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Roguelike Deckbuilder Bannerlands Launching New Demo on August 17th


Bannerlands, the roguelike deckbuilder from Dark Inertia Studios – creators of Age of Rivals – will launch an updated demo on Steam on August 17th, 2026. The new demo brings an updated build featuring new artwork and gameplay features, offering a fresh look at the strategy title as it continues development toward its targeted early 2027 release.

In Bannerlands, players build a civilization one card at a time, forging an empire through a roguelike deckbuilder where war, culture, and economy decide its fate. Each turn, players play cards to strengthen their forces, develop combos, and counter their opponent, adapting their strategy as new possibilities emerge and using powerful late-game cards to turn the tide. Every run is a new campaign, with decisive choices between military conquest, cultural development, and economic power shaping the rise or fall of the empire.

Bannerlands draws on the strategic depth of games like Slay the Spire and Civilization, combining deckbuilding with civilization-building for a fresh take on the roguelike genre. The game can be played solo through PvE campaigns, or in offline and online multiplayer, with players able to lead different rulers, each with distinct strengths and playstyles, and draft from a roster of hundreds of cards, from war elephants and cathedrals to merchants and spies.
 

Watch the Latest Trailer for Bannerlands here.

Steam

 Key features of Bannerlands include:

  • Build Your Empire Your Way. Build an unstoppable engine of culture and wealth, or crush your opponent through military dominance.
  • Discover Powerful Combos. Combine cards to create devastating strategies and adapt to new challenges each run.
  • Solo or Multiplayer. Test your strategies in challenging PvE campaigns, or offline and online multiplayer.
  • Play Unique Rulers. Lead different civilizations with distinct strengths and playstyles.
  • Hundreds of Cards. Draft everything from war elephants to cathedrals, and merchants to spies.

The updated demo, featuring the new artwork and gameplay features will be available to download on Steam starting August 17th, 2026. Bannerlands is currently targeting a full release on Steam in early 2027. 

Players can wishlist Bannerlands now on Steam, and stay up to date with the game’s progress by following Dark Inertia Studios on XDiscord, and YouTube, or by visiting the Dark Inertia Studios website.


About Dark Inertia Studios

Dark Inertia Studios is the developer and publisher of Bannerlands. The company was established by Vijay Myneni, creator of strategy card game Age of Rivals which earned a place on multiple Best of 2017 lists and currently holds a ‘Very Positive’ review score on Steam.

GRIZZY AND THE LEMMINGS – CRAZY PARTY IS OUT NOW ON CONSOLES AND PC


Balio Studio and French animation studio HARI have launched Grizzy and the Lemmings – Crazy Party, available now digitally on Nintendo Switch (Nintendo Switch 2 compatible), PlayStation 5, Xbox Series X|S, Steam and the Epic Games Store, priced at 35.99 GBP / 39.99 EUR / 39.95 USD / 6,490 JPY . The launch trailer is live, and every store link is gathered on the game’s official page.

The first console game adapted from the series, Crazy Party offers 50 mini games, 6 game modes and 5 boards drawn from the show’s settings, for 1 to 4 players in local multiplayer, in 30 languages. Like the series, which has run for ten years in 200 territories without a single line of dialogue, the game is understood by watching: every round opens with a briefing in pictures and button icons.

WHAT YOU ACTUALLY PLAY

Each player controls a Lemming. All of them are after the same thing: Grizzy’s jar of Yummy spread.

Grizzy is closing in on his fridge, and the only way to hold him off is to throw his own dinner in his face. A bear turns his back at the end of the path, and the lemmings have to creep towards the jar without being caught moving. A lemming launcher smashes down a castle, and the loot goes to whoever grabs it first. A throwing contest is held where the projectile is… a lemming. A kart race means weaving between power-ups and one badly parked bear. And multicoloured chickens have to be herded into a pen they have absolutely no intention of entering.

Fridge Frenzy, Freeze or Fry!, Smash Castle, Launch Party, Drift Rush, Cluck Rush: six mini games out of fifty, six settings, six ways to fight over the same jar of Yummy.

EVERYONE IN THE SAME ROOM

Crazy Party is played by 1 to 4 players locally on every platform. No online play, no chat, no interaction with strangers: a deliberate choice for a game rated PEGI 3. When there are fewer than four of you, the empty slots are held by computer-controlled opponents, across all six modes and all fifty mini games. Along the way, 32 of the 40 Lemmings are unlocked by playing (from the pirate lemming to the penguin lemming) and 150 stickers await collectors.

“We built this game with one clear goal: for kids and parents to have fun and laugh together,” says Massimo Baglio, Co-Founder and CEO of Balio Studio. “That’s what we saw throughout our playtests, and from now on, it happens in your living room.”

Balio Studio was founded in Mons by three brothers, Massimo, Frédéric and Adriano Baglio, and has fifteen people today. Crazy Party is the first title the studio publishes itself.

KEY FEATURES

  • 50 mini games spanning action, reflex, timing and co-operative challenges
  • 6 game modes for different group sizes and session lengths
  • 5 boards inspired by the series: Ranger’s House, Nutty Hill Road, the Diamond Mine, the Yummy Factory and the Lunar Base
  • 40 characters, 32 of them unlockable, and 150 collectible stickers
  • 1 to 4 players in local multiplayer on every platform
  • Empty player slots are held by computer-controlled opponents
  • No online play, no chat, no interaction with strangers
  • Available in 30 languages

The game launches complete. Balio Studio then plans free content updates with new mini games.

Only one thing left to do: gather the family, pick your lemming, and start the first round.

ASSETS

Official game page and all store links
Launch trailer
Announcement trailer

Review codes remain available on request for Nintendo Switch, PlayStation 5, Xbox Series X|S and Steam.


ABOUT BALIO STUDIO

Balio Studio is an independent video game developer and publisher based in Mons, Belgium. Founded by three brothers, Massimo, Frédéric and Adriano Baglio, the studio has fifteen people and creates console and PC games focused on accessible, family friendly experiences. Grizzy and the Lemmings – Crazy Party is the first title it publishes itself.

PRESS CONTACT

Adriano Baglio
Co-Founder and Creative Director, Balio Studio
press@baliostudio.com
https://baliostudio.com

Tactical Deckbuilder Montabi Now Available on Nintendo, Xbox, & PC Storefronts


Indonesian developer Mankibo and publisher Akupara Games have released creature-collector roguelike deckbuilder Montabi on Nintendo Switch 1+ 2, Xbox One + Xbox Series X|S, and PC for $19.99 USD. After months of Trainers building teams and testing runs in the demo, the full roster, city, and campaign are now live to experience today.

Get Montabi Today: 
Steam | XBOX Switch

On a quest to save the city, you’ll tame a roster of unique Montabi, each with their own abilities, in order to battle your way through unforgiving streets. You’ll strategize on a tactical 3×3 battlemap, evolve your Montabi into more powerful forms, and unlock new cards that keep your options fresh — no run ever plays the same way. 

Features:

  • Build Your Deck By Taming – If you’re going to be the big hero and save the city, you’ve gotta get some Montabi! Each Montabi has a unique set of skills, giving you endless combinations for team synergies. Collect equipment and charms and utilize them to chart the path to victory!
  • Evolve, Learn New Skills – Train your Montabi to grow stronger, unlocking new moves to enhance your team’s strategy. As they level up, your Montabi evolve into more powerful forms, gaining new card abilities and expanding your tactical options. If you work together, there’s nothing you and your Montabi can’t achieve!
  • Outsmart Your Opponents – Deploy your best strategies to beat up the bad guys in a unique 3×3 grid-based system. With every Montabi’s unique abilities, you’ll have endless options to outthink the competition and win the day. Just make sure you rest up at a cafe every now and then to recover those hit points!
  • Choose Your Trainer – Select from diverse trainers, each with a unique playstyle. Do you wanna put your team in the perfect position, get right up in their faces and duke it out, or buff up your Montabi with a hearty meal? When the city’s at stake, everyone pitches in! Just make sure to stay safe! Like the king in chess, if your trainer is defeated, the game ends.
  • Try Every Montabi – Choose your favorite of the 22 starters and start battling! Since each evolutionary line has a unique deck, your playstyle options are endless. With 500+ cards to choose from, every run is unique!

Contact Information
richard@akuparagames.com 


About Mankibo
What if there was a place that welcomed everyone, regardless of their background, physical condition, education, or experience? A place where people are treated with respect, compassion, and provided with a safe environment to have fun and create what they believe in—a fun game! And so, here we are—a group of playful Manki, striving to make games accessible for everyone to enjoy. We may not be the best of the best, but together, let’s defy all odds. We hope to inspire other companies to do the same: to open more opportunities for people, regardless of their circumstances.
For more information, visit: Mankibo.com

About Akupara Games
Akupara Games is an indie game publisher based in Los Angeles, California. Using extensive knowledge and experience in development, they support their developers through an involved and personalized pipeline to bring games to communities of players who are looking for their next enveloping experience. Their vision is to help bring stories to life and usher in the next line of gaming classics. For more information, visit: AkuparaGames.com

Cozy Management Simulator The Last Gas Station Adds Car Photography and Collectible Photo Albums in Free Update


The Last Gas Station, the cozy management simulator about running the world’s last surviving gas station, has received another major free content update, introducing an all-new photography activity centered around the game’s ever-growing collection of vehicles. You can now discover and repair a camera before setting out to photograph every car that stops by the station. From everyday vehicles to rare finds, every snapshot contributes to a collectible photo album. Completing collections rewards players with cash prizes, while displaying photos of rare cars on the station’s photo stand grants Civilization bonuses.
 

Set in a world where electric vehicles have replaced traditional fuel-powered cars, The Last Gas Station puts players in charge of restoring a rundown roadside business to its former glory by serving customers, managing inventory, upgrading equipment, and exploring the surrounding area.
 

The Last Gas Station is available on Steam and is currently 30% off until August 14. The game will continue to receive new content as part of its post-launch roadmap.


Useful Links:

Steam
Discord
X


About Alawar

Alawar is an independent video game developer and publisher founded in 1999. Specializing in midcore and casual games, the company extends its creative influence across PCs, video game consoles, and mobile devices. Alawar’s key titles include the Beholder series, Do Not Feed the MonkeysKarate SurvivorNecrosmithWall World series, and an array of other releases.

Hand-Drawn Metroidvania Fallen Tear: The Ascension Leaving Early Access on September 16th

 


Indie dev Winter Crew Studios today announced that Fallen Tear: The Ascension, its hand-drawn story-driven metroidvania, will launch in 1.0 on Steam on September 16th, 2026 for $24.99 / €24.99 / £21.99, with a 2-week 10% launch discount . This full launch concludes the Early Access period that kicked off in March 2026, which has already earned a “Very Positive” rating from players.

Watch the Fallen Tear: The Ascension Release Date Trailer Here

Set in the high-fantasy world of Raoah, Fallen Tear: The Ascension follows Hira, a mysterious child fated to stand against ancient gods, through a Metroidvania built around the Fated Bonds system – allies with distinct combat and traversal abilities that reshape how players fight and explore. The game mixes traditional hand-drawn animation and full voice acting with fast, skill-based combat and JRPG-inspired storytelling.

Fallen Tear’s Early Access version launched with 10 interconnected regions, 6 main bosses (and 3 optional bosses), 10 Fated Bonds contained within the game’s opening act. The full launch roughly doubles the game’s content: 10 additional major regions with interconnected areas, 5 new main bosses and 19 new optional side bosses and 11 new Fated Bonds, each with their own abilities and story moments. Hira’s progression expands with 3 additional Ascensions, 6 new Hunter Skills, 4 new Elemental Imbuements and 16 new Mastery Skills spanning Tier III and Tier IV – with full combat, progression and exploration systems available at launch. Altogether, the 1.0 release offers 35 to 40 hours of story content, and more than 80 hours for players chasing full completion!

“Early Access let us build Fallen Tear: The Ascension alongside the community that plays it, and their feedback shaped everything from combat balance to how the Fated Bonds feel in a fight,” said Stephen Manalastas, Creative Director at Winter Crew Studios. “On September 16th the story finally comes together, with new regions, new bonds and an ending we’ve been building toward since we started this project.”

Key Features:

  • Fated Bonds – Forge bonds with allies across Raoah, each granting unique combat and traversal abilities that change how you fight and explore.
  • Hand-Drawn World – Explore lush forests, lost cities and forgotten ruins rendered in traditional hand-drawn animation with full voice acting.
  • Skill-Based Combat – Slash, parry and dodge through the Ascension and Hunter skill trees and switch tactics mid-fight against bosses that keep you guessing.
  • Multiple Endings – Shape Hira’s fate through the bonds you form and the choices you make on the way to one of several possible endings.
  • The Temple of Oras – Customize a personal hub high above Raoah and fill it with allies met throughout the journey.

Fallen Tear: The Ascension launches on Steam on September 16th, 2026, featuring full audio in English and text localization support for English, German, Brazilian Portuguese and Simplified Chinese; with further languages (Spanish, French, Italian, Turkish, Korean, and Japanese) arriving after launch. Wishlist Fallen Tear: The Ascension now on Steam

Fallen Tear: The Ascension on Socials:

Steam Page

Website

Discord

X

Twitch

YouTube


About Winter Crew Studios
Winter Crew Studio is the original game development team under CMD Studios, based in the Philippines. Founded in 2020, Winter Crew focuses exclusively on creating original, high-quality video games and is currently developing its debut title, Fallen Tear: The Ascension. While this is Winter Crew’s first original game, the team brings years of experience through CMD Studios, having collaborated with international clients ranging from AAA game developers to world-class animation studios. As storytellers and passionate gamers, we are dedicated to creating memorable experiences that engage, inspire, and leave a lasting impact on players around the world.


About CMD Studios
With a passion for creation, we understand that our reality is only limited by what we can imagine. Making stories come to life is something we continuously pursue. The CMD Studios has already worked with different AAA game companies and corporations all over the world. The company has been progressing by creating quality work and building an excellent relationship with clients – knowing the value of having a good attitude and prioritizing effective communication. Our vision has always been to build with greatness, to work with kindness, and to inspire with purpose.

Cozy Archaeology Adventure Jo & Rubi: A Cozy Expedition Heading to PC via Steam


Nukuna Interactive and Ivy Juice Games have announced a collaboration to bring Jo & Rubi: A Cozy Expedition to Steam. Previously released on the App Store and Google Play, where it’s been well received by players so far, the cozy archaeology adventure is now headed to PC. The Steam page will go live today at 4pm CEST, with wishlisting open from that moment – no release date yet.

About Jo & Rubi


Jo & Rubi: A Cozy Expedition follows a curious kid and their loyal robin sidekick through a short, low-stress archaeology story told across three chapters: a warm family home, a lakeside research center, and a real dig site. Along the way, players sort artefacts, tidy up gardens, pull trash from the ocean, and unearth secrets buried in the dirt. 19 handcrafted mini-games in total, each designed to feel good rather than test your reflexes.

The game was developed in collaboration with an archaeologist and a media pedagogue. There are no timers. No fail states. No pressure. Just Jo, Rubi, and whatever’s waiting to be found.

Key Features

  • 19 mini-games across 3 chapters
  • A short story you can finish in one sitting
  • No timers, no fail states, no pressure
  • Handcrafted levels
  • Simple controls
  • Relaxing music

Already available here:


Apple App Store
Google Play Store


About Nukuna Interactive


Nukuna Interactive is a Berlin-based studio founded by parents who set out to make high-quality games and media for children – safe, thoughtful, and full of fun and knowledge. The team draws on expertise from HTW Berlin’s Game System Design master’s program (behind titles like DorfromantikAbriss, and SCHROTT) paired with cultural studies knowledge, and is supported by Medienboard Berlin-Brandenburg and the Stiftung Digitale Spielekultur’s Startup Entrepreneurship Program.

About Ivy Juice


Ivy Juice is a Berlin-based developer-publisher duo focused on creating small, unique games and supporting solo developers through publishing. They previously published My Little Cafe Nightmare and worked on SCHROTT: Roguelite Racer. Their current title in development is PRESS: Authorized Disposal.

Combat-Free Open World YARETA Opens Free Steam Playtest

Three-person indie studio Mariana Games has opened a free Steam Playtest for YARETA, a combat-free open-world puzzle adventure. Anyone can join instantly from the Steam page for roughly two hours of content — no keys, no sign-up forms.
 

Watch the official teaser trailer here

In YARETA, players become an investigator from the World Library, using a sky-reaching rope to soar across an ancient landscape. There is no combat: instead, players can reach out and touch anything in the world — creatures, plants, ruins — and listen to what it has to say, piecing together the land’s hidden past.
 

The Playtest build adds the Hexagonal Great Tree Ruins, a new dungeon beneath a colossal ancient tree where players solve the puzzles of a lost civilization and encounter a giant deity trapped deep underground. The overworld has also been expanded with many more touchable ruins and creatures around Mirror Lake, hidden secrets for unhurried explorers, and a new backpack equipment system — attach items to your backpack to trigger unexpected effects. The build also brings new animations and VFX, performance optimization, Steam Deck support, and controller rumble.
 

YARETA was selected from over 1,000 entries for Tokyo Game Show 2026’s “Selected Indie 80” and will exhibit at Makuhari Messe, September 17–21. It has previously won four prizes, including Best 3D Art, at the Bahamut ACG Creation Awards — Taiwan’s largest creative competition for independent works — and was nominated for Best Audio at the Taipei Game Show Indie Game Award.

Join the Playtest: Click “Request Access” on the Steam page — access is granted free.
 

Steam Page
 

Community: 

X 

Discord 

Facebook 

Instagram

Turn-Based Combat Racer Roguelike Rebels of the Solar Speedway Announced by Indie Dev RetroReactor


Indie Spanish-Brazilian developer RetroReactor has announced their new project, Rebels of the Solar Speedway, a Hot-Wheels inspired turn-based combat racer roguelike set in space that is expected to release in 2027 on PC via Steam. Closed beta testing will be starting in the coming weeks, so the developer invites the players interested in participating to join their Discord.
 

Watch the teaser trailer here

As humanity conquered the solar system, it abandoned its soul. Earth suffocates under the oppressive glare of the Church of the Holy Circuit, a techno-religious regime enforcing control through fear and mass surveillance. Across the galaxy, three ruthless MegaCorps—Ares Defense, Helios Genera, and Ceres Sustenance—enslave the masses in a brutal second industrial age.

For years, the Outer Rim Independence Collective has waged a silent war to stop Earth’s dark fate, but shadows alone cannot ignite a revolution. To free humanity and rally the people, the fight must step directly into the light: the bloody, high-stakes Battle Races of the Solar Speedway. Secretly sponsored by the MegaCorps to keep the population distracted, this legendary arena is where the chains will finally shatter. By defeating corporate champions and bankrupting their masters, the rebellion will spark the ultimate galaxy-wide uprising.

GAME FEATURES:
 

STEER A TEAM OF PILOTS ON THE DEADLIEST TRACKS IN THE GALAXY

In this turn-based battle-racer, you’re not just a pilot, you are mission control. Simulating a professional racing team, you’ll control your pilots with a full view of the track. ​​​

​​​

MASTER TURN-BASED COMBAT: THINK TWO STEPS AHEAD

Each turn, make strategic moves anticipating your enemies’ actions. Turns are divided in Action Phase and Resolution Phase. In the first phase, consider where to move making use of a variety of car systems. Moving is not just about getting the pedal to the metal, but also to position yourself safely from enemy attacks and also go on the offensive making the best use of the range and strength of each of your weapons, and ripple effects. Then, in the Resolution phase, attacks are resolved from last place to first place.

Will your strategy work?

DEEP TEAM AND CARS MANAGEMENT

​​​​​​

In between races, manage resources to strengthen your team. Repair your cars, replenish ammo cases, and moving systems. Equip your cars with 30+ unique weapons. Install more than 90+ modules, improving weapons or completely changing them. This is the only way to get a shot at the legendary Solar Speedway Race.
 

MANIPULATE THE STOCK MARKET: WEAPONIZE THE ECONOMY

With the ruling mega-corps and almighty Cyber Church deeply invested in the galaxy’s favorite bloodsport, everything that happens in the races affects their stocks. You may bankrupt one by killing their champions, but boost another by using their weapons. But be careful – their stocks are also your currency. All the items in the game change values based on stock evaluation.

PLAY A DOUBLE GAME TO FUEL THE REVOLUTION

The MegaCorps don’t just attack on the tracks. They will try to recruit you to their dirty game. Play your part and take advantage of that, but don’t over do it, or the Outer Rim Independence Collective will take you down, be careful, the same way they put you in, they can blown you up.
 

ROGUELIKE RUNS

The more you play, the more you unlock. From new cars and weapons that will get available the more you advance in the game, to even new enemy teams and brand new player teams that change completely how you play each run from the start.
 

  • 10+ unlockable player teams
  • 30+ different enemy teams
  • 15+ different cars, with different stats and systems.
  • 30+ different weapons.
  • 90+ different weapon modules, with each changing how the weapon works.
  • 18+ tracks divided in 3 cups and random events.
  • Galaxy Map to navigate from Earth all the way to the ultimate arena: The Solar Speedway.

Official site

Steam

Discord



About Retroreactor

Retro Reactor Games was founded on the belief that great games don’t need complexity to be thrilling. Established by Danilo Barbosa in 2015, originally in Brazil and now based in Spain, the studio draws from the energy of retro games, the spectacle of cinema, and the immediacy of arcade action to create experiences that are both intense and inviting. The studio’s standout title, Two Strikes, exemplifies this philosophy—delivering the heart-pounding excitement of a cinematic duel in a single moment of decisive action.

Hell Galaxy To Launch on Steam August 12th To Allow More Time For Polish and Optimization

Indie developer and publisher Italian Games Factory has announced that Hell Galaxy will now launch on Steam on August 12th to allow for additional time for final balancing, polish and optimization ahead of the game’s Version 1.0 release. The decision reflects the team’s commitment to delivering the best possible experience for players from day one, ensuring Hell Galaxy launches in the strongest shape possible with every system, encounter and mechanic receiving the attention it deserves before release.
 

Giorgio Xhaxho, Lead Producer at Italian Games Factory, said: “We’re incredibly close to the finish line, and while Hell Galaxy is already in a great place, we believe taking a little more time now will make a big difference for players on launch day. These final weeks will allow us to fine-tune balancing, add the last layer of polish and make sure everyone gets the best possible Version 1.0 experience. We can’t wait to welcome players to the Neterun galaxy on August 12.”
 

Watch the Hell Galaxy release date trailer here

Set in the haunting depths of the Neterun galaxy, Hell Galaxy is a battle for both body and mind. Players will engage in dynamic space dogfights using fully customizable loadouts and shifting combat stances to adapt to increasingly deadly threats, while ghostly entities and colossal monstrosities threaten not only the integrity of their ship, but also their very sanity.
 

Blending intense space combat with RPG progression, exploration and a rich narrative universe, Hell Galaxy delivers a dark sci-fi experience where every encounter pushes players further into the unknown, and where nothing is truly human anymore, not even you. The extra development time will allow the team to further refine gameplay balance, apply the final layer of polish and ensure players receive the best possible Version 1.0 experience when Hell Galaxy launches next month.
 

Key Features:
 

  • Intense space combat with dynamic dogfights and tactical combat stances.
  • Fully customisable loadouts to suit every playstyle.
  • Face ghostly entities and colossal horrors that threaten both your ship and your sanity.
  • Explore the mysterious Neterun galaxy through a rich sci-fi narrative.
  • RPG progression, exploration and meaningful player choice throughout your journey.
     

Hell Galaxy launches on Steam on August 12, 2026Wishlist today and prepare to descend into a universe where nothing is truly human anymore.
 

For the latest news and updates, follow Hell Galaxy on social media and join the community as the countdown to launch begins. Instagram | X | Facebook | BSky | Discord Website
 


PR contact: 

Mark Allen 

Mark Allen PR – on behalf of Italian Games Factory

mark@markallenpr.co.uk
 

About Italian Games Factory

Italian Games Factory is an independent studio focused on bringing fresh innovation to space combat games. We develop our own IPs and create worlds with the utmost expertise for you, the players.

Indie developers Templo and Rewilder Announce Dark Comedic Rage-Platformer HellBound Inc. Release Date

 


Indie studios Templo and Rewilder have announced their debut collaboration Hellbound Inc., a darkly comedic rage-platformer set in a nightmarish corporate afterlife, will launch on Steam August 11th. While this marks their first release as a collective, the award-winning team brings extensive experience spanning games, design, and film.

Watch the official release date trailer here


About Hellbound Inc
 

In Hellbound Inc., you take on the role of an undead courier trapped in a fulfillment center recently acquired by Satan. Inspired by Dante Alighieri’s The Divine Comedy, the game takes players through eight infernal circles of corporate torment, from Limbo to Pride. Each reimagined as a dysfunctional department within a hellish organization. Each circle features its own distinct hub area, where players can interact with bizarre co-workers, and prepare for a series of deviously challenging puzzle-platforming levels. An original soundtrack, featuring a unique theme for each circle of Hell, brings every department to life. With tricky controls, escalating difficulty, and a focus on precision gameplay, Hellbound Inc. is designed to test players’ patience, skills and perfect timing.
 

“I’m excited for players to discover that moment when frustration turns into mastery. The first time you overcome an obstacle that seemed impossible is incredibly satisfying, and that’s really the emotional core of the game,” said Pradip Romay, Studio Lead.
 

Key Features:

  • Immortal gameplay – Precision platforming meets puzzle challenges – Every room is a finely tuned delivery puzzle that tests timing, problem-solving, and reflexes
  • Eight Circles of Hell to explore – Each with unique hazards and increasingly chaotic layouts
  • Over 45 handcrafted levels 
  • Instant respawns – Die, retry, and learn without breaking the flow
  • Hellish soundtrack – A relentless score to keep you marching through the flames

Hellbound Inc. will be available on Steam starting August 11, 2026.

You can wishlist the game now and follow development updates via Steam and social channels.
 


Key links:

Steam

Website

Media contactgayle@templomedia.com
 


About Templo and Rewilder:
 

Hellbound Inc. is a collaboration between indie studio Templo (Mexico) and its U.S. sibling Rewilder. Led by Pradip Romay (Cannes Gold Lion winner), this collective brings together seasoned developers and award-winning creatives. The team includes games industry veterans Antonio “Fayer” Uribe (Arco & Pancito Merge) and Abe Morales (former Game Director at HyperBeard, solo dev of Doki Duck Farm and Frogue). This small crew keeps things lean and playful, building the kind of offbeat projects they’d actually want to play.