Series X|S, Nintendo Switch, and Nintendo Switch 2

Pit Panic is both developed and published by Flying Rat Studio.


Links:

Pit Panic website
Flying Rat Studio website

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MineGeon: Renegades Delayed until July 28th

Kickstone Studio just announced that MineGeon: Renegades will be delayed from July 14th to July 28th to give them time to incorporate feedback from the recent Steam Next Fest demo and further refine the game, ensuring the most polished experience for players. In this sci-fi co-op, descend deep into the layers of mysterious planet PAIMO with your team of Renegades as you mine for riches, fight off the persistent Scavengers, and unearth the secrets hidden below the surface.

About MineGeon: Renegades:

  • Descend Together – Play solo or online with up to two friends as you fight through bullet-hell chaos, gather valuable minerals, and survive the dangerous depths of PAIMO.
  • Risk It All for Riches – The deeper you descend, the deadlier the dangers and the bigger the rewards become. Cash out your minerals safely or keep pushing your luck for an even bigger score.
  • Choose Your Renegade – Play as Trevor the Gunslinger, Marshall the Tank, or Ari the Engineer, each bringing unique weapons, abilities, and strengths into the depths.
  • Build Wild Synergies – Combine Gadgets, Weapons, and Ultimates to create devastating builds, powerful combos, and wildly different playstyles every run.
  • Explore the Depths of PAIMO – Descend through 6 hand-crafted biomes packed with hostile factions, ancient technology, hidden lore, environmental hazards, and deadly enemies.
  • Choose Your Path – Discover mysterious monoliths that let the team vote on branching routes, shaping every expedition deeper into the MineGeon.
  • Every Expedition Evolves – Experiment with evolving builds, randomized upgrades, branching paths, and unpredictable encounters where no two descents feel the same.
  • Customize Your Space Base – Access the Galactic Express PC to buy over 200 items, decorations, and themed objects from the biomes you explore and customize the interior of your ship to your liking. Organize your base, visit other Renegades’ ships online, and show off your setup to the community.

Ready to descend into the depths of PAIMO and risk everything for the ultimate payday? Wishlist the game today on Steam to stay up-to-date on the latest updates, and join the growing community on Discord.


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About Kickstone Studio

KickStone Studio is an indie game development company based in Santiago, Chile, founded in 2023 by Cristóbal Pizarro and Nicolás Moreno. Our focus is on creating unique and engaging gaming experiences that combine creativity, strong narratives, and innovative mechanics.

Incremental x Infinite Progression Roguelite “Limitless Survivor” Will Launch July 24th

Indie studio Tam Lab has announced that the incremental x infinite progression roguelite Limitless Survivor will officially launch on Steam on July 24, 2026 for $3.99 USD / €4.15 EUR (Japan: 530 JPY). Furthermore, the game has successfully surpassed 10,000 wishlists on Steam, and the currently available playable demo has received a “Positive” rating from user reviews.

Watch the Official Trailer here

Game Overview

Limitless Survivor is an incremental action game that seamlessly blends idle mechanics with roguelite elements. Players can infinitely power up their characters by collecting crystals and artifacts, as well as performing “Prestige” to conquer the deepest depths of the dungeon. The game also features an autoplay function for automated, hands-free resource collection.

Key Features of “Limitless Survivor”

1. Stat Enhancement via Crystal Collection: Use crystals gathered within the dungeons to permanently upgrade your character’s base stats.

2. Permanent Progression via Artifacts Collecting: Dropped artifacts provides permanent boosts to your stats and skill efficacy. If you acquire duplicate artifacts, their effects stack and scale up your power significantly.

3. Skill Acquisition and Upgrades: Upon leveling up inside the dungeon, players can learn and upgrade up to 5 different skills. Customize your unique combat style freely by combining various abilities.

4. Random Option (OP) System: Equipment and items obtained from treasure chests come with randomized bonus modifiers (Options). These include powerful effects such as “Trigger an explosion upon defeating an enemy” or “Chain Lightning chance on hit,” offering highly varied build combinations.

5. Autoplay for Idle Farming: By activating the Autoplay Mode, the game automatically gathers crystals and artifacts without requiring manual controls. Players can easily alternate between active strategic progression and idle grinding.

6. Prestige System: Initiating a “Prestige” resets temporary stage progress but boosts future crystal acquisition rates and artifact drop probabilities, drastically increasing the training efficiency of subsequent runs.

Content Creation and Video Streaming Guidelines

Tam Lab highly welcomes and encourages corporate creators, independent streamers, and casual players to broadcast gameplay footage, share screenshots on social media, and stream gameplay videos.


Important Links

Steam Page 

Official Tam Lab YouTube Channel
Official Tam Lab X (Twitter)

Wild West Supermarket Simulator Available Now on PC & Current-Gen Consoles

Shopkeepers, your time has come. Shop management sim Wild West Supermarket Simulator, set in the iconic era of the Wild West, has shed its Early Access status and moved into full release version 1.0 on PC today as well as current-gen consoles with optimized controls and visuals.


After welcoming shopkeepers into a dusty run-down ghost town since its Early Access debut in August 2025, Wild West Supermarket Simulator has been continuously expanded and polished based on the community’s invaluable feedback, from shelf management systems to new customer types and quality-of-life improvements. With the release of version 1.0, the complete vision arrives with full controller support, optimized mechanics and much more. Additionally, for the first time in Wild West Supermarket Simulator history, players on current-gen consoles can saddle up and experience the gratifying cozy chore gameplay of running a general store, expanding, decorating and stacking the shelves.

You are not limited to your shop though. Help expand and rebuild the town to lure more customers with varied demands into your ever-growing shop. Hire helpers to assist you with chores like stacking the shelves, working the cash register or keeping your storage in order.

About the game:

The Wild West during the prime of the Gold Rush. The year is 1850. It was an offer you couldn’t refuse: Take over a prosperous General Store on the main street of a thriving town. What they forgot to mention: The store is a mere shadow of its former self in the middle of a ghost town. After the gold was gone, so were most of the people. But you want to live the American Dream and no one can stop you.

Show your business acumen and iron will to make it to the top. Start stacking shelves, set prices in an ever-changing business environment and take care of the supply of goods. Make sure your customers’ evolving needs are satisfied and hire helpers so you can focus on optimizing your profits.

Stock shelves with over 70 different goods, set prices in an ever-changing economy, hire helpers and take on dynamic events and minigames, from tomahawk-throwing contests to shooting range challenges. Revive the town around you to maximize your store appeal, attract new customers and make a hefty profit. For an extra challenge, the “Realistic Prices” mode tightens margins and demands sharper business instincts.

Wild West Supermarket Simulator is available now on current-gen consoles and in version 1.0 on PC via Steam, GOG and Epic Games Store. Head over to the official product pages for more details.

Links:
The Release Trailer on YouTube
Wild West Supermarket Simulator on Steam
Wild West Supermarket Simulator on GOG
Wild West Supermarket Simulator on EGS
Wild West Supermarket Simulator on PlayStation Store
Wild West Supermarket Simulator on Xbox Store


About SunDust


SunDust, a label of Toplitz Productions, focuses on charming indie games with a lot of heart and soul. The spectrum of casual-oriented titles ranges from user-friendly simulations to exuberant party games as well as other accessible and entertaining game concepts. At SunDust, indie studios with character can find a stage to give free rein to their creative ideas, personal flair and individual style.

Railway Management Simulator Rail Estate July 16th 2026 Release Date Announced

Indie studio Holonautic is excited to announce that their upcoming railway management sim Rail Estate is finally coming to Steam on July 16th, 2026! The title, which was initially announced as a multiplayer-first experience earlier this year, has now been expanded to include a full single-player campaign, a top-to-bottom redesign of the game visuals, a new cargo hauling system, new biomes, and many other additional gameplay elements.

Watch the Release Date Announcement Trailer here

As an aspiring rail tycoon, Rail Estate puts you in control of your very own railway management company in the golden age of the train. Your goal is to outsmart up to 7 other players while you compete to become the country’s biggest transportation business. To achieve that, you’ll have to carve yourself a spot among other industry titans. Outbid your opponents as you gain control of the country’s most important routes, then carefully manage your resources and connections to maximize revenue. Upgrade your trains and cars to boost income from each trip, improve your lines to make them faster and more competitive, move cargo and people throughout the country, and do everything in your power to grow your empire as you keep your opponents in check!

Designed with both strategy and management sim players in mind, Rail Estate merges elements from the two genres. Resource management is at the heart of every decision but knowledge and quick thinking will ultimately decide who comes up on top. Play against other players in both co-op or free for all modes or hone your skills through a full single player campaign. Study the competition and react to their moves, adapt to dynamic terrain and biomes, and fight to keep your profits climbing at any cost.
 

The launch of Rail Estate on July 16th marks the end of a long journey that saw Holonautic venture into the world of non-VR games for the first time, with support from both players and the wider gaming community as a whole. Speaking on the approaching release date, Holonautic co-founder Roger Küng said: “We knew we had something special when one of our early playtesters said: “It’s truly a capitalist’s wet dream game. It’s very cutthroat and so true to life, it’s actually incredible.”.


Key Features

  • Single Player Campaign: Conquer a series of scenarios, outsmart a diverse cast of rivals on changing maps, and unlock features as you claim your title as the ultimate railroad tycoon.
  • Blind auction system: place the highest bid to secure access to the most profitable rail connections in the land – but be careful not to overspend!
  • Network building strategy: upgrade key lines to dominate routes and undercut rivals, improving your stations, trains, and cars to maximise profits;
  • Procedurally generated world maps: use the terrain to your advance on ever-changing maps – no two games will be the same;
  • Multiplayer and single player modes: challenge yourself against the computer or compete with up to 7 open players in free-for-all or Team v Team multiplayer modes;


About Holonautic
Holonautic is an award-winning independent game studio with a reputation for pushing technical boundaries and exploring unique player interactions. After establishing a successful track record in the VR industry with titles like Surgineer and the double Auggie Award-winning Hand Physics Lab (2021 “Best Game or Toy” and “Best Indie Creator”), the studio is expanding into the world of PC and console gaming.
 

Our philosophy is simple: we only release games we can’t stop playing ourselves.

The journey to Rail Estate was born from a rigorous R&D process where dozens of game ideas were evaluated and multiple prototypes were put to the test. Known for being our own harshest critics, we filter every project through a high-standard lens of polish and mechanical depth. Rail Estate emerged as the clear winner: a strategy game so engaging that it demanded to be our first “flat-screen” release. We are dedicated to creating unique and addictive experiences that prioritize gameplay above all else.

The Last Gas Station Adds Fishing, New Rewards, and Helpful Automation Options in New Update

 The Last Gas Station, the cozy management simulator about running the world’s last surviving gas station, has received a major free content update. It introduces fishing as an entirely new activity, alongside new automation features and rewards that make life at the station even cozier.

You can now take a break from serving customers to spend time by the water. Fishing spots have been added across the map, allowing players to discover and catch a variety of fish, including rare and unusual species. Every catch contributes to a collection journal, and completing collections unlocks new decorations for the station. The update also introduces new automation options for station owners looking to streamline their operations. A new purchasing upgrade can automatically order fuel and goods, while recruitable kitten miners assist with checkout, warehouse work, and deliveries. 

To celebrate the update, the game is available at a 22% discount during the Steam Summer Sale until July 9th, 2026. Additional content updates for The Last Gas Station are planned as part of its post-launch roadmap.


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About Alawar

Alawar is an independent video game developer and publisher founded in 1999. Specializing in midcore and casual games, the company extends its creative influence across PCs, video game consoles, and mobile devices. Alawar’s key titles include the Beholder series, Do Not Feed the MonkeysKarate SurvivorNecrosmithWall World series, and an array of other releases.

Myth-Inspired Deckbuilding Roguelike RELIEF now available on Steam with a 2-week 15% Launch Discount

2P Games and Billiontail announce that Relief, a deckbuilding roguelike set in a post-Journey to the West world of corrupted deities, urban legends, and overpowered builds, is now available on Steam for the price of $14.99, 15,49€ and will have a 15% launch discount for 2 weeks

Watch the trailer here

ABOUT THE GAME

In Relief, players take on the role of the awakened heir of the Green Bull Demon, fighting through a strange myth-infused world while shaping powerful roguelike runs with cards, artifacts, and high-impact upgrades.

You can choose from five spirit companions, each bringing their own cards and combat identity. Their playstyles range from status manipulation and spirit summoning to stance-switching, fusion-based mechanics, and elemental chain reactions, giving each run a distinct rhythm without losing the game’s core deckbuilding focus.

Roc’s Aid choices appear midway through each of the first three acts, offering powerful run-defining decisions that can dramatically reshape the strategy. With 24 Aid Powers in total, these choices can push players toward safer upgrades or bold, high-risk effects capable of turning an already strong deck into something absurdly powerful.

Another layer of customization comes through Blessings, which let players empower individual cards with powerful enchants earned via the game’s shrine system. With 14 Blessings in total, these effects can alter how cards are played, reduce costs, trigger extra value, or open up entirely new build paths.

KEY FEATURES

  • Choose between five unique spirit companions with distinct card pools and combat styles, ranging from summon-focused and status-driven strategies to fusion mechanics and elemental synergies.
  • Make run-shaping decisions across the early acts with 24 Aid Powers that can radically change their build direction.
  • Master an enhancing system with 14 powerful blessings that can transform simple tools into build-defining powerhouses.
  • Pick from over 1,000 cards and 300 artifacts: Character-specific cards, general cards, and Black Market options combine with a massive pool of artifacts to create near-endless build variety, so no two runs ever feel the same.
  • Repeat a unique 14-day cycle: The adventure spans five acts built around a repeating 14-day cycle, where players strengthen their build in town before venturing outward toward the final boss.
  • Experience over 50 random events inspired by Chinese folklore and urban legends shape each run through risky choices, eerie discoveries, and unexpected consequences.

CONTACT

You can contact us at info@jaleopr.com or via social media (@jaleopr)


ABOUT 2P GAMES

2P Games is a global indie game publisher founded in China by a team of industry experts with over a decade of professional experience. The company is dedicated to discovering and promoting high-quality titles to a worldwide audience. 2P Games has successfully launched several acclaimed indie hits, including Sultan’s Game, The Hungry Lamb, Kotama and Academy Citadel, and R.I.P. – Reincarnation Insurance Program. With a diverse portfolio ranging from deep narratives to intense action, 2P Games continues to bridge the gap between innovative developers and global players.

For more information, please visit 2p.games or join the 2P Games Discord Server.

Trailer for Indie Developer Lorix Games’ Cyberpunk Turn-Based Tactics Game Midnight Manhunt Officially Released

Indie developer Lorix Games has released the official trailer for Midnight Manhunt, an upcoming cyberpunk turn-based tactics game that puts a fresh twist on the age-old game of cat and mouse. The trailer offers the most comprehensive look yet at the game’s neon-drenched world, asymmetric gameplay mechanics, and the looming presence of LUCi, the all-watching city AI at the heart of the experience.

Set in a dystopian cyberpunk metropolis where every footstep is tracked by an omnipresent artificial intelligence, Midnight Manhunt casts you on either side of a high-stakes pursuit. As a Grid Runner, you coordinate a squad of four specialists to hunt down shadowy saboteurs moving through the city. As a Ghost, you go it alone: outnumbered, under-equipped, and entirely dependent on misdirection and psychological cunning to survive until dawn.

The trailer masterfully captures this tension. Flickering surveillance feeds, narrow grid-lit alleyways, and a pulsing electronic score set the stage for what looks like a genuinely tense tactical experience, one that rewards patience and sharp thinking over brute force.

Watch the trailer here

Two Sides, One City

What immediately distinguishes Midnight Manhunt from its tactical peers is its commitment to asymmetry. The game offers two fully realized single-player campaigns, allowing players to experience the same cyberpunk city from opposite perspectives, each with its own playstyle and strategic logic.

Playing as a Grid Runner demands methodical deduction: piecing together fragments of intel, reading movement patterns, and positioning your squad to close off escape routes before the Ghost slips away into the night. Every clue matters. Every false lead can cost you the mission.

Playing as a Ghost flips that logic entirely. Outnumbered and poorly equipped, survival depends on moving unpredictably, planting false trails, and manipulating your pursuers into misreading your position. It is a game of manufactured illusions, and one wrong move can unravel everything.

Beneath both campaigns lies a narrative thread that Lorix Games describes as a tragic story of love and loss, exploring how LUCi came to dominate the city and what it cost the people living under its gaze.

Intel, Deception, and Mind Games

The tactical systems showcased in the trailer lean heavily on information scarcity as a core tension. In Midnight Manhunt, intelligence is never freely available. It must be earned, timed correctly, and carefully cross-referenced with everything else you know. False leads are a genuine threat. Acting too eagerly or too predictably opens flanks that a clever Ghost or a reactive AI opponent will exploit.

This design philosophy, where the mind game is the main game, positions Midnight Manhunt as something distinct from most tactics titles on the market. Rather than unit management or resource optimisation, the core loop revolves around reading your opponent and making them read you wrong.

Built for Replayability

Beyond the campaigns, Lorix Games has built a sandbox mode at the heart of Midnight Manhunt, a fully customisable space where all the game’s mechanics interact without narrative guardrails. Adjustable difficulty settings, custom match parameters, and varied AI behaviours are all designed to keep the experience fresh long after the credits roll.

It is a confident design choice from a debut studio, and one that suggests Lorix Games has built their game around systems deep enough to sustain that level of open-ended play.

Demo This Summer

A playable demo for Midnight Manhunt is set to launch this summer, giving a hands-on opportunity to step into the grid and experience the pursuit firsthand before the full release later this year.

Midnight Manhunt is currently listed on Steam, where players can add it to their wishlist. Follow Lorix Games on X (@LorixGames) for further updates ahead of the demo launch.


About Lorix Games
Lorix Games is an independent game developer and the studio behind Midnight Manhunt. The game is their debut title, developed and published by the studio itself.

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Afro-Brazilian Fantasy MMORPG Crowned Sun Now on Steam, Wishlists Open

IndigoWare has announced Crowned Sun, a free-to-play 3D isometric MMORPG rooted in Yoruba, Candomble, and Afro-Brazilian mythology. The Steam page is now live and open for wishlists ahead of an Early Access launch.

Wishlist on Steam here

A love letter to classics like Ragnarok Online, Tree of Savior, and Final Fantasy XIV, Crowned Sun invites you into the Mirage Kingdom as one of four peoples – Human, Iwin, Egbere, or Ere – each with its own myth, identity, and combat feel. Heroes grow across two parallel tracks: a Base Level earned through adventure and a Job Level that defines their path.

Key features:

– An Afro-Brazilian fantasy world inspired by the orixas and Brazilian folklore, built with care rather than exoticism.

– Four playable peoples, each with a distinct identity and playstyle.

– Classic dual Base/Job leveling, in the spirit of Ragnarok Online and Tree of Savior.

– A full suite of MMO systems: parties, guilds, friends, pets, mounts, mercenaries, instanced Spirit Trials, large-scale Spirit War battles, mail, and a Party Finder.

– Orisha Echoes, a progression system woven through the world as a homage to the orixas.

– Cel-shaded 3D isometric art and a soundtrack drawn from the rhythms of the diaspora.

– Cross-platform: Windows, macOS, and Linux/SteamOS.


Crowned Sun is free-to-play, releasing first into Early Access with a 1.0 release targeted for 2027. IndigoWare plans to develop in the open – shaping job balance, end-game Spirit War content, and new mythology-inspired regions alongside the community.