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Visual Novel “Ace & Aro: Heart-to-Heart” announced

Developer Kinmoku has announced their third game “Ace & Aro: Heart-to-Heart”, which welcomes players to talk freely to a-spec characters, understand their journeys, and make lasting connections.

Get to know an eclectic cast of characters across the asexual and aromantic spectrums, personalize your experience with how you identify, see your choices reflected throughout the game, and enjoy mini-games in the barcade setting!

Coming soon to Steam and itch.io for PC, Mac, and Linux.

Developer: Kinmoku
Release date: 2026
Platforms: PC, Mac, Linux
Genre: Narrative, Visual Novel

Store Pages:

Steam
itch.io

XCOM-Style Roguelite Ex Sanguis Coming to Steam in Early Access May 21st

Lightbulb Crew is thrilled to announce that Ex Sanguis, their blood- and strategy-rich game, will release on Steam in Early Access May 21st!

So what’s Ex Sanguis all about? You’re here to lead elite warriors, called Stillae, to save a dying world from the forces of stasis. And how do you do that? Through many blood-filled turn-based battles, of course!

While engaging in turn-based combat, you’ll be able to strategically trigger a chain of events across the battlefield to turn the tide. Use Timeline Effects that can hasten, delay, or swap time positions to impact the turn order in a way that favors you and disadvantages foes.

As with any XCOM-style game, you can also use your surroundings to your advantage: explode objects, ignite enemies, or block the enemies’ path. Use spatial effects like knock-backs, forced facings, flanking bonuses, and damage-over-time to gain the edge!

The 30-second trailer hits fast with gameplay snippets, ending on a release window, now set for May 21 2026.

Watch the Early Access Release Date Trailer
 

Ex Sanguis adapts a pleasing roguelite loop into the turn-based combat. Defeat the challenging enemies to gain bonus ‘Corrupted Blood’ you can use to get access to epic bosses earlier, or to spend in the Map Events to gain upgrades for customizing your deadly squad. The further away you venture toward the outer rim of the map, the harder the standard Missions become.

As you play, the cycle never repeats. With each return, each playthrough, you carve new strength from failure and victory alike, unlocking forgotten powers and braving ever darker depths, where your greatest enemies await.

Developer Lightbulb crew plans for a six-month stay in Early Access:

“We’ll take the time needed to deliver a polished and complete experience. As such, the timeline may adjust based on player feedback and development progress. We plan to expand the game with additional content, improved balance, new features, and overall polish. We’re also exploring the possibility of new game modes. Our aim is to build on the core mechanics and continue refining the game’s performance and quality.”

Steam Page
Press Kit: piratepr.notion.site/ex-sanguis
Press Contact: press@piratepr.com & contact@lightbulbcrew.fr (interviews welcome!)


About The Game

From the creators of Othercide, Ex Sanguis delivers what the studio is known for: dynamic & epic turn-based combat in a visually striking world. Bleed the world to life; fight the agents of perfection and stillness through strategic blood baths in this evolved roguelite tactical RPG game!

Command the Stillae, elite warriors born from the Sanguis of the Mater, and lead them in a battle to save a dying world. Fight in tactical combat against the forces of Stasis and restore the flow of life.

In a world drained by the Purge, blood is defiance. Each drop of it paints the world in reds and blacks, as a reminder that life fights back. This is not just violence, it’s a vivid rebellion in a pale, colorless world. Key Features

For more updates on Ex Sanguis, ​ ​follow Lightbulb Crew on Twitter/X or BlueSky or join their Discord


About the Studio

Created in 2013, Lightbulb Crew is a Franco-Swedish studio, with most of the team based in Paris. They are an indiegame studio with distinctive design and strong art direction. They make games that tell a story, while the mechanics stay front and center. Their previous work includes Othercide and Nova Hearts.

lightbulbcrew.fr

Copyright © 2026 Lightbulb Crew, All rights reserved.

Official demo for “Sushi Claw Machine” Now Available on Steam

Mihaya is proud to announce that the official demo for “Sushi Claw Machine” is now available on Steam! After going viral in Japan with over 450,000 impressions on X (Twitter), players worldwide can finally test their skills in the world’s most absurd sushi restaurant.

In this shop, the only way to eat is to grab your dinner with a claw machine. If you miss, you stay hungry. Master the hilariously unpredictable physics and see if you have what it takes to clear the belt!

Key Features of the Demo

  • The Thrill of the “Big Drop”: Experience the rush of dropping a massive pile of sushi at once—just like a real arcade! Strategize your timing to trigger a powerful “Ultimate” and clear the entire tray in one go.
  • Hilariously Absurd Physics: Expect the unexpected. From “Dancing Salmon” to “Flying Tuna,” the physics-based comedy ensures that sometimes your dinner flies across the screen with ridiculous force.
  • Localized Experience: The demo fully supports multiple languages including English, Japanese, Korean, and Chinese (Simplified/Traditional), and also includes a deep “Sushi Preference” setting for true connoisseurs.
  • Steam Achievement Ready: Get a head start on the full game’s challenges. The demo features a glimpse of the quirky achievements waiting for you.

Essential Links 

Message from the Developer

“I wanted to combine the nostalgia of arcade claw machines with the chaotic joy of physics-based comedy. Whether the sushi lands on your plate or flies into the abyss, I hope players find the struggle as funny as I do! If you enjoy the demo, please add it to your Wishlist!” — Mihaya

SPECS

  • Developer: Mihaya
  • Game Title: Sushi Claw Machine
  • Genre: Physics-based Claw Machine Simulator / Wacky Arcade
  • Platform: Windows (Steam)

Contact 

Co-Op Bullet Heaven The Spell Brigade Marches onto PS5 & Steam on April 29th!

Belgian indie studio Bolt Blaster Games has announced that the hit co-op bullet heaven roguelite The Spell Brigade will launch its full 1.0 release on Steam and will be spellblasting its way onto PlayStation 5 on April 29.

After selling over one million copies during Early Access and earning a “Very Positive” rating across 13,000+ Steam reviews, the 4-player co-op spellslinger roguelite is preparing its biggest update yet.

To celebrate this milestone achievement with their community, the team has cooked up an amazing animated trailer to announce the release date. Have a watch!

Watch the Release Date Trailer Here

What’s New in the Full Release?

The Spell Brigade already had a ton of content and continuous updates to keep you busy for hours on end, alone or with friends, and the upcoming 1.0 update will make it even more appealing to return for more!

💪 New Foes! – The update introduces new enemies and challenges including resource-stealing thieves, powerful elite variants that act as mini-bosses, and a brand-new boss encounter.

🎁 Improved Progression! – A new Ascension system lets players reset their wizard rank in exchange for upgraded badges, while optional difficulty modifiers add challenge for those seeking a tougher experience and faster rank gains. As their reward, players will unlock secret outfits that alter each wizard’s starting spell, opening up new playstyles and build possibilities.

🎶 New OST! – The update is further enhanced by an original soundtrack from Grammy-winning composer Austin Wintory, known for his amazing work on famous games like Journey, ABZÛ, Assassin’s Creed, Hades II and more. He composed an epic soundtrack for The Spell Brigade with tracks for every Realm and Boss Battle.

🔔 A New Wizard! – Perhaps the most welcome surprise, the update also rings in the 15th playable wizard to the roster!

…And there’s even more to discover when 1.0 drops!


Press & Creators who want to dive in right away can request one or multiple Steam or PS5 keys here and check it out for themselves: Request review copies for The Spell Brigade

Steam Page
PlayStation Store page
Press Contact: Press@piratepr.com & ​ maria@boltblastergames.com (Interviews welcome!)


About the game

The Spell Brigade is a survivors-like with online co-op for 1-4 players. Team up with your wizard friends to slay hordes of dark creatures. Complete team-based objectives, unlock new upgrades, and create overpowered spell synergies. Friend nor foe is safe in this friendly fire-enabled bullet heaven!

Key features

  • 1-4 Player Co-op: The Spell Brigade combines the survivors-like gameplay you love with good old multiplayer madness. Fight thousands of weird monsters together. Complete random team-based objectives and upgrade spells together. Survive together!
  • Friendly Fire Bullet Heaven : Taking on entire armies is risky business, even with your friends at your side! Fighting as a team has many perks, but you will inevitably step on each other’s toes. But fear not! You can use your deaths to your advantage, and use Revive tokens to (literally) blast yourself and your teammates back into action!
  • Dynamic Spell System: Improve, augment and infuse your spells with different kinds of elements and upgrades. Combine this with your Enchantments, Quests, Scrolls, and the different wizards in your squad, and the potential for pure, unhinged chaos is endless!
  • A Soundtrack to Rock Out to: Austin Wintory, known for his amazing work on famous games like Journey, ABZÛ, Assassin’s Creed, Hades II and more, has composed an epic soundtrack for The Spell Brigade, with tracks for every Realm and Boss Battle.

For more updates, follow the studio on: Discord | Bluesky | Twitter/X | TikTok


About Bolt Blaster Games

Bolt Blaster Games is a Belgium-based indie studio on a mission to craft chaotic, fun co-op games with systemic depth and vibrant visuals. The studio is currently developing The Spell Brigade, a survivors-like with online co-op for 1-4 players. Their goal is to continue growing as a community-driven studio that delivers standout co-op games.

The Spell Brigade was made possible thanks to the support of the Flanders Audiovisual Fund (VAF)

Copyright © 2026 Bolt Blaster Games, All rights reserved.

Horsemen Four Productions unveils Survival Horror FPS “The Void”

Independent studio Horsemen Four Productions has officially announced “The Void”, a challenging wave-based survival horror first-person shooter. The game draws its thematic inspiration from the movie “The Mist” and spiritual theology. Players are trapped in a hostile environment where survival hinges on precise combat against an unrelenting horde of nightmarish creatures.


Developed solely by Jeffy Zachariah, The Void is a love letter to classic games that defined the survival horror genre. It strips away all modern gameplay conveniences – you only have one weapon and resource spawns are limited. Think Devil Daggers meets survival horror – an experience that demands both quick and tactile movements, careful resource management and planning, combined with tense moments where every decision is a calculated risk.
 
Survive the Void. Find Absolution.

Watch the Announcement Trailer Here
 ___________________________________________________________________________________________________________

About Horsemen Four Productions

Based in Thiruvananthapuram, India, Horsemen Four Productions is an independent game development studio founded by Game and Creative Director Jeffy Zachariah and Studio Director Joel Zachariah. The studio possesses an extensive background in real-time cinematography, lighting and level design, most notably playing a key role in lighting and cinematography for the critically acclaimed real-time strategy game Tempest Rising.

Duet Night Abyss Unveils The Final Chapter of Huaxu, “The Firmament Unbound”, Launching April 7th

Developer Pan Studio has revealed the final chapter update for its hybrid action fantasy RPG, Duet Night Abyss, The Firmament Unbound. This major content update was unveiled during a Special Preview Program livestream & will launch simultaneously across PC, Android, iOS, the Epic Games Store, and Steam on April 7. With new story content and half-anniversary rewards, players can prepare by downloading the game now on their preferred platform.

Duet Night Abyss players’ adventure through Huaxu will reach a dramatic climax in “The Firmament Unbound.” As they continue to explore the mysteries of the realm, players will witness the Grand Incense Rite and confront Lord Argent in five newly unlocked regions: the Outer Peaks, Youlai Alley, the Taixu Mausoleum, the Hall of Adjudication and the capital Haojing. The update introduces the Taixu Rover, a flying sword mount that lets explorers swiftly navigate the world. The chapter will culminate in intense fights against the mechanical guardian Terracolossus and the dual Loong bosses, Taihao and Zhuyin.

Two powerful new characters join the fray during this update cycle and will be obtainable for free through Immersive Theatre gameplay or Commission Letters:

  • Su Yi (Lumino): A genius engineer and aerial combat specialist who deploys custom mechs and wields the “Fledgling’s Gleam” shotgun.
  • Camilla (Pyro): The enigmatic tavern owner of Icelake City, who will bring her signature “Dregs of Glimmer” assault rifle to the fight when she arrives on May 5.

A new wave of cosmetic content arrives with the update. A limited-time skin banner will feature Su Yi’s exclusive costume “Azure Feather Skyward,” the universal update themed outfit “Rebel Riff”, along with a new skin upgrade system for deeper customisation. New idle animations, weapon skins, and exclusive teleport effects further enhance players’ ability to express themselves. Combat depth also grows with new weapons like the Aureate Drift and Jagged Growl, letting players refine their fighting styles. Fans can also look forward to the global release of the theme song “Binary Fate,” performed by Tiger Hu, on April 9.

Running for 56 days in April and May, the update coincides with the game’s half-anniversary celebration. Players can join story-driven events like “The Incense Proving” and “Starry Gleanings” to earn exclusive rewards, including the new Geniemon Qingluan Type II, commemorative avatars, and Prismatic Hourglasses. 

Duet Night Abyss newest update, “The Firmament Unbound”, is launching April 7th. New and existing players can enjoy the new content for free by downloading it on Steam, the Epic Games Store, and mobile devices. For the latest news, follow the official social media channels and use the limited-time redeem codes provided during the Special Preview Program:

  • THEFIRMAMENTUNBOND
  • THEGRANDINCENSERITE
  • WILLBENEATHTHEWINGS

Official Links:

About Duet Night Abyss:

Duet Night Abyss is a thrilling hybrid action RPG, featuring a dual narrative. Players can seamlessly switch between melee and ranged weapons, and freely combine dynamic movements like Helix Leap for fast-paced and fluid battles. The game unfolds across two story arcs, Chapter Noctoyager and Chapter Twilight, allowing players to explore the intertwined fates from two perspectives as the adventure blends high-impact action with deep, story-driven progression.

NACON UNVEILS NEW ACTION RPG ‘HUNTER: THE RECKONING – DEATHWISH’ FROM TEYON

During the Xbox Partner Showcase, NACON and the studio Teyon were pleased to unveil their new project set in the World of Darkness™ universe: Hunter: The Reckoning – Deathwish. One of the most iconic licenses in the role-playing game world returns 20 years after the release of the last video game in this universe. In this first-person, single-player action RPG, players take on the role of a monster hunter in an expansive version of New York, tracking their prey among citizens unaware of the secret world surrounding them. Hunter: The Reckoning – Deathwish will be released on PS5, Xbox Series X|S, and PC via Steam in summer 2027.

Watch the Announcement Trailer:
ESRB | PEGI


Hunter: The Reckoning – Deathwish immerses players in a dark New York where vampires, werewolves, and other supernatural horrors lurk and scheme in the shadows. Players assume the role of a Hunter, or humans who have discovered the horrifying truth that monsters secretly rule our world and decided to track them down. Players customize their Hunter just like the tabletop RPG and explore the city at their own pace, searching for clues and side quests that may give them an edge against enemies as powerful as they are dangerous.

To achieve their goal, Hunters must prepare and adapt their approach to each creature’s lair whether through brute force, stealth, or cunning. With a wide range of ranged and melee weapons at their disposal, players can engage monsters in intense combat. Throughout the adventure, they join a cell of hunters and team up with five companions, each with their own story and unique personality, providing valuable support during hunts. Players can also build relationships with them and even pursue romances.


Throughout the campaign, Hunters shape their own story by making important decisions both in dialogue as well as during missions. Each choice can lead to multiple outcomes and influence the story’s conclusion and may also damage their reputation with allies or put them under scrutiny from law enforcement, adding new obstacles to their already perilous journey.

“We knew NACON and Teyon had something special the moment we saw Deathwish” Jess Lanzillo, Creative Director at White Wolf for World of Darkness, said. “Teyon has a deep understanding of what makes Hunter: The Reckoning a compelling setting, and Deathwish embodies our vision of bringing it to life. NACON has helped bring several World of Darkness games to our fans, and the team at Teyon is in good hands.”

Hunters have one clear mission: stand between monsters and the innocent. Because if they don’t, who will?

Hunter: The Reckoning – Deathwish will be available on PS5, Xbox Series X|S, and PC via Steam in summer 2027.


About NACON
A company within the BIGBEN group, NACON was created in 2019 to optimize its expertise and leverage synergies in the video game market. Comprising 16 development studios, AA game publishing, and the design and distribution of premium gaming peripherals, NACON brings 40 years of experience to benefit the world’s gaming community. This unified center of excellence strengthens NACON’s position in the market and creates unique opportunities for innovation and competitive advantages. www.corporate.nacongaming.com 

About Teyon
Teyon is a video game development studio founded in Kraków, Poland in 2006. The company develops games for PC, PlayStation and Xbox platforms, with production teams based in Kraków and Łódź and a branch office in Tokyo. The studio is supported by a multidisciplinary team of over 150 developers. The studio focuses on action titles for the global market, including licensed projects such as Terminator: Resistance (2019), RoboCop: Rogue City (2023) and RoboCop: Rogue City – Unfinished Business (2025). Teyon develops narrative-driven single-player experiences built around established IP and original concepts, combining technical production capabilities with in-house creative direction across all stages of development. More information on www.teyon.com.

About White Wolf Publishing
White Wolf is the premier supernatural entertainment franchise, home to iconic properties including Vampire: The Masquerade, Werewolf: The Apocalypse, Hunter: The Reckoning, and more. Set in White Wolf’s World of Darkness universe, these properties tell mature stories of monster-perspective entertainment across gaming, streaming, literature, and digital media, exploring what it means to be human through supernatural eyes. Since 1991, White Wolf has defined creature-focused storytelling for sophisticated audiences worldwide. For more information visit www.white-wolf.com.

Indie racer Retro Drive: Revamped heading to Steam,PS4,PS5, & Xbox consoles March 17th

Steam, PlayStation, and Xbox players, fire up your engines for neon highway domination! Retro Drive: Revamped—the definitive synthwave arcade racer—launches March 27th across Steam, PS4/PS5, and Xbox, bringing laser-gate chaos, cop chases, and an authentic ’80s soundtrack that hits harder than a redline burnout.

Synthwave Soundtrack by Genre Legends

What truly sets Retro Drive: Revamped apart is its unforgettable synthwave soundtrack featuring legendary artists including Fantom ’87, Sunglasses Kid, New Arcades, Neon Nox, Michael Oakley, and many more synthwave pioneers. This is a soundtrack you’ll want to return to no matter the decade, perfectly complementing the high-octane racing action with authentic ’80s atmosphere.

Pure Retro Racing Action

Burn rubber through the neon-lit streets of Retropolis in this indie arcade racer steeped in ’80s nostalgia. Players will dodge deadly laser gates and outrun relentless police while chasing friends across vibrant, retro tracks. The game delivers precision racing mechanics wrapped in a stunning visual package that captures the essence of the Reagan era.

Key Features:

  • Heart-pounding gameplay with precise, challenging track mechanics
  • Customizable cars to rule the neon roads in style
  • VHS collectibles packed with authentic ’80s movie references
  • Retrofuturistic adventure with competitive high-score gameplay
  • Immersive storyline following a college student’s journey to catch up with friends

Critical Acclaim

“Retro Drive Revamped is a great-sounding blast from the past” – OpenCritic

“There was a precise retrofuturistic vision for the look and feel of this game, and I think the developers realised that vision stupidly well” – BestNerdLife

“There is something strangely addictive, or hypnotising, about Retro Drive Revamped” – TheSixAxis

About the Game: Retro Drive: Revamped is published by No Gravity Games & Development and developed by Retro Drive Studio Ltd. This game offers both single-player adventure and competitive high-score gameplay.

Turn the volume up, put the pedal to the metal, and get ready to race through the most authentic ’80s experience!

Watch the trailer here

About No Gravity Games & Development:
No Gravity Games & Development  is an indie boutique publisher specialized in console publishing and building up to games value. https://nogravitygames.com/

MicroProse to Publish Gunship: Origins, a New Combat Helicopter Experience

MicroProse is proud to announce that it will publish Gunship: Origins, a new combat helicopter game developed by indie studio Jammin Games that places players in the cockpit of some of the world’s most iconic military rotorcraft. Designed as a modern combat helicopter experience, the game combines dynamic missions, cooperative multiplayer, and accessible yet rewarding flight mechanics.

Watch the publishing announcement here

Take the Pilot Seat

In Gunship: Origins, players step into the role of a U.S. Army helicopter pilot operating in a contested battlefield filled with armored vehicles, missile batteries, convoys, and fortified enemy positions.

Flying iconic helicopters such as the AH-64 Apache, AH-1 Cobra/Viper, and UH-60 Blackhawk, players must plan their approach, use terrain to avoid enemy defenses, and strike quickly before the enemy can respond.

Dynamic Combat Missions

Missions in Gunship: Origins are dynamically generated ensuring that each sortie presents new tactical challenges. Players may be tasked with destroying armored columns, escorting transport helicopters into hostile landing zones, intercepting enemy convoys, or striking high-value targets deep behind enemy lines.

Careful planning, teamwork, and quick decision-making are critical to completing objectives and surviving the battlefield.

Fly Solo or With Friends

Players can take on missions alone or join forces in cooperative multiplayer with up to eight players. Friends can occupy pilot and copilot/gunner seats within the same helicopter or coordinate as a multi-aircraft flight to complete complex mission objectives together.

AI wingmen can also assist in missions, allowing players to direct their flight and execute coordinated attacks against enemy forces.



Rise Through the Ranks

Beginning as a Warrant Officer Candidate, players progress through training and combat missions to earn promotions through the U.S. Army officer ranks.

Along the way, pilots can earn authentic military medals and awards that reflect their accomplishments and experience on the battlefield.

Accessible and Cross-Platform

Gunship: Origins is designed to be approachable for newcomers while offering depth for experienced players. Helicopters are easy to learn to fly, but mastering combat tactics and mission coordination will require skill and experience.

The game supports a variety of control setups-from keyboard and mouse to advanced flight hardware-and is optimized to run smoothly across a wide range of systems.

Gunship: Origins will support Windows, macOS, Linux, and Steam Deck.


Key Features

  • Fly iconic helicopters including the AH-64 Apache, AH-1 Cobra/Viper, and UH-60 Blackhawk
  • Dynamic mission generation with a wide variety of combat objectives
  • Single-player and cooperative multiplayer with up to 8 players
  • Pilot career progression with ranks, promotions, medals, and awards
  • Coordinate attacks with either AI or human wingmen
  • Terrain-based tactics using real-world terrain data
  • Accessible flight controls with support for keyboard/mouse and advanced flight hardware
  • Cross-platform support for Windows, macOS, Linux, and Steam Deck

MicroProse, founded in 1982, is a world-famous simulation software company known for developing groundbreaking classics and new blockbuster titles such as Falcon, HighFleet, B-17 The Mighty Eighth, Ground Branch, Gunship and many more! Today, MicroProse is not only remaking select classics from its past but also paving the road to next-generation, state of the art games that will create the memories and experiences of new generations of gamers.



Jammin Games is an independent game development studio founded by Jamon Holmgren, a veteran software developer and entrepreneur based in the Pacific Northwest. With over two decades of experience in web and mobile development and a lifelong passion for game creation that began in the early days of QBasic, the studio brings together deep technical expertise and a strong appreciation for classic game design. Built around a modern toolset centered on the Godot engine, Jammin Games focuses on creating accessible yet engaging gameplay experiences that capture the spirit of traditional PC games while embracing contemporary design.

Demo for Roguelite board-builder Beatrix Now Live on Steam

Indie developer and publisher Tambù Digital has unveiled the first playable demo for its upcoming roguelite board-builder Beatrix, now available on PC via Steam. Launching later this year, Beatrix is a hauntingly stylised strategy experience where positioning is power and your ability to craft a board-wide strategy determines the fate of a fractured underworld.

Inspired by the spatial logic play, Beatrix transforms traditional deckbuilding into a deep board-build experience played across a shifting battlefield. As the enigmatic Beatrix, players descend through the Circles of Hell to uncover a rotting anomaly threatening the Abyss itself. By deploying Canons, powerful field effects that rewrite the rules of the grid, and mastering positional combat, every move can reshape the board and turn the tide of battle.

Will you restore balance to the underworld or be consumed by the corruption spreading through its frozen heart?

Enter Limbo in the First Playable Demo

The newly released demo plunges players into the first Circle of Hell – Limbo, where they will learn the fundamentals of Beatrix’s strategic tarot combat while uncovering the first threads of the game’s dark narrative.

During the demo run, players will encounter the twisted denizens of Limbo and ultimately challenge Charon, the Custos Limbi, in a climactic boss battle.

The demo includes:

  • 35 Canons – board-altering abilities applied at the start of battle
  • 22 Major Arcana Tarot Cards – core cards played during combat
  • 15 Relics with unique abilities
  • 3 Enemy Types and 2 Elite Variants
  • 1 Boss Encounter – Charon
  • 3 Narrative Events shaping your descent

This first taste of Beatrix introduces players to its tactical board control mechanics, evolving deck systems, and the ominous world that lies deeper within the Circles of Hell.
 
Watch the Beatrix demo announcement trailer here

About Beatrix

Hell has descended into unbridled chaos. As Beatrix, you are summoned to the Circles of Hell to uncover a mysterious anomaly rotting the afterlife itself. To restore order, or dismantle it entirely, you must master the laws of the grid, craft a lethal build of Canons, powerful effects that reshape the battlefield, and survive a perilous descent into the frozen heart of Treachery.  

Key Features

  • Board-Wide Strategy – Enhance your hand with the Canon System. Deploy persistent field effects that automate your strategy and redefine the rules of the grid.
  • Positional Grid Combat – A high-stakes “Surround and Flip” system inspired by Triple Triad and Othello. Encircle enemies to trigger a Card Clash, testing your Potentia to seize control of their units.
  • Verdict & Growth – You are the judge. Defeat the Custos of Hell and pass sentence to unlock new build possibilities and carve your path through the underworld.
  • Diverse Starting Archetypes – Choose your Genius to anchor each run, then layer rare Relics, Canons, and Tarots to create devastating chain reactions.
  • Infinite Replayability – With 22 evolving Arcana cards and over 100 Canons and Relics to discover, every descent presents a new puzzle of spatial strategy and board optimisation.
  • A Visceral, Reactive Inferno – Explore the Circles of Hell in a dark, eerie aesthetic. Navigate story-driven encounters and environmental hazards that shape your journey toward multiple narrative endings.

Begin the Descent

The Beatrix demo is available to download now on Steam, giving players their first chance to experience its dark tactical combat and atmospheric world.

Fans can add Beatrix to their Steam Wishlist to stay up to date as development progresses toward the full release later this year.

Follow Beatrix’s development journey on social media X | Instagram | Website | Reddit TikTok 

Join the community on Discord and Steam

###

PR contact: 

Mark Allen 

Mark Allen PR on behalf of Tambù Games

mark@markallenpr.co.uk 

About Tambù Digital

Tambù Digital is the video game division of Tambù, an Italian company established in 2018 known for its creativity in board games and gamification. The studio focuses on blending deep strategic mechanics with engaging storytelling to create unique indie experiences.