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Star Trek Legacy - Ultimate Universe

The Ultimate Borg

What made the ‘Ultimate Universe‘ much more fun?

This did.

Stardate 2007

I was leading a team of extremely talented individuals who were dedicated to making the 2006 PC version of Star Trek: Legacy into something much more than it was.

We were lucky enough to obtain actual visuals of the Borg used in the movie Star Trek: First Contact.

This was the result.

This video is one of highest viewed videos on my YouTube Gaming Channel.

A foreboding shadow looms over the horizon, as the most lethal enemy known to the Federation makes its debut in this installment of the Ultimate Universe Mod for Star Trek: Legacy.

The Borg have returned in all their horrific glory as a fully functional and challenging opponent to even the most daring of Legacy Captains. Play historical battles involving the Borg with new enemy tactics and a new model.

Complimenting the historical missions derived from material you’ve previously seen in the series, a new and disturbing view of the future will showcase all new and original missions involving the Ultimate Universe’s canon offering…the Ultimate Borg.

Prepare yourself, for a Borg like you’ve never seen before. The Ultimate Borg. A collaborative effort from Derek Chester (the Legacy campaign story author), Mindwipe, and Moonraker.

This was released late spring 2007. The video shows off the actual First Contact Cube, and is my favorite Ultimate Universe video of 2007.

Lots of Battle footage from Derek Chester and myself. I am VERY proud of this production by Phillip Morris. Kudos, my friend.

You Suck At Parking

You Suck At Parking

Now there’s a title, lol.

Don’t Stop ‘Til the Parking Spot: Forthcoming Manic Racer ‘You Suck at Parking™’ Lifts the Lid on Multiplayer Mode.

Check out a new trailer here: https://youtu.be/GYMNgSY0GjU

Leuven, Belgium, Monday 23rd 2022:  Happy Volcano is excited to lift the lid – or the soft-top, if you prefer – on forthcoming top-down racer You Suck at Parking’s ™  frantic and frenetic multiplayer mode.

In development for Xbox, PC, Nintendo Switch, and PlayStation, You Suck at Parking ™ is the world’s most extreme parking experience and the only racing game where, inventively, the goal is to stop. Play charges players with racing against the clock as they dash, drift, and ultimately drag their handbrakes as they slam into parking spots in quick time. The top-down racer will feature more than 100 wild levels with ever-increasing difficulty.

The previously unannounced multiplayer mode will allow eight players to face each other in a free-for-all fiesta that transforms the game’s pedal-to-the-metal action into a full-on parking party.

A Parking Party? I Love this!

“We’ve been really encouraged by the reaction to You Suck at Parking ™ so far, which has made us even more eager to talk about the game’s exciting multiplayer mode,” says David Prinsmel, Game Director. “Gamers can expect to hear more details about what we have in store – both for multiplayer, and the rest of the game – in the months ahead.”

In You Suck at Parking ™, players have the ability to:

  • Speed through stages navigating obstacles aplenty before hitting the designated parking spots, all whilst somehow keeping cool, calm, and collected in the process.
  • Unlock Car Keys and Parking Tokens with their parking skills to open up new cars and Parking Tokens that serve up new customization options to pimp your ride with.
  • Climb the global leaderboards and prove to your friends that you truly do have the power to stop. Maybe not the world, but a car, at least.
  • Experience an ever-growing, always-expanding, forever-changing game, where more cars, more biomes, more tracks, and more customization options are regularly added to the roster.

You Suck at Parking is in development for Xbox, PC, Nintendo Switch, and PlayStation. Stay tuned for more announcements in the months ahead.

Golf Club: Wasteland

This is no ordinary golfing game: it’s a surrealist post-apocalyptic golfing game.

You walk and jetpack your way around the remainders of life on earth as you play ball.

To be released on September 3 by the publisher Demagog Studio on Steam.

The story of Earth’s last hurrah is told from multiple points of view, building as the game progresses.

The Game has 3 different modes, from casual to expert.

The art style has a dream-like vibe, with the haziness and destruction of the background fitting perfectly with the depopulated planet that used to be our own

From the Steam Page

How to create a custom Minecraft modpack, free of charge

Step 1:

Go to curse forge, click on “Get desktop” on top row. Download the version that’s best for your computer.

Step 2

Find out which version of minecraft that either:

  • You have
  • Works better on your computer
  • has the most mods that you enjoy

You can do this by looking at the left of the “play” button when you log in to play minecraft.

Step 3

Click on the box that says minecraft. Once you do, it will appear on the left bar as the dirt icon.

Next, click “create custom profile”

Step 4

Name your modpack and set the base settings!

Choose your preferred version. Some versions will have more or less mods than others, so your pickings may be limited if you choose later versions.

Click the button that says Forge.

Step 5

Click “Add more content”, and go wild!!!

Something to note

If your computer/PC/Laptop isn’t made for games, it’ll be best to keep the number of mods low, otherwise your gaming device of choice might overheat.

Domino Sandbox

Let’s do a simple game today!

It is as it says in the title: A solo-player domino line physics game where you just set up what you want and push it back down.

The Colors (which are customizable) that it comes with are eye pleasing, and warm. I love the music for this game! It really fits the relax and play vibe.

Overall, it looks to be simple and effective.

The link is here.

from the Steam Page

Knock knock knocking on Death’s Door

Death’s door is a stylized game with lovely graphics!

It’s to released on X-box S/X and steam in the coming future!

The movements of each character are unique, and the designs are stellar!

The textures used give depth to the already cute and easily-readable characters and environment. The isometric placement of the scenery and fight areas brings them an additional layer of depth in an already 3-D gamescape.

This game looks to a fun a fun romp through a lovingly crafted world, a will be one to look after.

From the Steam page

The Rewinder

Launching this fall on Steam is The Rewinder. Currently, a free Demo is available on Steam! This Game is based on Chinese folklore.

The colors are subdued, and the pastel palette focuses on more neutral colors. The backgrounds, even done in a pixel-art style, stay close to the art style seen in traditional paintings.

The forms of the characters are distinct, and the volume conveyed through the 2D art is nothing short of impressive.

The Sounds effects are excellent, and when the full thing is released, I hope that the story and gameplay are as elegant.

A screenshot of one of the scenes in the game: screencap from the game’s Steam page

Larger than Light

from their site

Larger than Light‘s gameplay takes full advantage of the medium its made for, with a playful style that’s a feat for the eyes.

The gentle pastels and harsh shadows don’t just look good: they’re used for gameplay! You maneuver Characters that represent both Shadow and Light source to traverse this puzzle-platformer.

You help the main characters Skia and Lux overcome their differences and bond as siblings as you adventure, and listen to their conversations as you go along. This game not only looks good, but also sounds good, with fully-voiced dialogue!

This game can also be found on steam, for the more than reasonable price of $4.99!

by Abby Zarakovich

Ninza

from Ninza site

Currently in free-to-play beta mode, Ninza is a combination platformer and brawler!!! From Indie developers Klakmioch, this game has a homepage, twitter and discord.

I tried it out, and while I’m not much of a brawler -or platformer- it’s a lot of fun! I love the characters, and the actual controls are pretty simple! The concept of the game itself is gret, too.

The main menu is easily traversable, and there are 4 game-modes available for play (for now at least). The game is relatively easy on the eyes, with minimal of the bright, flashy, effects that can hurt your eyes, and the animations are very readable. The backgrounds are done in a way that reminds me both of Japanese woodblock prints and those old-style story books done in paints and colored pencils.

If you have your eyes open for a brawler to play around with your pals, this one may be the one you want your mitts on.

By Abby Zarakovich

Dies Mortis

This is a game made by architecture students. I see it more of an art piece, for those times when people say that video games are an art- which this game really proves.

The Stages of death mark the stages seen in the game, rendered lovingly by first-time creators, by a team of 3 students from National Superior School of Architecture of Versailles. It’s a variation on 3-D platformers with stunning lighting an easy-to learn gameplay.

Even if the entire game runs for a mere hour, I believe that it will be an hour well spent.

Link to download here.

from their download page

by Abby Zarakovich