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Collapsed

Collapsed was just released for Playstation on March 13th, 2021. It was released for Nintendo Switch on August 27th, 2020 and it first came to PC on August 1st, 2019. Collapsed is a roguelike platformer where you can play as one of four Hunters and fight against hostile alien invaders. The game is the only major project from the indie developer Glaive Games. It was published by OverGamez, a Russian indie games producer. The gaming community appears to be split on their opinion of this game. While the game has received praise for the online co-op and the large skill tree, its also been criticized for its poor story-telling and repetitive gameplay. But there are definitely some features that might appeal to many gamers.

Most of Collapsed’s levels are filled with tons of alien enemies.

4 Hunters

In Collapsed, our Solar System has been invaded by a massive force of varied aliens. The invaders intend to enslave all sentient life in the galaxy and it’s up to the player to repel the invasion. The rest of the story is told through messages that you can find throughout the procedurally generated levels. All four of the playable Hunters have their own set of abilities, skills, and weapons. As you play through the game, inevitably dying on your first couple of playthroughs, you’ll move through the game’s large skill tree and unlock new ways to strengthen your hunters. You can also craft over 100 different items to help you through your run. There are 9 uniquely styled locations in the game and the procedural generation will make it so that every playthrough is different. There are over 60 enemy types and 15 challenging bosses to battle at the end of a level.

Thanks the huge skill tree, the player can really choose how they want to develop their play style.

Blast from the Past

Collapsed art-style is incredibly reminiscent to the flash games that were popular on the internet in the 2000’s. The way that the assets move and are drawn brings back plenty of memories from that time period. Whether you like this or not is a matter of personal preference. Ultimately, Collapsed is a roguelike game with potential. The online co-op is a neat feature that’s fairly uncommon among most notable roguelike games. However, priced at $14.99, there are plenty of other excellent roguelike games that Collapsed is directly competing with. If you’re a fan of roguelikes, you might really enjoy Collapsed. But is it as good as Binding of Isaac or Enter the Gungeon? Now, that’s a tall order.

#Collapsed #Indie #Roguelike #Platformer

Blaseball’s Boom

Musicals and Music video, fan animations and artwork…. for a fantasy baseball browser game?

It’s indeed the case!

Blaseball is an absurdist online baseball game that was split into “seasons” (a la Apex Legends) with a rulebook with chunks that are redacted for the player. There’s a shop with in-game items purchased with in-game money won by backing teams, similar to various irl fantasy leagues.

The trick with this game is the unusual stats, the ability for you (as a player) to vote on actions of the teams or rules of the game, and “blessings” (random powerups) get randomly assigned to the blaseball players on the teams, like “performance enhancing demons” and “bloodlust”.

The trick is both in choice making, and knowing the players enough to decide which teams to bet on.

For fans, the joy is in the story telling, the characters, the competition, and the eagerness of waiting for your team to win.

PACER

Pacer was just released for Xbox on March 9th. The game had already been released on Playstation and PC. Pacer is an action packed anti-gravity racing game from R8 Games. Originally known as Formula Fusion and rebranded to Pacer in 2019, it’s the only game that R8 Games has released to the public. However, many of the developers at R8 have established themselves in the industry and worked on various major game franchises. This includes the Wipeout series, which PACER seems to have drawn much inspiration from. Like any good racing game, PACER lets the player customize their vehicle to their heart’s content. But where PACER really sets itself apart from most next-gen racing games would be the actual racing gameplay.

You can customize your craft at the Garage. Everything from the engine to the brakes can be fine-tuned.

High-Octane

PACER takes place in the year 2075. Anti-gravity motorsports have developed into a world renowned competition between highly skilled pilots. But crashing is far from the greatest danger that the pilots face while they’re racing. Every craft can be customized in a variety of ways and they can be fitted with deadly weaponry. You could be dodging bullets and bombs the whole way to the finish line. In the single-player campaign mode, you’ll advance through 10 unique race teams around the world to win the PACER World Championship. But there are plenty of other game modes beyond the campaign.

With up to 10 players in each race, there’s plenty of danger on the track.

Racing Around the Globe

Singleplayer and online multiplayer races have 8 individual game modes. One of these game modes, called “Storm”, is inspired by Battle Royales where you have to flee the ever encroaching storm as the battle races on. Plus, the game lets you race and battle on 14 different tracks that are located across the world. These numerous modes and tracks have kept people playing and kept people interested in the game. There are also plenty of other nice features that set the game apart. Every craft can be heavily customized to your preferences. So if you want to focus on the vehicle’s handling or speed, you can go for it. PACER also lets you create your own playlist from over 80+ songs in their library. This library includes tracks from many artists, including original songs from CoLD SToRAGE written exclusively for PACER. If you’re in the market for a new racing game with a twist, consider giving PACER a try.

#PACER #Indie #Racing #Battle

Robotech: The Macross Saga HD Edition

Robotech: The Macross Saga HD Edition was released on the Nintendo Switch on March 4th. It’s a remaster of the original Game Boy Advance side-scrolling shoot em up game that came out in 2002. The game is based on the anime, Robotech, from the 1980s. The original game was developed by Lucky Chicken Games and published by TDK Mediactive, both of which are now defunct. The remake was released by the California-based indie developer Galaxy Pest Control, founded in 2010. Many of the people at GPC who worked on the remaster were also a part of the team that made the original Game Boy Advance version, so the game mostly stays true to its origins. The remaster mostly focuses on enhanced assets, models, and audio.

There are a total of 10 playable characters if you include the unlockable characters.

Blast from the Past

Robotech: The Macross Saga takes the player through the events of the first season of the Robotech anime. You play as one of the characters from the show while piloting a Veritech fighter. Veritech fighters are unique mech units that can transform into three different modes. You can switch between all three modes in the game. Fighter mode is like a military aircraft, Battloid mode is like a huge robot suit, and Guardian mode is like a mix between both. There are also special missions where you play as a Destroid. Destroids are essentially walking tanks that cause major damage to the enemy. The game features five playable characters from the show to start and you can unlock an additional five more characters by playing the game.

The game’s visuals have been fully overhauled.

A Major Update

While most of the gameplay features remain the same, the game looks very different. The player and enemy models have all been enhanced to 3D. All the backgrounds have also been updated with higher resolutions. The developers also added enhanced lighting and various other effects. Beyond the graphics, the audio also received an update. The developers added soundtracks from the anime in hopes to connect players more with the story. Plus, you’ll be able to play local multiplayer on the Switch. You won’t need to use a link cable like back in the old gays with the Game Boy Advance. The game is only $9.99 USD on the Nintendo Switch store, so consider picking it up if you’re a fan of classic side-scrolling shoot em ups.

#Robotech #Macross #Remaster #Sidescroller #Mech

Dungeon design in DnD: The Rooms, Hallways, and the bits between your players and the Boss

A home is not an empty house; even the most neat space still has stuff in it. In Dnd,  the problem is how to describe a space without tripping up your players, while maintaining the atmosphere you want.

Where is this place going to be? Will you build the building around the location? Will you develop the building based on its occupant? Both?

Think about what people would need to live in your chosen location. For example: A Cult that lives below ground; where do they get their food? What do they do for entertainment? What do they find important in their cult, and what kind of space does that occupy? In that case, you could add in pantries, game rooms, a few sacrificial alters in front of a statue with it’s own room, a space for priests in the cult, a space for digging tools, an area for certain building or support materials, and some sort of path to remove dirt that’s been freshly dug.

Even with just this, there’s already a map being developed.

To build a place around its occupants can be more complex than just location-based design. For example, If you have archers in your castle, you’d want the tall, thin windows and battlements that will protect them; however, non-European cultures tend to use mounted archers (those on horses) more often, so the buildings in those areas don’t account for defense-based archery.

More simply, you can examine the origin and design of your boss, and what pieces of architecture would accentuate those traits. an Eldritch beast would call for a dark and imposing building, with heavy materials, the tall ceilings oozing with foreboding shadows, and stained glass windows alluding to something far beyond the Players’ knowledge. There is also a need to consider the atmosphere you’re trying to create, and creating a moodboard (a selection of images associated with what emotions you want to convey) can help.

For the individual rooms, you can search up a list of items created in the era you wish (for more historically-inspired pieces), or a list of items found in books or media for the location (for sci-fi or high fantasy). You can also review your list of occupants and wonder about what they might need for daily life, and then scatter about these items.

To spice up the interior, you can add in Furniture! Use words that can describe the atmosphere or boss as well. The furniture a person has can tell you something about them. A “bone-thin chair with a black metal back” has a much different vibe than a “warm, plush couch, made of quilted velvet”. A visible lack of furniture can set up an atmosphere of barrenness, or even when placed in context, an air of suspiciousness.  Furniture can be minimalistic, decorated, homely, and can help set up your atmosphere as well as any sounds made by a you-tube playlist.

The materials used in the room can also give it flavor. Describing types of stone using their textures or appearances, or using the wallpaper to its maximum effect. Add in color-meanings or flower symbology to tell the story of the place or its inhabitants. How well-maintained are the rooms? Do people care about the place they’re in?

You can also Give clues about your Boss in main rooms. Shed skin for scaly beasts, the odd hair or piece of fur, or even a closet with the Boss’ preferred outfits. Does your Boss have a particular diet, or habits that are unique to their species or situation?

All of the above can be used to world-build in a way can be as subtle (or dramatic) as you’d like!

Have fun designing!

Chris Jones Gaming: Elite Dangerous

Elite Dangerous: Odyssey

The PC Alpha version of Elite Dangerous: Odyssey is scheduled to arrive on March 29th. Odyssey is the newest DLC for the MMO space flight simulation game Elite Dangerous. Produced by the renowned British developers at Frontier Developments, Elite Dangerous is the fourth installment in the Elite video game series. Having started in 1984 with Elite, it’s one of the longest running video game franchises to date. Without ever having reached a deal with any publisher, Elite Dangerous was originally funded through a successful Kickstarter campaign in 2012. After its original release on PC, the game has also been ported to Xbox One and PS4. Following its predecessors in pushing the bar for innovation in space flight games, Elite Dangerous: Odyssey has a wide variety of features that will likely keep players engaged for several hours.

Explore the Milky Way

Elite Dangerous boasts the extraordinary feature of allowing players to explore a 1:1 model of the Milky Way galaxy. Over 100,000 of the game’s star systems use real astronomical data. The game also features some fictional star systems from the past games in the series. Perhaps most impressively, approximately 400 billion star systems have been procedurally generated in the massive game world using scientific models. This essentially means that players will never run out of room to explore and the game can feel fresh to new and old players for many more years. While the game was designed to be played online, it also features an offline single player mode. The game starts you off in this vast open galaxy with a small spaceship and a bit of money. What you do and where you go from there is mostly up to you. There are numerous activities for you to partake in that will help you to accumulate more money and galactic influence.

Elite Dangerous lets you pilot a variety of ships. The carrier, for example, is a huge and expensive ship that lets you carry numerous small fighters aboard the ship.

The Next Chapter

Elite Dangerous already lets you play many different roles to make money. You can find work in mining, exploration, transportation, and trade. You can also go to the darker side of the galaxy and make money in bounty-hunting, piracy, or even assassination. Elite Dangerous: Odyssey lets players step out of their ships. Now, you can disembark and explore planets on foot. Many of the missions that were previously available will now be translated to missions that can be completed on foot. Whether you want to make money through combat or commerce, you’ll now be able to do this outside or your ship. You’ll also finally be able to meet other players up close instead of out in space. Elite Dangerous is available through the Xbox Games Pass, so subscribers should be sure to give it a try if you’re a fan of games in space. While there is a steep learning curve, this game is a favorite among many fans of the genre.

#EliteDangerous #EliteDangerousOdyssey #FrontierDevelopments #Space #MMO #RPG #SpaceFlight #SpaceFlightSim

DnD for Dummies

Part 1: Character Creation

When you are asked to join a Dungeons & Dragons adventure, it is rare to go as the persona you present in day-to-day life. Instead, you’re given a plethora of options for race and class, and are asked to give your Dungeon Master (DM) a backstory by the end of the week.

If you’re lost and don’t know where to begin, I’m here for you!

There are a few ways to start thinking about this problem:

  1.  What does your party need?
  2. What does your heart and soul want?
  3. What would be fun?

What does your Party need?

If you’re creating characters with everyone else in the party, they can give you fun tips on where to go with your character. Party composition (how a group is organized based on class) will depend on the kind of game your DM wants to run.

A more easy-going adventure won’t depend on perfect stat arrangement, but rather on how characters get along. For this kind of game, make sure that your character can establish a rapport with at least one other member of the party, through shared ideals, gods, race, or backstory details.

A more intense adventure (one more based on survival or monster-vanquishing) will need careful arrangements of stats. Take care to note what each class requires for use, and if this is a first time endeavor, pick an easier class to learn, like Fighter, Wizard or Barbarian.  Many Races in DnD have stats or abilities that can help with specific classes.

 

What does your Heart and Soul want?

What did you want to be when you were a kid? What characters did you want to be, to dress up and pretend to be them? Who do you envy, what parts of them do you want to emulate?

Is there any part of yourself that you wan to explore, that never gets to go out and play?

This character can be your chance to try on different genders, different mannerisms, to be a little more dramatic than usual, to do something new or unusual.

 

What would be fun?

What character concepts have you thought of that you think would knock people’s socks off? Is there a character that this group of friends finds entertaining?

You and the DM can also create a character made for their world, one that holds secrets, or carries the plot, or has aspects unique to the campaign.

 

Communication is what makes any group sing, and character creation is no exception.

 

For additional character creation tips, the official DnD site is https://www.dndbeyond.com/

The STAR WARS Battlefront Series

Star Wars Battlefront II (2017) was originally released on November 17th, 2017 for PS4, Xbox One, and PC. It’s the sequel to the initial reboot of the Star Wars Battlefront series from 2015. Developed by DICE and published by EA, Star Wars Battlefront II has had one of the most dynamic and controversial lifetimes in video game history. Battlefront II (2017) took many of the features from Battlefront (2015) and expanded on how much farther the game could go. Deeply criticized for a variety of reasons at its launch, it’s received numerous free updates over the years that have kept many people playing to this day. The game has also just gained a fresh new wave of players since its addition to the lineup of games on EA Play. Regardless of how it was received by consumers at launch, it’s clearly generated a great deal of interest among shooter fans and Star Wars fans alike. So what went right and what went wrong with Star Wars BattleFront II?

Battlefront II lets you play as some of the minor characters from the newest movies, even Captain Phasma.

13 Years to Build On

To appropriately judge Battlefront II (2017), let’s look at what came before it. The first Star Wars Battlefront game came out in 2004 for PC, PS2, and Xbox. It was developed by Pandemic Studios and published by LucasArts. It’s a Star Wars FPS game where you play as a common soldier in the Star Wars universe thrust into a team-battle. There are multiple classes, factions, and maps to choose from. Star Wars fans will love to play on their favorite planet with their favorite army. Shooter fans will love choosing their favorite play-styles and weapons, then jumping right into non-stop action. But the 2005 version of Battlefront II pushed the game to the next level. One of the reasons for the high level of discontent among fans at the 2017 release may have to do with the high bar set by the original Battlefront II.

The original Battlefront II lets you fly your own ship into an enemy flagship and blow up the critical systems from the inside.

An Ever-Expanding Galaxy

Incredibly, even the original Battlefront II still has a player base to this day. How can this be? What made the original Battlefront II shine? It starts with how much content the developers made available to the player. The original Battlefront II added a story mode where you could play as a clone/storm trooper that follows the events of the movies. Starting at the battle of Geonosis, you’ll eventually fight on the Death Star and deeper into the original trilogy. The original sequel also added various other game modes that added endless replayability to the game. The game featured space battles with numerous flyable ships. The game had hunts that pitted aliens versus the traditional armies. It added hero battles where iconic characters joined the fight. It even had a galactic conquest mode where all of the game’s planets were shown on a large map and you had to systematically conquer the galaxy, one battle at a time. The original Battlefront II was loaded with content that showed how much the developers cared about improving the game through its latest release. What about Battlefront II (2017)?

I can’t imagine being forced to spend dozens of hours grinding in the original games just so I could unlock my favorite characters one by one.

The Dark Side

Let’s start with the problems because that’s how the game’s lifecycle started. Hands down, Battlefront II’s progression system upon release was the most egregious sin committed by EA. This was among the most predatory tactics ever attempted to try to extract additional money from players who already payed full price for a game. Upon release, Battlefront II featured a progression system that required the player to use an in-game currency to unlock characters and purchase loot boxes. Opening the loot boxes had the potential to unlock new abilities for units or new cosmetics. What was so egregious about this? There was the moral argument that several national governments made across the globe, claiming this game was introducing gambling to children. But beyond that, the prices for every loot box and unlock were completely out of this world. To cherry pick, Darth Vader is arguably the flagship character in Star Wars. He’s the villain in the original trilogy who comes back to save the day and he’s the hero-turned-villain in the prequels. It took roughly 40-80 hours of dedicated playtime in multiplayer to unlock him! Or, you know, you could just buy the excruciatingly overpriced in-game currency and skip that. This presents the true tragedy of Battlefront II’s release. The game intentionally locked off so much of its content in the hopes that certain players would spend high amounts of money to buy them. Meanwhile, normal players would have to grind for countless hours to unlock anything. It wasn’t just the progression system that disappointed players about the game either. Battlefront II generated plenty of excitement because it would feature a story mode that was almost always marketed as an opportunity to play as a mysterious and elite storm trooper unit clad in black. However, it’s only about three or four missions in that you change sides and end up as rebel with your mask off for the rest of the story. Much like the multiplayer’s progression system, the singleplayer story mode wasn’t accurately portrayed before launch.

Excited to travel through the galaxy as an elite stromtrooper in the story mode? Think again.

The Light Side

So what did EA do right? At the very least, they saw that consumers were extremely displeased with the state of the game at launch. Battlefront II has had numerous sizable updates, which have seriously changed the way that the game is played. Loot boxes were fixed and the cost to unlock certain characters has been decreased by as much as 75%. As the Star Wars universe has expanded and evolved over the years, the game has added several new characters, weapons, and cosmetics. No one ever complains about free content updates. It’s undeniable that the game is better today than it was at release. While it mostly received reviews around 6/10 by most games journalists, it now receives very positive reviews from recent players. Beyond all the changes that have been made to the game over the years, it wasn’t all bad at launch either. The graphics are fantastic and if you’ve ever wanted to play a Star Wars shooter that looks great, you can’t find a game better than this. Star Wars Battlefront II (2017) stands along Fallen Order as one of the most visually appealing Star Wars games. Gunplay is smooth and there are plenty of vehicles, weapons, maps, and characters for you to enjoy.

Free content updates have added loads of content, injecting new life into the game.

Conclusion

While EA definitely didn’t hit the nail on the head with Battlefront II, they did produce a game that can stand out on its own. There’s a good reason that so many people are still playing. It’s very fun to play with your friends and engross yourself in the world of Star Wars. It’s still worth playing. Combat is well-done and there are many different ways to have fun. But despite the fact that loot boxes have been fixed, the progression system will never truly be fixed for me. I would have much preferred a leveling system that would award you with specific unlockable content based on time played or successful gameplay. Even with all the flair of EA’s remake, I still prefer the original Battlefront II from 2005. For me, the memorable story, the superior space battles, and the unique galactic conquest mode keep the original Battllefront II at the top spot of the Battlefront series. The internet also has plenty of mods that you can use to add to the classic experience. Should a Battlefront III ever be released, I sincerely hope that they blend some of the great qualities from the original games into the next game in the series.  Each game is available on various marketplaces and I encourage you to give them a try if you’re a fan of Star Wars and shooters.

Battlefront II lets you play as characters from every era of Star Wars. Every movie from the 70’s up to the newest have been represented in the game.

#StarWars #Battlefront #BattlefrontII #SciFi #shooter #FPS #EA #LucasArts #DICE

Final Fantasy VII Remake

Released for the PlayStation®4 computer entertainment system on April 10,  2020, FINAL FANTASY VII REMAKE is a reimagining of the iconic original game that re-defined the RPG genre, diving deeper into the world and its characters than ever before. The first game in the project will be set in the eclectic city of Midgar and presents a fully standalone gaming experience that provides a great starting point to the series. Along with unforgettable characters and a powerful story, FINAL FANTASY VII REMAKE features a hybrid battle system that merges real-time action with strategic, command-based combat.

Breathedge

Breathedge is a new space survival adventure game that was released for PC on Steam and the Epic Games store. After a run in Steam Early Access with overwhelming positive reviews, it was fully released on February 25th. While the balancing and pacing might not be for everyone, the game has received significant praise for its graphics, story, and humor. Breathedge is the first major product developed by RedRuins Softworks, but it’s published by HypeTrain Digital. HypeTrain is the Russian team behind numerous successful indie PC games, including Police Stories and Stoneshard.

Staying true to Breathedge’s sense of humor, you’ll use a chicken to solve some interesting problems.

A Man and His Chicken

The actual gameplay appears to take a certain level of inspiration from Subnautica. However, Breathedge uses its storytelling to find its own place and separate it from most survival adventure games. You play as a man who wants to carry his grandfather’s ashes to a galactic funeral. But you stumble across a much deeper story than what you appear to be walking (or flying) into. You’ll find out more about your grandfather’s legacy as you fight to survive against the harsh reality of space. As you continue through the game, you’ll be presented with more and more opportunities to craft items that will prove useful to you in the game. There’s plenty of danger in the expanse of space. You’ll need to manage your oxygen levels to make sure you don’t suffocate in the void. You’ll need to avoid hazardous areas to make sure you don’t freeze or burn. You’ll even need to avoid deadly robots.

When navigating space, you’ll often be traveling in a vehicle.

A Trip Through Space

In Breathedge, you don’t just craft small items. You can also assemble multiple vehicles. You can ride in a space car, a small rocket, or even build a large space shuttle. By creating a large space station, you can effectively build your own home that can be personalized and decorated in your own way. You’ll even manage the base’s power and oxygen levels. So many of these features seem quite reminiscent to Subnautica and even the art style looks similar. If you want to make your own comparison, you can pick it up on Steam or the Epic Games store for $24.99.

 

#Breathedge #Indie #Survival #Adventure #PC