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Stellar Bonds: Kaiya and Elara

Stellar Bonds: Kaiya and Elara

Story Overview: “Stellar Bonds: Kaiya and Elara”

“Stellar Bonds: Kaiya and Elara” is an original sci-fi romance action-adventure short story in development, blending high-stakes rescue missions, interstellar combat, emotional trauma, and a deepening romantic bond between two strong female leads. It draws inspiration from classic sci-fi like Star Trek, with elements of exploration, alien threats, and personal growth. The narrative emphasizes teamwork, resilience, and love amid chaos, evolving from an “origin story” concept for one character into a pivotal tale for both protagonists.

The story is set in a futuristic universe featuring the United Earth Federation (UEF), advanced starships, and hostile alien worlds. It starts as a straightforward rescue operation but escalates into a test of bonds, both stellar (cosmic dangers) and personal (romantic and familial).

Key Plot Points

  • The Setup on the UEF Briggs: The story begins aboard the sleek star cruiser UEF Briggs, commanded by the authoritative Captain Dane Briggs (age 48, a commanding presence with a backstory ripe for exploration). Kaiya Voss and Elara Kane, serving as crew members, receive a mission briefing from the captain. They’re tasked with beaming down to a hostile planet to rescue survivors from a crashed starship. Rumors of alien activity add tension— the planet features dense jungles, heavy rain, and hidden threats like cloaked alien dreadnoughts in orbit and plasma-wielding foes.
  • The Mission and Separation: After beaming down (with a classic transporter effect), Kaiya and Elara enter the jungle, armed with laser rifles and sidearms. They start as close friends, chatting light-heartedly amid the foliage. However, they get separated by a rogue transporter beam. They both press on alone, spotting glowing ruins. Kaiya eliminates a few aliens along the way. Elara is attacked by 1 oversized alien. She fights valiantly but takes a severe hit from a green energy beam, slicing her left arm open. This causes agony, heavy bleeding, and long-term damage (limited use, constant pain even with meds).
    Traumatized and crying, she screams “I want my Kaiya!” while wandering in the rain, flashing back to earlier trauma (e.g., her best friend’s murder, where she chased the killer but spoke in another language from shock). Later on the medics tell her that she’ll likely never regain use of her arm, but there are some very risky experimental procedures available.
  • The Rescue and Reunion: Kaiya, skilled in tactical maneuvers, searches desperately for Elara, leading a search party from the survivors’ HQ (equipped with big weapons). She blasts aliens along the way, including a 180-degree twirl takedown with a quip like “That’s how it’s done!” / “Yeah, baby!” Meanwhile, Elara, escorted by a male survivor (who gets killed by aliens), relies on her right arm and smaller weapon to fend off attackers. The reunion is emotional. Elara collapses upon seeing Kaiya, highlighting their bond. They will beam back to the UEF Briggs (Elara out of uniform), but only after Captain Briggs deals with two alien dreadnoughts (really big starships). The shields must stay up during battle, cannot beam through shields. Upon getting back to the UEF Briggs Elara is escorted directly to sickbay while Kaiya debriefs Captain Briggs.
  • Emotional Aftermath and Resolution: Elara’s injury and trauma become central— she has recurring dreams reliving the mission, mixing pre- and post-injury versions of herself (e.g., helping her wounded self). Kaiya leaves the UEF Briggs to care for Elara full-time, and they move in together at Kaiya’s home, planning to marry. Their relationship evolves from friendship to romance, strengthened by the ordeal (including a kiss amid laser fire). Elara remains delicate, with ongoing emotional scars, while Kaiya provides support. The story ends with a cliffhanger: Captain Briggs contacts Kaiya about helping to rescue her missing diplomatic sister Liora, setting up conflict because Kaiya does not want to leave Elara. Upon hearing this Elara breaks down, still suffering from emotional trauma.
  • Starship Action Subplot: While the focus is on the women, the UEF Briggs has its moment. In orbit, it’s ambushed by two massive alien dreadnoughts with heavy weaponry. Captain Briggs shines, using orbital debris for cover, and rerouting available power to their recently acquired ‘Big Energy’ weapon. This all happens just before the women are ready to beam up, forcing Briggs and the ship to “take care of business” first.

Character Breakdown for ‘Stellar Bonds: Kaiya and Elara

  • Kaiya Voss (1st called: “Main Character”): A resilient pilot and tactical expert with combat skills (evasive maneuvers, laser rifle proficiency). Protective and commanding, she leads searches and adapts under pressure. She has her own flashbacks to unseen threats. Family ties include her diplomatic sister, Liora Voss (poised, in uniform with potential insignia; missing in the sequel). Kaiya’s arc involves balancing duty with love.
  • Elara Kane (Early: “Female Companion”): A medic/scientist with hacking abilities and grit. Pre-injury: Confident, long-haired, uniform clad. Post-injury: Shorter hair, scarred arm in a sling, emotionally fragile with PTSD (crying, dreams, fear of abandonment). She bonds romantically with Kaiya during recovery. Family includes brother Kael Kane (mighty warrior with combat background; joins sequel rescue) and parents who named them evocatively.
  • Captain Dane Briggs: Charismatic leader of the UEF Briggs. Provides briefings and support but doesn’t overshadow the leads. His ship has “badass weapons” and a classic exploratory design. Backstory hints at ties to a prequel.
  • Liora Voss: Kaiya’s sister, an important diplomat. Captured and longing for rescue; appears in a prisoner scene with emotional music. Her disappearance drives the sequel’s plot. Captain Briggs informing Kayia of this ends the story.
  • Kael Kane: Elara’s brother, a strong guardian figure with agility and wisdom. Approves of the mission with Captain Briggs’ blessing, bonds with the captain over shared combat experience. He’ll be in the sequel: mentioned here for completeness.
  • Supporting Elements: Alien enemies (colossal ships, ground troops with energy beams); male escort (killed); search party with heavy weaponry; survivors at HQ.

Themes and Style

  • Romance and Bonds: Starts as friendship but blossoms into love through shared trauma and support. Emotional beats include consoling, reunions, and decisions about marriage/family (e.g., Liora’s wish for children in subplot ideas).
  • Action and Trauma: Blends laser fights, ambushes, and starship battles with psychological depth (flashbacks, pain, growth from failure).
  • Visual and Cinematic: Promo videos (e.g., warp jumps, dream sequences, battles), graphics, and animations. Plans include adding titles/lettering, and epic music fades. Full video story release on X, YouTube, and Facebook. The author, Chris Jones, will narrate when needed, providing a male voice.
  • Length and Format: Short story evolving into cinematic segments; aim for “epic-ness” without overfocusing on space battles (keep the heart on the women).

Future Plans

  • Prequel: “The Right Timing”: Based on an Amazon short story that Chris Jones wrote. Explores the UEF Briggs, Captain Briggs, and early missions (possibly without Kaiya). It’s a time travel story involving repairing the timeline. Includes family dynamics (e.g., Tensions with his father, mom’s friendship with the female leads).
  • Sequel (Untitled): Kaiya’s conflict over rescuing Liora while not leaving traumatized Elara alone. Involves emotional decisions, relived trauma, action, and potential family reunions. Kael joins: Captain Briggs leads.
  • Development To-Dos: As of 9 Feb. 2026, Graphic edits, mission briefing redo, beam-down/landing scenes. Scenes for jungle entry, search party, reunion, debrief, home life, and Briggs’ call. Transcribe ideas, use mind mapping, and collaborate on twists.

Follow story development and see lots of media here: Chris Jones Gaming🎮 (@ChrisJones_Game)

‘Stellar Bonds: Kaiya and Elara’ captures a gripping tale of love, danger, and recovery in the stars – perfect for sci-fi fans craving character-driven action. 🚀
This image shows Kaiya on the left and Elara on the right.

Revenge of the Savage Planet locked in for May 2025 as Raccoon Logic Announces Release Window

Montreal, 5th December, 2024 –  Raccoon Logic have revealed their self published, sci-fi adventure Revenge of the Savage Planet will release on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox one, and PC in May 2025. Shown as part of the PC Gaming Show, the new trailer also sees the return of Martin Tweed (of Journey to the Savage Planet fame), and reveals his new nemesis, Gunther Harrison, along with some never before seen gameplay.

Bringing back everything players love from their first intergalactic adventure, but bigger and better in every way – Revenge of the Savage Planet has more planets, gear, critters, laughs, and is 1000x more gooey. The second chapter in the Savage Planet universe also welcomes back Kindred Aerospace CEO Martin Tweed, as he sets his sights on knocking fellow CEO, Gunther Harrison, down a few pegs in some interstellar corporate conflict. 

Abandoned on an alien planet after your mission to colonize space is deemed too costly by Alta Interglobal, your now former employer, you’ll head out to explore strange new lands, scavenge what you can from the vibrant landscape, and repurpose your salvage in an attempt to return home. Your intergalactic exploration will see you scanning plants, capturing creatures, upgrading gear, and unearthing secrets aplenty as you jump, slide, and shoot your way across alien worlds.

Welcome Back, Explorer!
https://youtu.be/7WQ8EEDycDk?si=y9bJCHD20yKMqBVS 

Alex Hutchinson, Creative Director, Raccoon Logic said: “We’re thrilled to share that Revenge of the Savage Planet launches in May next year. This new chapter sees the return of everyone’s favorite Kindred Aerospace CEO, Martin Tweed, as he rallies the troops against his new nemesis, Gunther Harrison, the CEO of Alta Interglobal. While that’s all we can say on Tweed and Gunther for now, we hope you enjoy watching the story unfold as you explore the far reaches of space, stick your nose in every nook and cranny, and work on serving up some delicious, delicious revenge.”

Depending on your preference for pioneering, Revenge of the Savage Planet can be played solo, or co-op (either split screen / couch co-op or online!), with the latter allowing you to use the marvel of the modern day internet to play with your pals on your platform of choice with crossplay. 

An in depth look at  Revenge of the Savage Planet will drop 17th December at 2pm GMT, so stay tuned as we throw back the curtain and reveal more on some of the new planets, equipment, creatures, abilities, and laughs that await you at launch next year. 

Revenge of the Savage Planet will be available in both digital and physical formats from select retailers, with a Day One Edition available which includes an exclusive in-game ‘Hot Wizz’ spacesuit, and an aromatic scratch ‘n’ sniff art card.  

Revenge of the Savage Planet Key Features:

  • Third-Person Online Co-Op & Crossplay – Play with your best friend, partner or hellspawn on/or between any platform and now in third-person! You’ll be tasked with fully exploring and understanding these beautiful alien landscapes and uncovering its secrets.   
  • Couch Co-Op with Split Screen – Experience the nostalgia tinged joy of sitting on the same couch and playing on the same screen with someone you love, like the olden days but with 100% more corporate satire
  • Survive a FOUR Savage PlanetS – Populate your Kindex by exploring four large, vibrant worlds each with their own weird and wonderful plants and creatures. Scan everything, catalog everything, hopefully increase your clearance level… and you might even unlock new (yet still 4th best) gear! Plus… there may be more than four planets. Maybe.
  • Space Action & Adventure – Run, Jump, Shoot, Grind, Stomp, Dodge, Slide, Lasso and Grapple your way through the world! While you’re at it you’ll also be experimenting with three different types of gameplay goo, most of which are highly flammable! Overcome challenging combat encounters with alien boss battles, suggestive fauna, problematic software and maybe even a greedy CEO.
  • Habitat & Character Customization – Alien plants! Exciting gear! Weird rocks! Each planet is packed with nooks and crannies hiding all manner of rewards and secrets.  While you’re at it you can even customize yourself,  and your tiny habitat-like corner of the universe.
  • Collect Alien Creatures –  Intergalactic Hoarders can also use their Lasso to Capture and Collect dozens of strange creatures, then go visit them once they’re relocated “happily placed” in Pens outside your customizable space trailer in scenic Nu Florida.  After all, who is the real dangerous enemy, the corporate profiteers who fired you or a slimy exploding alien creature? 
  • SAVAGE PLANET FRANCHISE – Originally released on Xbox, PS4, Epic Games Store, Steam, Stadia and Switch platforms enabling fun space adventures for millions of players across the globe.  The original game earned multiple awards as a humorous, cooperative indie adventure, Typhoon Studios captured attention of press, creators and earned its Very Positive consumer ratings and Critics endorsements. 

For more information on Revenge of the Savage Planet please like us on X and Instagram, follow on Facebook and Tik Tok, subscribe on YouTube, and check out the official website

About Racoon Logic

A friendly pirate crew having fun making indie games, and sometimes causing mischief. Hand crafted. Super spicy. Irreverent and earnest.  We make games we want to play, for people who love discovering new wacky worlds, messing around with surprising and fresh mechanics, and playing games their own way.

For more information, please contact:

Stefano Petrullo, CEO, Renaissance PR

stefano@renaissancepr.biz 

Greg Jones, Head of Comms, Renaissance PR 

greg@renaissancepr.biz 

Rebecca Nicol, Senior Account Manager, Renaissance PR

rebecca@renaissancepr.biz  

Matthew Taylor, Content Creator Specialist, Renaissance PR 

matthew@renaissancepr.biz 

Reid Schneider, Studio Head, Raccoon Logic

reid@raccoonlogic.com

Rocket Panda launching for SEGA Genesis on September 16th

Pittsburgh, PA, Sept. 06, 2024 – The confectionary connoisseurs at Mega Cat Studios, Space Pants Games, and Video Game Sage are excited to announce that their upcoming jet-powered adventure, Rocket Panda, will launch for the Sega Genesis & Mega Drive on September 16, 2024.

Get ready to soar in a scrumptious adventure where collecting treats and battling ferocious enemies is the name of the game! In Rocket Panda, players join our heroic panda as he sets out on a delicious quest to gather goodies, rescue badgers, and thwart the nefarious Biscuit Head. With more than 60 maze-like levels to navigate and cookie-crumbling action, this retro gem promises to be a treat for fans of classic 16-bit gaming.

Key Features:

Blast through hordes of enemies commanded by the evil Biscuit Head, such as Flying Pigs, Mines, Toasters, Tanks, UFOs, and other dangerous creatures!

Collect all of the biscuits for the highest score, and drink tea to power up your dash move!

Challenge and defeat 7 Bosses in the game, including a giant Teacup, Dragon, Mega Toast, and Cheese Ball.

Fly through 60+ levels in the game, taking you across seven worlds. From Biscuit City to the Ice Cream Archipelago, the Chocolate Mountains, Candy Catacombs, and more!

“We’re really excited to get this out to the wonderful people still supporting the Genesis / Mega Drive,” said Julian Scott, owner of Space Pants Games.

“Rocket Panda is finally here, and it’s packed to the brim with all that sweet retro fun that ya’ll have been missing,” said Jev Reyes, Retro Marketing Manager at Mega Cat Studios. “We have been working on this with the Space Pants Games Team for a long time, and it means a lot to us that we can finally bring it to you. We hope you enjoy the game as much as we had fun working on it. This game would not be possible without your support!”

As players soar across a smorgasbord of vibrant snack-themed stages strapped to their trusty jetpack, they’ll face the nefarious Biscuit Head’s evil lackeys, collect delectable power-ups, and test their mettle against a legion of bosses dead set on watching your bear-shaped cookie crumble. Whether you’re a seasoned 16-bit veteran or new to retro gaming, Rocket Panda promises to deliver a confectionary experience that’s as enjoyable as it is challenging.

So, mark your calendars for September 16th and get ready to blast off as Rocket Panda buzzes your Sega Genesis & Mega Drive.

To stay up to date with our releases

Visit our official site: https://megacatstudios.com
Follow us on Twitter: www.twitter.com/megacatstudios
Like us on Facebook: https://www.facebook.com/megacatstudios/

About Mega Cat Studios: Proudly based in Pittsburgh, Pennsylvania, Mega Cat Studios has a passion for creating unforgettable retro experiences for your favorite classic consoles.

For media inquiries, contact:

Francis DiPersio

PR Specialist

frank@megacatstudios.com

Award-winning FPS Exophobia is now physically available for the PS4, PS5, & Nintendo Switch

Las Vegas – September 3rd, 2024 — PM Studios is excited to announce that Zarc Attack’s award-winning FPS Exophobia is now physically available for the PlayStation 4 and 5, as well as the Nintendo Switch. 

You can find it at the following retail establishments:

Prepare to dive into the heart-pounding action of Exophobia, the newest first-person shooter that pays homage to the classics while carving out its own legacy with new metroidvania style action. In Exophobia, players navigate the twisted corridors of a crashed spaceship, now a breeding ground for alien nightmares. With each step, the threat intensifies, but so does your arsenal. 

Features:

🛸 Non-Stop Action: Battle through relentless hordes of aliens with a variety of weapons and tactics at your fingertips.
💥 Progressive Power: Grow stronger with each encounter, unlocking powerful weapon upgrades and game-changing powerups.
🕹️ Retro Aesthetics: Immerse yourself in a game that captures the essence of old-school shooters with modern twists for a fresh and exhilarating experience.

Exophobia, is not just a game; it’s a journey back to the roots of the shooter genre, reimagined for today’s gaming landscape. Whether you’re a seasoned veteran or new to the scene, Exophobia, offers a challenge that will test your skills and reflexes, all while delivering an adrenaline-fueled narrative that keeps you on the edge of your seat.

Make sure to check out the launch trailer for Exophobia in two different flavors.

Oh, and in case you were wondering. Yes, you can still pet that dog!

PM Studios Social MediaSite / Facebook / Twitter / YouTube / Twitch

PR Contact
Bill Murphy
billiam@pm-studios.com

About PM Studios
Founded in 2008 and based in Las Vegas, and internationally in Seoul, Korea; PM Studios, Inc. is an independent developer and publisher of interactive entertainment and mobile applications. More information about PM Studios and its products can be found at www.pm-studios.com.

About Zarc Attack

Zarc Attack is a studio run by solo developer and artist José Castanheira. This seasoned game jam veteran from Portugal is going public with his first commercial project, Exophobia: a boomer shooter + metroidvania hybrid. The studio focuses on creating experiences that are fun and original; set in colourful worlds with exciting characters. Stay tuned for the launch of Exophobia and even more brilliant projects to come!

New DRAGON BALL: Sparking! ZERO Trailer highlights the Android & Cell arcs

The legendary saga continues with a new DRAGON BALL: Sparking! ZERO trailer highlighting the Android and Cell arcs. Relive the epic battle from Trunks’ arrival to Cell’s defeat!
 
Get ready for non-stop action and ignite the spirit of battle
 
The Android and Cell sagas are iconic arcs in Dragon Ball Z that follow the Z Fighters as they face off against powerful androids created by Dr. Gero and the ultimate life form, Cell, with the sole purpose of eliminating Goku and his friends.
 
From Goku’s rise to legendary battles, experience some of the epic clashes that defined the franchise. This trailer features iconic villains like Mecha Frieza, King Cold, Android 17 and Android 16, leading up to the ultimate showdown with Cell as Gohan strives to prevent Earth’s destruction. Players can witness Cell’s first form, second form and finally his perfect form – his transformations are a testament to his power.
                                                           
DRAGON BALL: Sparking! ZERO will launch on 11th October 2024 for PS5, Xbox Series X|S, and PC. For more info on DRAGON BALL: Sparking! ZERO visit the official page. For other BANDAI NAMCO Europe products, visit our website, follow us on Facebook or X, or subscribe to our YouTube channel.
 
©Bird Studio/Shueisha, Toei Animation
©Bandai Namco Entertainment Inc.

Biomutant OUT NOW on Nintendo Switch

Vienna/Austria, May 14th, 2024: Today, THQ Nordic releases the port for the RPG Biomutant on Nintendo Switch! In docked mode, experience gameplay in 1080p (with Dynamic Resolution) at a stable 30 FPS. Handheld mode will feature 720p (with Dynamic Resolution) at a stable 30 FPS. Watch the OUT NOW video on YouTube: https://youtu.be/yI3774Q3IXo. Use a unique martial arts-styled combat system to mix melee, shooting, and mutant ability action while exploring and traveling through a beautiful post-apocalyptic open world, filled with unique creatures, friends, and foes. Re-code your genetic structure to change the way you look and play, mix and match parts to create your own weapons, and fight or team up with several tribes.

Visit the website for more information: https://www.biomutant.com/en/

Biomutant, developed by Experiment 101, ported by Saber Interactive and published by THQ Nordic, is available for Nintendo Switch NOW at a suggested retail price (SRP) of €39.99 / $39.99 / £34.99, which includes the Mercenary-Loadout DLC.

Get the game: https://biomutant.thqnordic.com/#order

Biomutant is already available for PC, PlayStation®4, PlayStation®5, Xbox One™, and Xbox Series X/S.

A Blockchain Wargame – Faraland

Faraland has exquisitely digital collectibles created with blockchain technology. Each collectible is matchless, genuine and varies in rarity. The Faraland Universe has many different races – such as human, orc, angel, demon, dragonborn, elf and fairy which are waiting for you to discover and collect.

Faraland is also a multiplayer RPG NFT GAME that lets the user engage in the combat arena and profit from battles.

Kinda Kool, Huh?

Faraland

Check out this video voiced by Dee Alvis.

Golf Club: Wasteland

This is no ordinary golfing game: it’s a surrealist post-apocalyptic golfing game.

You walk and jetpack your way around the remainders of life on earth as you play ball.

To be released on September 3 by the publisher Demagog Studio on Steam.

The story of Earth’s last hurrah is told from multiple points of view, building as the game progresses.

The Game has 3 different modes, from casual to expert.

The art style has a dream-like vibe, with the haziness and destruction of the background fitting perfectly with the depopulated planet that used to be our own

From the Steam Page

Dies Mortis

This is a game made by architecture students. I see it more of an art piece, for those times when people say that video games are an art- which this game really proves.

The Stages of death mark the stages seen in the game, rendered lovingly by first-time creators, by a team of 3 students from National Superior School of Architecture of Versailles. It’s a variation on 3-D platformers with stunning lighting an easy-to learn gameplay.

Even if the entire game runs for a mere hour, I believe that it will be an hour well spent.

Link to download here.

from their download page

by Abby Zarakovich

Just Read the Instructions (yes, that’s the name)

Bored of Games where all you do is shoot a bunch of zombies? Just read the Instructions adds in puzzles as you mow your way through waves of robo-like enemies!

Explore a surreal environment with your friends! This game is a co-op, and solving the set of instructions given to yuo allow you to access the next level.

This game is for those who want just a little something more in their classic shooters.

Both the environments and the monsters give you something interesting to look at as you brainstorm your path through the game.

Just read the Instructions is available to Beta, and is due to come out sometime in 2021 on Steam.

From their Steam page

by Abby Zarakovich