I was leading a team of extremely talented individuals who were dedicated to making the 2006 PC version of Star Trek: Legacy into something much more than it was.
We were lucky enough to obtain actual visuals of the Borg used in the movie Star Trek: First Contact.
A foreboding shadow looms over the horizon, as the most lethal enemy known to the Federation makes its debut in this installment of the Ultimate Universe Mod for Star Trek: Legacy.
The Borg have returned in all their horrific glory as a fully functional and challenging opponent to even the most daring of Legacy Captains. Play historical battles involving the Borg with new enemy tactics and a new model.
Complimenting the historical missions derived from material you’ve previously seen in the series, a new and disturbing view of the future will showcase all new and original missions involving the Ultimate Universe’s canon offering…the Ultimate Borg.
Prepare yourself, for a Borg like you’ve never seen before. The Ultimate Borg. A collaborative effort from Derek Chester (the Legacy campaign story author), Mindwipe, and Moonraker.
This was released late spring 2007. The video shows off the actual First Contact Cube, and is my favorite Ultimate Universe video of 2007.
Lots of Battle footage from Derek Chester and myself. I am VERY proud of this production by Phillip Morris. Kudos, my friend.
Backstory: From December 2006 until December 2008 I coordinated a team of 7-20 people (varied from month to month) in the extensive modification of an online computer video game known as Star Trek: Legacy.
This required top notch people skills in handling different talents, skill sets, and personalities from people across the world via the Internet. Our project was released in October 2007, and still, in 2022, gets several downloads a day.
I stepped down from the top position in December 2008, but continue to this day (2022) as a consultant. Our project, known as The Ultimate Universe, has garnered Tens of Thousands of downloads, and is a success story. ‘Chris Jones Gaming’ is ongoing with gaming industry news of the day.
Does Chris Jones Still Game? Moving Forward, I would very much like to ‘Make a Game’.
Would it be Science Fiction? Likely Yes.
I keep saying there’s more news coming on my gaming exploits. Once a Gamer, always a Gamer.
Safe to say there is more to come from Chris Jones Gaming.
The Ultimate Universe is/was a total conversion modification of the PC Game, Star Trek: Legacy (released in Late 2006). It is a collaboration of many individuals driven to make the best of Star Trek Legacy.
You MUST start with a Fresh Clean unmodded Legacy install. If you try installing over UU1.0 or 1.5 you will CERTAINLY have problems! This is part 1 of a 2 part installer. Be sure to grab Part 2 of 2 as well, both are required!. UU2.0 is a FULL INSTALL.
Now that’s out of the way. You will find a new menu structure, more races, enhanced missions, the new Vs Armada, and Instant Vs modes. As well as the new “Exploring History” mode which is a mostly non combat mode that explores Earth and Mars development from the NX-01’s time to the NCC-1701F.
Great new intro, loading screens and main menu graphic by Mindwipe. Three interviews with the CoWriter of the Stock Campaign Derek Chester done by Mindwipe himself and a TMP Theme music vid with Mike Shaw. Rebuilt main menu by Muldrf. Enhanced Explosions and weapon effects by Miri as well as some nice new glow work on some of our favorite starships.
New Terran Empire ships by Nix and new Section 31 by Gan as well as some other offerings. Additional ships by Maxloef. New Map Editor menu structure with easier navigation setup by Tjoz with nearly all flyable 2.0 ships as well as the stock components.
A fair number of ships by MRJohn have been added. And lets certainly not forget DJ Curtis’s beautiful Century and Vivace Class starships. Enhanced UUTools utility and the new LMTools Modding Utilties have been released as well, also the Legacy Mission Editor is included although the LMTools has full mission building abilities built in. I have included the Modinstaller for good measure for any aspiring modders out there who might find use for it.
————————————- Nov 27th, 2009 – Part 2 of 2 You will find a new menu structure, more races, enhanced missions, the new Vs Armada, and Instant Vs modes. As well as the new “Exploring History” mode which is a mostly non combat mode that explores Earth and Mars development from the NX-01’s time to the Ncc-1701F.
Great new intro, loading screens and main menu graphic by Mindwipe. Three interviews with the CoWriter of the Stock Campaign Derek Chester sone by Mindwipe himself and a TMP Theme music vid with Mike Shaw. Rebuilt mainmenu by Muldrf. Enhanced Explosions and weapon effects by Miri as well as some nice new Glow work on some of our favorite starships. New Terran Empire ships by Nix and new Section 31 by Gan as well as some other offerings. Additional ships by Maxloef. New Map Editor menu structure with easier navigation setup by Tjoz with nearly all flyable 2.0 ships as well as the stock components. A fair number of ships by MRJohn have been added. And lets certainly not forget DJ Curtis’s beautiful Century and Vivace Class starships. Enhanced UUTools utility and the new LMTools Modding Utilties have been released as well, also the Legacymissioneditor is included although the LMTools has full mission building abilities built in. I have included the Modinstaller for good measure for any aspiring modders out there who might find use for it.
————————————- April 7, 2011 – Hosted by Moddb Ultimate Universe 2.2 Update (Build 2) – This release includes updates to a fair number of existing ships to add features to them such as breaking nacelles with plasma effects, animated bussards, reduced torpedo circling, bump maps, and some torpedo circling prevention work. There are also a number of new ships, Wagaugusto’s Olympic Class. Phoenix’s TOS Proxima which was released to public in December is now included. The ole Marauder from BC ported by Muldrf with Acidfluxxbass’s take on it’s textures and Miri and Gan’s effects and weapons. Galaxy X (Evolution) Class, The Icarus Class. There are also numerous ships by Rudianos. Additional texture work by Gan and Acidfluxxbass on various ships. Great new effects work by Miri as usual. New Destruction Damage work by Gan making it a bad idea to get to close to a dying ship..
Please note that this does not represent (yet) the full extent of the mod. This site will, when time permits, contain credits and readmes for the many great talents involved in the making of the mod.
As of this article, and as you may know, Chris Jones Gaming is Simmering on the Back Burner. It’s been that way for a long time. You may say – ‘So Chris! – why don’t you just shut the site down?