Video Games have long graduated from simple fights between good and evil. Games are now tied with intricacies and multiple sides, each believing that they are the ones that are correct.
The question now becomes “How do I put that into my game?”. As with my other articles, there are multiple ways to go about this!
It is best to begin at the beginning!
I want to start with the factions…
The Question to ask here is “Why are there factions in the first place?”
Usally a group splits over an arguement; as creator, you decide what kind of disagreement causes the breakup.
What do people believe in enough that their goals and ideals split? Is it something simpler, like a land disagreement or a family squabble? Are the factions gunning for power, splitting politically? Are the fa...
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